Fatigue: Difference between revisions
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(Created page with "RSC Cabbage does not use 'fatigue' in the classic way. However, the 'sleep' system (through beds or sleeping bags) exists - it acts as a toggle on/off for exp gains. The stat...") |
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RSC Cabbage | [[Category:Quality of Life]] | ||
Fatigue refers to a system in both [[RSC Preservation]] and [[RSC Cabbage]]. | |||
== RSC Preservation == | |||
See the full page on the official RSC wiki: {{rscw|Fatigue}} | |||
== RSC Cabbage == | |||
While Cabbage does not use fatigue, the sleep system (through beds or sleeping bags) exists. It acts as a toggle on/off for exp gains. The status (exp gain on / off) is shown on the stats interface in-game. |
Latest revision as of 05:25, 6 March 2024
Fatigue refers to a system in both RSC Preservation and RSC Cabbage.
RSC Preservation
See the full page on the official RSC wiki: Fatigue
RSC Cabbage
While Cabbage does not use fatigue, the sleep system (through beds or sleeping bags) exists. It acts as a toggle on/off for exp gains. The status (exp gain on / off) is shown on the stats interface in-game.