Fatigue: Difference between revisions

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[[Category:Quality of Life]]
[[Category:Quality of Life]]
Fatigue refers to a system in both [[RSC Preservation]] and [[RSC Cabbage]].


[[RSC Cabbage]] does not use 'fatigue'. However, the 'sleep' system (through beds or sleeping bags) exists - it acts as a toggle on/off for exp gains. The status (exp gain on / off) is shown on the stats interface in-game.
== RSC Preservation ==
See the full page on the official RSC wiki: {{rscw|Fatigue}}
 
== RSC Cabbage ==
While Cabbage does not use fatigue, the sleep system (through beds or sleeping bags) exists. It acts as a toggle on/off for exp gains. The status (exp gain on / off) is shown on the stats interface in-game.

Latest revision as of 05:25, 6 March 2024

Fatigue refers to a system in both RSC Preservation and RSC Cabbage.

RSC Preservation

See the full page on the official RSC wiki: Fatigue

RSC Cabbage

While Cabbage does not use fatigue, the sleep system (through beds or sleeping bags) exists. It acts as a toggle on/off for exp gains. The status (exp gain on / off) is shown on the stats interface in-game.