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Open RuneScape Classic
๐ŸŒŽ Information ๐ŸŒŽ / announcements
Open RSC Team Announcements
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โ›งKenixโ›ง 7/11/2018 10:15 PM
Please read the article about us that was posted to Rune-status.net! https://rune-status.net/
The new vision of The RuneScape Private Development Community, come join and be able to Teach, Learn to code and Play RuneScape Private Servers Now!!; Rune-Status The RSPS Community Runescape Help, Tips, Servers, Clients and Tools;
๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/11/2018 10:20 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/15/2018 7:27 PM
๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/15/2018 7:27 PM
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โ›งKenixโ›ง 7/17/2018 3:47 PM
Docker-Home - Docker environment running Nginx, PHP 7.2, MariaDB 10.3.8, and PHPMyAdmin
โ›งKenixโ›ง 7/17/2018 3:47 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/20/2018 3:50 PM
We have made it an option to disable fatigue, sleep words, and banning on 10 failed sleep words in the Open RSC server configuration file. In the live game, sleep words are being disabled. Use of sleeping bags will simply clear your fatigue percentage. (Quality of life update)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/3/2018 9:38 AM
Prettified the /r/openrsc Reddit https://www.reddit.com/r/openrsc
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/4/2018 9:32 AM
We are go for the game launcher being able to be downloaded now! Download the updated version here: http://openrsc.com:8080/downloads/Open_RSC_Launcher.jar Also, check out the brand new website! https://openrsc.com
Striving for a replica RSC game and more
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โ›งKenixโ›ง 8/4/2018 5:49 PM
One candle may have finally flickered out but many torches have been ignited! RSC may now be officially closed but Open RSC will soon be officially open! We will be opening OpenRSC official on August 5th, 2018 at 1200 EST. As always, we continue to show commitment to our mission of openness, accuracy to the official game, and minimal in game governance. We are continuing development and invite everyone who is interested to help us contribute! Finishing unimplemented quests and world definition differences are two of our next big pushes. https://OpenRSC.com/ Join us on Discord https://discord.gg/94vVKND
Striving for a replica RSC game and more
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โ›งKenixโ›ง 8/4/2018 6:01 PM
Chickens have invaded Lumbridge. We need your help to clear them out!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/4/2018 6:30 PM
We are going to now disable the client download link and turn off the game server until 12:00pm EST tomorrow when the game officially opens so that we can get some last minute bugs fixed.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/5/2018 11:02 AM
Chickens have invaded Lumbridge! They plan to appear every hour, all day today. Download the game launcher and join the battle! I hear that one of them holds a prize.Those darn chickens think they own the place. I don't know about you all, but I love eating deep fried
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/5/2018 12:22 PM
Kenix is going to patch the level 2 on tutorial island glitch right now.
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โ›งKenixโ›ง 8/5/2018 12:25 PM
Game is patched to fix the level 2 issue and back online. Everyone affected is now set to the appropriate level with the exception of those who asked to be unaffected. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/5/2018 1:54 PM
Game is online and the pickup glitch has been patched.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/5/2018 6:39 PM
Server is online again. Smelting is now fixed.
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OpenRSC News Bot BOT 8/9/2018 1:18 AM
Game launcher now accesses main world and dev test world https://openrsc.com/2018/08/09/game-launcher-update/
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OpenRSC News Bot BOT 8/9/2018 11:01 AM
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OpenRSC News Bot BOT 8/9/2018 8:00 PM
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OpenRSC News Bot BOT 8/9/2018 9:54 PM
We now have a Google Form that you can fill out with simple bug reports.https://goo.gl/forms/nnhSln7S81l4I26t2
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OpenRSC News Bot BOT 8/9/2018 11:43 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/10/2018 12:19 AM
How often is Open RSC updated?The game is updated every Sunday evening during our scheduled change window. We test all code on our dev test world during the week so that it is verified not to be buggy by the time Sunday nights occur. If something truly game-breaking is
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/12/2018 12:25 PM
The latest bug fixes have been updated on the official world and it is back online.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/16/2018 2:40 PM
We are preparing to update the live game server in a short while as we are moving to a Thursday and Sunday afternoon update cycle. Two major changes: previously batched skill actions will now be 1 click, 1 try (like authentic RSC) and the game server will have an automated restart every 6 hours for the time being. A 1 minute warning window will appear and it will relaunch within 30 seconds.
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OpenRSC News Bot BOT 8/16/2018 3:25 PM
Issues Resolved:Mithril pickaxe only mines rocks 2 times instead of correct 6 attempts - #244Incorrect level requirement for smithing iron short sword - #249Iron smelting has a 100% success rate - #255Inventory is full, item drops to ground message is not kosher - #270Fletchi...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/16/2018 3:38 PM
Game server is now online. Close your client and re-launch from Launcher to get the client update.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/19/2018 7:51 AM
Update window will occur in 3 hours (Noon EDT). Game server will be offline while many back end changes are performed and it may take 10+ minutes to finish.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/19/2018 12:56 PM
All updates complete and we are online! Check out the new website design: https://openrsc.com/blog/
Striving for a replica RSC game and more
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/19/2018 1:36 PM
Quests verified to be fully functional by @Deleted User
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/19/2018 7:27 PM
Its possible to now have your discord status say OpenRSC for the game ๐Ÿ˜ƒ
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/19/2018 10:11 PM
^^ picture from 2004
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/20/2018 7:31 AM
Implementing autorestart fix.
7:33 AM
Done
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/23/2018 3:07 PM
Passed my cert exam!!!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/24/2018 5:16 PM
Updated game server with recent code commits as yesterday's update change window was delayed.
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OpenRSC News Bot BOT 8/24/2018 5:21 PM
Issues Resolved:Batched action for arrows now only makes 10 at a timeWilderness does not switch between F2P and P2P mode anymore, only P2P modeMagic XP Reward from Imp Catcher is 1/4th #421Skeleton in Draynor manor should be non-aggressive #302Highwayman is non-aggressive, dr...
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OpenRSC News Bot BOT 8/25/2018 9:07 PM
The Dev Test World is now running the new alpha test code for Open RSC v2.0.0. All players are administrators in-game with level 99 in every skill by default. The commands are different. v2.0.0 is based on RSC Legacy. Please do not abuse the dev test
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/26/2018 6:53 AM
PVP has been re-enabled via code update. Stripped out broken toggle.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/31/2018 1:24 PM
Future game launcher is making progress! Next is news and a new background.
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OpenRSC News Bot BOT 9/5/2018 11:41 PM
An amazing amount of code has been contributed in the past few weeks by Christofosho. The team has been working diligently behind the scenes on the v2.0.0 code branch and we are preparing for public beta testing. A new game launcher is in development and an improved website
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/9/2018 8:24 PM
2.0.0 beta testing on the dev server will begin tomorrow. During beta testing, all players will register new accounts and will have admin spawning powers to speed through quests and other tasks that need testing. Beta test database wonโ€™t transfer anything to the official game after beta ends. We still have a lot to work on. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/10/2018 6:11 AM
2.0.0 beta testing has begun! Download the beta testing game launcher here: http://dev.openrsc.com/downloads/Open_RSC_Launcher.jar Click "New User" at the game client login screen to register your beta test player. (edited)
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OpenRSC News Bot BOT 9/10/2018 6:30 AM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/13/2018 8:58 PM
We are seeking help for:
Testing dev world: quests Testing dev world: basic behaviors Testing dev world: shops and npc spawns Testing dev world: skilling Transcribe replays for npc dialogs and what quests do what and when. Advertising to recruit new players and developers Create graphics for banners, logos, and advertisements Recording YouTube videos for advertisement
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/14/2018 11:41 PM
I'm preparing an on-demand statistics page for any visitor who wants to see transparent database information. There is much more I plan to do but here are the current stats for the live game database that I pulled manually: Registered players: 614 Unique registration IPs: 297 Highest combat level: miller_lite at 96 Number of players = or greater than combat level 30: 42 Number of players = or greater than combat level 50: 26 Number of players = or greater than combat level 80: 7 Number of players = or greater than combat level 90: 6 Number of players who have attempted a quest: 210 Total gold in all regular player banks: 10,574,144 Players with > 30K gp in bank: 30 Players with > 50K gp in bank: 23 Players with > 80K gp in bank: 19 Players with > 120K gp in bank: 15 Players with > 400K gp in bank: 8 Players with > 1M gp in bank: 4 Players with > 1.2M gp in bank: 3 Players with > 1.5M gp in bank: 1 Who holds the most gold in their bank? Millz: 1.5M Zamorak: 1.4M Brion: 1.2M Lion: 1.1M Players with more than 20K gp in their inventory: Dan_Miller: 503K Blue: 80K
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/17/2018 11:55 AM
Thanks to @singlehandedsailor, Open RSC will soon have an Android client for the v2.0.0 release.
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OpenRSC News Bot BOT 9/23/2018 10:05 PM
The development test world that is running the Open RSC v2 code has had the v1 player database transferred to it. You can now log into the dev test world using your normal v1 credentials. Everything should have been migrated. Test it out and make sure it all looks right.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/24/2018 10:29 AM
We need everyone to test the dev test world with their v1 logins. Completed quests are transferred, incomplete quests are back at stage 0 to avoid issues with transfers. News post above has a link to download the dev test game launcher if you need it.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/3/2018 12:22 PM
The windows installation script now uses XAMPP instead of Docker/Docker-Toolbox. It should work on Windows 7 and Windows 10 without any problems and be a lot more simple to use for single player Open RSC and for developer environments
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OpenRSC News Bot BOT 10/5/2018 5:06 PM
The game launcher has had a background overhaul. The font has been replaced to match the website design and the news RSS feed now displays correctly. A Photoshop PSD file with various backgrounds to pick from and basic overlay layers for the framing has been included with the...
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OpenRSC News Bot BOT 10/9/2018 8:55 AM
Find someone that you believe is botting in-game? File a report with this form and staff will be alerted: https://goo.gl/forms/AkBzpOzgAmzWiZ8H2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/15/2018 5:22 PM
Open RSC v1 is going offline in 5 minutes. I'm going to export the player database, make backups, update the domain's DNS to point to the new VPS - import the converted player database, and turn it on. We are going to have v2 TONIGHT!
5:28 PM
This will take a few hours to verify - another announcement will be made when it is ready!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/15/2018 7:47 PM
We are ready for players! Open RSC v2 is live! https://openrsc.com If you encounter issues with the site loading, try clearing your browser cache or using a different browser. You will have to re-download the game launcher. The highscores page has a calculation issue for experience to level - we are working to fix it. The Android client needs a bit of work but will be ready shortly. Quest point numbers need to be calculated still - v1 code didn't write it the same way as v2 does. If you had a quest that was incomplete, it has been reset due to major differences in v2 quests. In the coming days, we will begin to organize weekly PK trips and other world events to keep everyone interested and socially engaged. To remain authentic, all in-game commands are disabled for regular players. You can keep an eye on the number online via the website now. Many quests have been worked on but if anything is still not 100% authentic, let us know! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/15/2018 10:31 PM
On Halloween (New York time), pumpkins pumpkin will be dropped every hour all over the world map. Next year will be Halloween masks and the year after will be scythes. Christmas will be party crackers. partycracker
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/23/2018 10:42 AM
I've moved the dev-chat channel under General Development so everyone can see (and participate) in all our development code chat
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/24/2018 6:41 AM
The server and database code commits from this past week have been made live in game. A recent client update for Java 11 is still being worked on for the launcher and will come out next week.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/26/2018 9:33 AM
The game launcher has been updated to have a built in replacement when a new launcher is ready. The launcher is now larger in size, as ins the game client so that OpenJDK 11 (without need for OpenJFX) is fully supported. The launcher still needs some further editing but it is ready to use. Download this new copy, delete the old one, and delete the "Cache" folder that you already have as well. Download: https://game.openrsc.com/downloads/OpenRSC.jar
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/27/2018 8:11 AM
The OpenJDK11 OpenJFX jar inclusion in the game client and game launcher that was the reason for the 6mb size for both wasn't working as hoped so they have been disabled. The launcher will auto-download a much smaller version of it and the game client for you.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/30/2018 2:22 PM
Halloween pumpkin drops will occur every hour for halloween! We are in the EDT (New York) time zone and will begin in approximately 8.5 hours from now. Drops will occur throughout the entire world. Each hour tomorrow will be the only opportunity to get pumpkins as they will not be dropped again in-game. Average world drop is 8K pumpkins per hour and they last for 3 minutes. If you could grab every pumpkin every hour, you would have 184K pumpkins. Happy Halloween! pumpkin (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/30/2018 2:59 PM
StorkPK.org has been purchased. If the owner of the .com and .net domains is interested in being part of the open source project, we'd love to hear from them. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/31/2018 9:15 PM
@ken has been selected as our newest staff member. He has been with ORSC since it first began. Congrats Mod Ken!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/31/2018 10:12 PM
Halloween pumpkin drops have finished! 13,001 pumpkins were picked up over 24 hours by players. An average of 8K pumpkins dropped each hour (~192K pumpkins total) and remained on the ground for 3 minutes to pick up. Happy Halloween! pumpkin (edited)
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โ›งKenixโ›ง 11/1/2018 10:23 AM
@luis🛬 has been selected as our newest staff member. He has been with ORSC since before we even started the server. Luis was absolutely instrumental in helping us gather data in order to make this server as authentic as possible. Congratulations Mod Luis!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/5/2018 11:24 AM
The android client is usable once again. It still needs quite a bit of TLC. It currently prompts for an update that you can decline for the time being.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/5/2018 7:13 PM
News on bot control: I am going to get our mod web panel built soon and provide sufficient timeline log proof of bot activity before we begin sending out warnings to repeat offender bot players. They will be encouraged to instead bot on Slothscape where botting is permitted instead of on the Open RSC world so they are not forced to leave the community entirely. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/8/2018 7:25 AM
It would appear the server crashes were related to a VPS number of cores issue. Configuration has been added to prevent it from occurring on multi-core servers going forward. We will be rolling out Slothscape (bot friendly) and Open Stork PK (casual PKing) shortly.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/8/2018 8:31 AM
A social event calendar has been added to the website as well as an improved live map for easy to see player spots in non-wilderness.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/9/2018 9:10 AM
ORSC v1 had a lot of room to abuse but it would wiping the database at the v2 release would have meant going back on our promise. While some players have had an unfair advantage to exploit, the highscores no longer show players that have been inactive since the ORSCv2 transition and do not show players that have been inactive for over 3 months. If you find a player that you suspect is botting in Open RSC v2, get a screenshot or video evidence and fill out the bot report form with the proof attached. Link is in #deleted-channel. Submissions go into the bot detection staff Discord room for mods and administrators to evaluate. We will then have non-published administrator accounts that we log into, go invisible, and monitor the reported player for an unspecified amount of time. If botting is found and 2 of 3 admins are in agreement, all players operated by that person are banned and every IP address they have used to log in with is added to the game server VPS's firewall ban. They will be free to play on Slothscape which is bot friendly or another game but will ultimately not get to partake in Open RSC again. Slothscape and Open Stork PK development will be starting shortly. Alpha test worlds will be placed online and players are welcome to bug hunt on them. Databases for each will be wiped when the games are ready for go-live which may take a few weeks or months to become fully ready, depending on what needs to be done. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/9/2018 12:56 PM
Latest release now on GitHub: ORSC-v.2.0.3 https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.0.3
Open RSC Primary Repository. Contribute to Open-RSC/Game development by creating an account on GitHub.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/9/2018 2:42 PM
@here Important ORSC Notification: We are now evaluating bot reports and putting together a website mod panel to evaluate player logs for bot activity. If botting is found, they will have all accounts they own banned and be IP banned on the Open RSC server. We do not wish to lose players but must take a zero tolerance policy on the Open RSC world. There will be no further warnings given. Quick rundown of the rules:
  • Don't advertise external private servers
  • Don't flame or attack others
  • Don't spam
  • Don't bot/auto/macro
  • Don't do anything illegal
  • Don't exploit bugs Slothscape is bot-friendly and we encourage all players to enjoy botting on that world instead. As Slothscape does not differ too much from Open RSC beyond a few configuration settings, it will be going into live production shortly. I rarely use the here function but must be sure that everyone sees this message.
(edited)
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โ›งKenixโ›ง 11/9/2018 3:10 PM
In keeping with our renewed commitment to stopping bots, @Rick Ibm has been selected as our newest staff member. He has been chosen to help us curb bot activity as an active and positive member of the community. Congatulations Mod Rick! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/10/2018 5:37 PM
Drop party is being pushed back an hour tonight to 9PM EST. Iโ€™m currently 2 hours away from home.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/10/2018 9:02 PM
We plan to hold monthly drop party social events and the goal is to have them be 100% player donated items. If you would like to contribute towards next month's drop party, let us know a few days ahead and we will gladly accept donations on a special drop party player!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/11/2018 7:29 AM
Since there were complains, the 2 dmed items and 2 d ammy items will be deleted and players given 100K compensation.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/11/2018 8:03 AM
The item stats page now shows expensive items: https://openrsc.com/stats
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/14/2018 8:36 AM
Next player-donated drop party social event is scheduled for Saturday, December 1st at 1 PM EST in the Seers Village Party Room! https://openrsc.com/calendar (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/16/2018 10:28 PM
Bank notes are now in-game as described back in August. Visit your bank and you will see a note toggle option. Noted items cannot be alched or sold to a shop. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/22/2018 12:04 PM
To celebrate USA turkey day, every hour, we are having automated world drops of cooked meat! Woo! chicken๐Ÿฆƒ (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/22/2018 12:18 PM
Upcoming social events in December: December 1st at 1PM EST: player-donated drop party in the Seers party room Christmas Day: automated hourly drops of party crackers New Years Day: automated hourly drops of beer (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/23/2018 5:05 PM
Player donated item drop party bank currently: https://openrsc.com/shar
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/24/2018 12:45 AM
Highscores opt-out and non-private per-player database exporting for single player Open RSC will be coming soon!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/25/2018 9:06 AM
Spell max damages have been corrected and NPCs have been slightly nerfed to feel closer to authentic RSC.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/26/2018 3:42 PM
The server will be offline for a period of time today while everything is being migrated to the Toronto, ON, Canada datacenter since the lag issues have not been resolved. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/26/2018 5:19 PM
The game server is now online! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/30/2018 2:44 PM
Don't forget about the drop party tomorrow! It will happen at 1pm EST (-5:00 GMT) in the Seers Party House upstairs. https://openrsc.com/calendar Items dropped are ones that have been donated by players. Still accepting donations! https://openrsc.com/shar
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/1/2018 12:53 PM
We had a great turn out for the drop party! Thank you to everyone that donated items for this event!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/7/2018 12:01 PM
The game server has been updated and ORSC v2.1.0 has been released on GitHub https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.1.0
Open RSC Primary Repository. Contribute to Open-RSC/Game development by creating an account on GitHub.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/8/2018 5:27 PM
We will be hosting a player-donated item drop party in the Seers Party House on Saturday December 22nd at 5PM EST (-5:00 GMT) https://openrsc.com/calendar https://openrsc.com/shar If you wish to donate, simply summon Shar in Discord and if a moderator or above is available to log in to accept donations in the Seers bank, they will come. (edited)
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โ›งKenixโ›ง 12/12/2018 10:46 AM
We are now anouncing the Lord of the Cabbages contest! Submit your best #deleted-channel memes and the Staff will anounce the winner on December 24th at 5PM. Unlimited number of entries per player. Only images and posts made after this anouncement will be considered. Grand prize is a special Lord of the Cabbages rank on Discord. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/12/2018 2:12 PM
Cabbage appreciation sleep words have been updated. Enjoy! cabbage
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/13/2018 1:34 PM
A QoL update for NPC blocking has been implemented. If you are 2x +1 combat levels higher than an aggressive NPC, it will not block you from walking through it now. Generally, these are the aggressive NPCs that no longer attack you because you are far higher level than them.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/13/2018 5:30 PM
Website update: The stats page now shows cabbage and beer. Each item shown now has a hyperlink to the item's description page. https://openrsc.com/stats (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/16/2018 1:18 PM
This week's code release has been posted: (We are going to do this weekly for player visibility on changes) https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.1.1 Issues Resolved:
  • Fixed a stuck on objects bug for NPCs
  • Added checks for diagonal object collisions
  • Added more checks for path mapping
  • Fix added for Doric's Anvil
  • Tweaked black dragon and chaos druid drops
  • Fixed flame wall bug
  • Tweaked god spells to produce accurate damage
  • Added bug fixes for mining
  • Updated the sleep word list to contain cabbage themed words
  • Corrected eating to last for 2 ticks
  • Fixed NPC HP regeneration
  • Added configurable NPC path blocking
  • Fixed a line in the Grand Tree dialog and for gnome glider
  • Added additional game launcher backgrounds, removed the black news box that was disabled
  • Changed server shutdown timer from 60 seconds to 5 minutes
Open RSC Primary Repository. Contribute to Open-RSC/Game development by creating an account on GitHub.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/18/2018 8:34 PM
Drop party scheduled for 5pm EST this Saturday, December 22nd. Anyone wanting to donate items in-game to Shar for the drop party, simply summon Shar Discord. https://openrsc.com/shar (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/19/2018 5:25 PM
The Android client has been updated and is now working. There were changes in the client's opcodes which caused it to not log in properly before. Sound effects are being worked on and are temporarily disabled on the Android client. The logout link works if you tap slightly above it. We are getting those fixed next.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/20/2018 9:27 PM
The Android client has been updated to fix a number of glitches, such as the logout menu link, android tab, hiding disabled command buttons, fixing the update function, resizing the default right click menu size, and setting an optimal hold down time to show the right click menu. Sound remains disabled for the time being on it. You will want to uninstall, download, and then install the new version. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/21/2018 5:27 PM
Don't forget about tomorrow's drop party event! Saturday at 5pm EST! Donated items for Shar are welcome!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/22/2018 3:27 PM
To curb unfair advantage from v1, 921 players who have not logged in to Open RSC since October 18th have been given ban locks as well as the player "Doom" who showed little v2 play and an abnormal amount of experience and wealth from v1. If you are affected and do wish to log in to Open RSC using one of those 921 accounts, please contact an administrator for a player evaluation to determine if stats and items should be reduced prior to being unlocked. Players from v1 that have continued to play legitimately in v2 are not affected. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/22/2018 4:56 PM
Today's player donated item drop party event was wonderful! Here are the pictures from it: https://www.reddit.com/r/openrsc/comments/a8pebv/december_22nd_player_donated_drop_party_event/
1 vote and 0 comments so far on Reddit
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/23/2018 3:34 PM
Open RSC v2.1.2 has been released: https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.1.2 Issues Resolved:
  • Fixed telegrabbing items through gates
  • Added more information to the ::tile command
  • Minor fixes to Watchtower quest and fixed shaman robe behavior
  • Adjusted calculations and added object direction update to fix broken collisions with wide objects
  • Fixed touching powering crystal to recharge magic level and items for wizard's dialog
  • Updated the Android client for opcodes, brought in line with PC client updates
  • Fixed Android client menus and adjusted default settings
  • Fixed Android client update function, optimized imports
  • Minor fixes to Digsite quest dialog and operating winch during quest gives agility XP
  • Tweaked gem mining rates
  • Added a configurable feature to deposit cert items directly in bank
  • Fixed a dueling bug that killed the player and dropped all items on death if spammed w/ trade/duel reqs
  • Updated the sprite editor and map generator to Open JDK 11 and added to the IntelliJ project as modules
(edited)
Open RSC Primary Repository. Contribute to Open-RSC/Game development by creating an account on GitHub.
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โ›งKenixโ›ง 12/24/2018 3:48 PM
Congrats to @sillu012 for winning the Lord of the Cabbages contest! The winning meme can be found below. As winner of the Lord of the Cabbage contest, he will receive a special Discord rank. https://cdn.discordapp.com/attachments/516665158664454164/525883615104466955/submission3_.png
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/24/2018 4:13 PM
Party cracker holiday drops will begin at midnight tonight (EST) and continue each hour for 24 hours. They will appear across the world and remain on the ground for 3 minutes. This will be your only opportunity to grab as many as possible so have fun! Don't forget that the Android client is available for mobile use!
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โ›งKenixโ›ง 12/24/2018 6:17 PM
Christmas Crackers have been updated to behave authentically to how they were at the close of the game. The behaviour had changed at some point in the games life, the last change would occur in 2003 based on our research. We chose the final one for two reasons: 1) We have the most data on this method and 2) Our mission statement is to be authentic to the game at close. Thank you for continuing to be involved in the OpenRSC community and Happy Holidays! (edited)
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โ›งKenixโ›ง 12/25/2018 9:31 AM
We found a defect in our server framework that would cause a party hat to be replaced with an iron mace in Christmas Crackers. This issue has been resolved and the server has been restarted. Thank you, and Happy Holidays!
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โ›งKenixโ›ง 12/25/2018 11:07 PM
Christmas Crackers are done being dropped! Players have collected 19,188 crackers over 24 hours and 2,362 crackers have been opened for party hats. That makes 21,550 total pick ups! Thank you for participating in our holiday activities! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/26/2018 3:08 PM
Static item counts have been saved for Christmas 2018 holiday items. View them here: https://openrsc.com/stats
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/29/2018 9:44 PM
Open RSC v2.1.3 has been released: https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.1.3 Issues Resolved:
  • Added default evo_game.sql database for future use
  • Added a fix to gem mining for prospecting, mining, and empty rocks
  • Added a fix for game object traversal
  • Updated SERVER.md with a brief introduction on how the server works
  • Implemented authentic Christmas Crackers
  • Fixed issue in weightedRandomChoice
  • Corrected addy pickaxe swings
  • Constrained the barbarian agility course to level 35 agility
  • Updated Party Hat chances
  • Reworded uncert option in the bank window to reduce confusion
  • Tweaked Chaos Druid Warrior drops
  • Replaced the Android client's depreciated compile with implementation
  • Moved Android client cache_url to Config, cleaned up manifest
  • Added PC client config option to show the remember button for credentials
  • Removed the Users table, removed in players table owner column and added email
(edited)
Open RSC Primary Repository. Contribute to Open-RSC/Game development by creating an account on GitHub.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/29/2018 10:29 PM
Congrats to our newest mod, @Deleted User, who is based in Korea for additional timezone coverage. (edited)
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Deleted User 12/31/2018 8:09 AM
Happy New Year Open RSC community! We are proud and honored that all of you have stuck with us, and continue to improve the codebase to fix what should have been done years ago. In appreciation for all your hard work, and because it is a time to be merry, there will be beerโ€™s popping up all over the map for the day. Grab a couple beers and share one with a friend! Big things are coming in the new year, so stick around, and lets have some fun!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/1/2019 2:47 PM
The android client has been updated and now includes built in update checking. You will need to redownload and install it on your Android device in order for this feature to work. Now it will prompt to install any time a new update is ready.
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โ›งKenixโ›ง 1/1/2019 8:52 PM
Private message issue fix is ready to go. We're also setting moderator rank crowns to display authentically rather than custom. Quick Bank will also be removed in this update.
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โ›งKenixโ›ง 1/1/2019 9:03 PM
Additionally, we fixed a bug which was showing a Dragon Square shield as having dropped when it in fact did not. Zero (0) is currently the correct amount of Dragon Square Shield in the wild. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/2/2019 12:49 AM
PC and Android clients have been updated. Rroofs show for buildings, private message bug has been fixed, and in-game staff rank crowns show authentic colors. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/13/2019 10:10 PM
Open RSC v2.2.0 has been released: https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.2.0
  • Corrected Gulluck's archery shop mithril arrow heads
  • Replaced the map generator tool with an improved version
  • Added several fixes for Tourist Trap quest
  • Added new in-game permission ranks
  • Invulnerable and invisible now render differently with transparency
  • Fixed an issue where game settings packet would send the permissions
  • Fixed crowns not displaying in PMs
  • Corrected NPC messages showing as white instead of yellow in chat
  • Corrected logout message color
  • Fixed the Android game client update check function
  • Fixed a bug where private messages were not received
  • Added quick banking as a configurable feature
  • Rearranged and labeled server config file sections
  • Set roofs to show by default
  • Fixed missing menu option checks in Knights Sword
  • Added set player suspicious when trying to blink when not a mod
  • Optimized code imports, rearranged code entries on client, server, and launcher
  • Fixed where smithing menu would select incorrect values due to race conditions
  • Fixed dialogue on jungle potion and mechanism with regaining herbs
  • Added missing chat parameters
  • Set spell timer to extend past player logout for failed spell attempts
  • Changed registering ground items to be flexible in their removal timer
  • Item drops now disappear after 188 seconds
  • Items dropped from overfilling the inventory now disappear after 94 seconds
  • Items will now be visible to all players after 64 seconds
  • Items on death of player in wilderness will remain for after 128 seconds
  • Items on death of player outside of wilderness will remain for 10 minutes and 44 seconds
  • Tweaked following to make it react on a 2 game tick timer
  • Corrected dwarf cannon behavior
  • Ghostspeak amulet can now be obtained again if lost
  • Fixed the second clay definition to be 4x
  • Added missing Shilo Village behavior dialogues
  • Fixed a typo while regaining wrought key
Open RSC Primary Repository. Contribute to Open-RSC/Game development by creating an account on GitHub.
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10:17 PM
Quick banking is enabled for the time being as it allows Android users to access the bank without it closing on them.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/20/2019 10:01 AM
Open RSC v2.2.1 has been released: https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.2.1 Issues Resolved:
  • Client GUI reposition improvements for window resizing [kRiStOf, Christofosho]
  • Fixes to Underground Pass behavior and missing dialogs [Luis123.intl]
  • Set Iban removed after player throws doll, prevents removing doll if Iban is absent [Luis123.intl]
  • Added staff requirements and updated logic for when a weapon has two requirements [Luis123.intl]
  • Battlestaff now requires level to wield [Luis123.intl]
  • Fixed for authentic check on poison ranged weapons [Luis123.intl]
  • Doors now take 3 seconds to replace [Christofosho]
  • Player now faces north on login [Christofosho] Along with this patch, we say a final goodbye to the v1 source. It has been 3 months (~95 days) since the release of ORSC v2. @Chris has spent a bunch of time going through the v1 logs to check for bug abuse and bot activity. We have taken action against a few players that were determined to have abused bugs in v1. This will be the last time we take any action against things that occurred in v1.
(edited)
Open RSC Primary Repository. Contribute to Open-RSC/Game development by creating an account on GitHub.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/20/2019 3:48 PM
Shar will be hosting a drop party in the upstairs of the Seers Village Party House this Friday night (01/25) at 8pm EST. Lots of player donated items will be dropped. To donate more items to Shar, please contact a staff member. https://openrsc.com/calendar (edited)
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โ›งKenixโ›ง 1/20/2019 3:51 PM
@deleted-role
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/24/2019 7:02 PM
Don't forget about Shar's drop party event in Seers Party House tomorrow night! 8pm EST! https://openrsc.com/shar (edited)
Striving for a replica RSC game and more.
cheer 2
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โ›งKenixโ›ง 1/25/2019 11:58 AM
Congratulations to Mod Luis! He has just been promoted to Administrator (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/25/2019 11:59 AM
We are hosting a vote on the design direction of 2001scape, an authentic recreation of RSC in the year of 2001. Please vote on the direction you would like it to take! #deleted-channel
whitewolf 2
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โ›งKenixโ›ง 1/25/2019 4:17 PM
Open RSC v2.3.0 has been released: https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.3.0 Issues Resolved:
  • Numerous updates to moderation interface.
  • Thessalia now gives scythe and bunny ears to players after picking up.
  • Authentic client zoom while entering/exiting buildings.
  • Updated camera fog.
  • Seers party hall behaviours.
  • Invulnerable players now have game logic associated. They can not be attacked by NPCs or other players.
  • Fixes to Alfred Grimhand Bar Crawl
  • Fixes to drinkable items
(edited)
Open RSC Primary Repository. Contribute to Open-RSC/Game development by creating an account on GitHub.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/25/2019 7:37 PM
Shar's drop party event of player-donated items was great! Here is the album: https://imgur.com/a/AmMY1yR
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/26/2019 11:22 PM
Open RSC single player is ready to try out! https://github.com/Open-RSC/Single-Player/releases
  • Contains pre-compiled ORSC-v2.3.1 code
  • No compiling or file editing needed
  • No installation required
  • Player database backup, restore, and reset included
  • Just run Open-RSC.cmd and enjoy
Issues Resolved:
  • Sets ant build file to target Java 8 for compatibility
  • Pre-compiled game server with Java 8 target
  • Replaces invalid text characters in config
(edited)
This is the single player edition of Open RSC. Contribute to Open-RSC/Single-Player development by creating an account on GitHub.
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โ›งKenixโ›ง 1/31/2019 10:25 AM
Hey all! Just wanted to give you an update that work on OpenRSC v3 has begun. The major focus of v3 is a Login Server which will allow us to spin up a f2p server that locks out all the members content from the game. The database for f2p/p2p will be connected just like it was back in 2003. Your items and skills will be shared between the f2p/p2p worlds. Further, we're working on an early build of Runescape Classic from January 2001. The Login Server will allow us to spin up this world and allow in game communication between this world and the p2p/f2p worlds. We're looking for help implementing the Login Server for a v3 release, so if you have any experience with Java networking please let us know! We already have the features and logic specified out. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/3/2019 6:45 PM
Open RSC v2.3.2 has been released: https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.3.2 Issues Resolved:
  • Moderators can now summon/return players
  • Fixed issue with Seers party hall command
  • Combined goto and tp to commands
  • Goto command now calculates a point to teleport to independently of the actual teleportation
  • Added git install to clone script
  • Added sudo to killall script command
  • Implemented setcurstat command
  • Fixed object directions in deep legends caverns
  • Rewards from mage arena now will not vanish on drop
  • Switched holy water logic to use restartable event
  • Fixed client shop interface and corrected Betty's shop respawns
  • Corrected spade and updated Thordur's shop
  • Updated weapon poison mechanics
  • Fixed mage arena mini-quest
  • Corrected several overpopulated NPC spawns
  • Divided database import files into player structure and server structure/data
  • Invisible players can no longer be attacked
  • Staff accounts no longer drop items on death
  • Invisible players no longer show teleport bubbles
  • Simplified TP teleport bubble code
  • Invisible logic now checks based on the viewing mob
  • Further refactoring invisibility/invulnerability logic
  • Added recharge command
  • Added setprayer command
  • Gnome restaurant and Blurberry bar use now ItemIDs and added some orders
  • Refactor renamed package of mage arena into minigames
  • Quick bank command now allows admins to show any player the bank screen
  • Updated Admin and mod commands to conform with conventions
  • Onlinelist command now shows player combat level for staff
  • Invisible/Invulnerable/Skull commands now accept boolean input rather than just toggle
Open RSC game code. Contribute to Open-RSC/Game development by creating an account on GitHub.
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  • Added command to give a player an item directly to bank
  • Added freezexp command to disallow a player from gaining exp
  • Setstat and setcurstat commands can now be used by event staff rank
  • Staff members can now chat in tutorial island
  • Fixed issue with invulnerable and invisible commands where you could not make other players invisible as admin
  • Fixed issue where mute command would access args outside of bounds
  • Fixed issue where gmute command would access args out of bounds
  • Added button to hide ip on client
  • Removed JavaFX lib folder and dependency
  • Set avatars and hide ip to true in default conf
  • Admins can now see chat from tutorial island and muted players
  • Players who are muted are automatically muted in global chat
  • Tpto and goto commands now set a return point for admin use
  • Refactored global holiday drop logic into a class
  • Added command to stop running holiday drop and npc loot event
  • Added command to check the currently running holiday drop and npc loot event
  • Adding missing objects in fishing trawler
  • Fixed issue where invulnerable/invisible players could be aggro'd by mobs
  • Updated Android client to current code base
  • Updated Android client icon and changed loading screen to match
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/3/2019 7:21 PM
Open RSC Single Player v2.3.2 has also been released: https://github.com/Open-RSC/Single-Player/releases (edited)
This is the single player edition of Open RSC. Contribute to Open-RSC/Single-Player development by creating an account on GitHub.
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โ›งKenixโ›ง 2/6/2019 7:40 PM
We patched the live server this morning to fix the Fishing Trawler mini game. We've been testing throughout the day and we are now ready to announce that the Fishing Trawler mini game is open for business. https://github.com/Open-RSC/Game/commit/05f14c97f79ddacb601b81c755ba1bb30b18feb7 (edited)
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โ›งKenixโ›ง 2/8/2019 12:15 PM
We will be hosting a Drop Party with items donated to Shar on Friday, February 22nd at 8PM EST. If you have anything to donate, please contact @deleted-role to get Shar logged in game. https://openrsc.com/shar (edited)
Striving for a replica RSC game and more.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/8/2019 12:27 PM
Open RSC will be hosting a fishing trawler event on Saturday, February 23rd at 8PM EST. Each ship will hold up to 10 players, with east and west ships running. May the net not rip and fish be plentiful! All items needed will be provided. https://openrsc.com/calendar https://classic.runescape.wiki/w/Fishing_Trawler (edited)
Striving for a replica RSC game and more.
Fishing Trawler is a fishing related mini-game in RuneScape Classic that was released on 28 July 2003. It can be started by talking to Murphy in Port Khazard. It is the only place that player may obtain raw sea turtles and raw manta rays. The game may be played by a single p...
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โ›งKenixโ›ง 2/10/2019 3:01 PM
Open RSC v2.3.3 Released Sunday February 10th, 2019: https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.3.3
  • Gathering skills (Mining/Woodcut/Fishing) have been updated with authentic rates to gather resources.
  • Gnome Ball mini game has been fully implemented
  • ::setcurstat command now allows you to set stats above 99
  • Grand Tree item and npc spawns have been updated
  • When custom rank display is enabled, you can no longer use text control codes to put a crown in your text.
  • Staff members now have crowns in global chat.
  • Fixed issue where ::say command would double the username of the staff member who used it.
  • Added messages to food that are eaten partially.
  • Updated shop data
  • Fishing Trawler minigame has been fully implemented.
  • Event staff role can now use the ::return command on themselves.
  • ::onlinelist command is now better formatted
(edited)
Open RSC game code. Contribute to Open-RSC/Game development by creating an account on GitHub.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/10/2019 10:27 PM
Open RSC v2.3.3 Single Player has been released: https://github.com/Open-RSC/Single-Player/releases/tag/ORSC-v2.3.3
  • Updated code to ORSC-v2.3.3
  • Adjusted scripts to set all to offline and creation timestamp to 0 at launch to solve already logged in problems
  • Set database checking output to a log file
(edited)
This is the single player edition of Open RSC. Contribute to Open-RSC/Single-Player development by creating an account on GitHub.
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โ›งKenixโ›ง 2/14/2019 10:34 AM
We hope you are feeling the love this Valentines Day and that each and every one of you have a special someone to share it with! In honour of the occasion, we are dropping chocolate bars worldwide from 12PM EST for 24 hours. Please enjoy your day. โค (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/14/2019 4:36 PM
For St. Patrick's Day, we will drop Greenman's Ale every hour, on the hour! Greenman's Ale is an alcoholic beverage which may only be purchased from the Ye Olde Dragon Inn at Yanille for 10 coins. When consumed, the drink temporarily raises your herblaw level by 1 and restores 1 hitpoint, but reduces your attack, strength and defense by at least 2 levels
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/17/2019 5:23 PM
Open RSC v2.3.4 has been released! https://www.reddit.com/r/openrsc/comments/arqggu/open_rsc_v234_has_been_released/ Issues Resolved:
  • Re-implemented the authentic game logo sprite and added server config if it should be shown
  • Replaced hard coded skill IDs with Item ID mnemonics
  • Corrected a banana menu glitch when taking Karamja rum
  • Corrected vampire slayer scenery object placements and the effect of garlic on Count Draynor
  • Fixed open/close commands for special cupboards and chests
  • Christmas cracker non-party hat prizes now have more authentic chances
  • Client now reads server config to determine if login display should be the free or members version
  • Client now reads server config to determine if it should show the remember credentials and hide IP buttons
  • Optimized server config layout
  • Implemented ThrottleFilter for incoming packets to the server
  • Further refactoring of NPCs in the enum
  • Cleaned up free and members quests for better readability
  • Corrected issue where hourly events would end early
  • Configured the client FPS rate
  • Added bankpin command for all groups other than event
  • Optimized Sprite Editor code and made jar executable to launch editor
  • Added debug for client and server config option to show in console what server sends to client as config
  • Client now reads server config to determine the server name and welcome text to display
  • Corrected IDs for shopkeeper NPCs
  • Added a preconfigured OpenRSC server config to the server folder
  • Replaced depreciated code
  • Limited console output logging to not show debug level
  • Updated Android client to the current code base
  • Removed non-authentic ground items in the ocean
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5:23 PM
  • Allowed teleporting for admins in the Fisher King realm
  • Fixed the lady spawn if the player has not passed the test
  • Removed non-authentic pit scorpions spawns
  • Corrected special teleport blocks and merged them into their respective handlers
  • Fixed announce command and made it available for moderators
  • Implemented packet limit, connection limit, and connection timeout in the server
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โ›งKenixโ›ง 2/22/2019 8:48 AM
Hey everyone! Don't forget there will be a Drop Party tonight. Meet Shar at the Seers Party Hall at at 8PM EST! Please tag @deleted-role to get Shar online for any last minute donations. Here are the items Shar is ready to redistribute: http://openrsc.com/shar Tomorrow night at 8PM EST is the Fishing Trawler event. Supplies will be provided for you. @here (edited)
Striving for a replica RSC game and more.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/22/2019 7:33 PM
Shar's drop party event went well. Thanks everyone! https://imgur.com/a/a7ZdzI1
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/23/2019 11:08 AM
Look forward to tomorrow's update with the kitten to cat minigame via Gertrude's Cat quest! Luis has just committed the code here: https://github.com/Open-RSC/Game/commit/9374f477b3e62fd684715cba4ac2a1af307850a1 https://classic.runescape.wiki/w/Kitten (edited)
Kittens grow into adult cats A kitten is a reward received when the gertrude's cat quest is completed. If you lose or run out of ungrown kittens, you may purchase new ones from Gertrude near the west Varrock gates for 100 coins each.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/24/2019 6:41 PM
Open RSC v2.3.5 has been released! https://github.com/Open-RSC/Game/releases/tag/ORSC-v2.3.5 Issues Resolved
  • sethits is now an alias of sethp command
  • Added new aliases to Developer commands to be more consistent
  • Code formatting consistency updated in SuperModerator commands
  • fatigue command shows better syntax information when incorrectly input
  • Kick command now gives the correct message when attempting to correct higher ranked staff
  • Only admins can now change other player's bank pins
  • Only clan leaders and generals can kick from the clan
  • You can no longer participate in server PK events while you are jailed
  • Global chat now uses equalsIgnoreCase
  • On commands, only send one message to a user when the target and executor are the same
  • Femi now asks help for players visiting gnome stronghold first time
  • Fishing guild does not have bankers
  • Fix around area of grand tree agility course
  • Agility courses reward full xp regardless of order done, as long as all obstacles were done correctly
  • Implemented RSC2001's spawn audit updates and synced recent Luis updates
  • Added interface of minigames to feed
  • Cleaned up gameserver log output and set to now use rollover logging
  • Added kitten care minigame
  • Better handed concurrent tackles for gnome ball minigame and set less charging in the db
  • Moved cat activity updater on 30 sec intervals
  • Added civilians and their behavior to trade cat
  • Tool clean up
Open RSC game code. Contribute to Open-RSC/Game development by creating an account on GitHub.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/24/2019 8:19 PM
ORSC Single Player has been updated as well: https://github.com/Open-RSC/Single-Player/releases/tag/ORSC-v2.3.5
This is the single player edition of Open RSC. Contribute to Open-RSC/Single-Player development by creating an account on GitHub.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/28/2019 3:30 PM
Open RSC Development
Open RSC Development
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/2/2019 12:00 PM
Open RSC's State of Security, Maturity, and Sustainability The game database is operating on an unlisted and independent VPS within the same datacenter. Cloud firewall controls, remote jump box access, RSA private keys, and two factor authentication are in place to ensure data security, integrity, and reliability. All game code is now being maintained in a self hosted GitLab community edition repository server that has a daily and weekly backup. Push mirroring has been set to send all code changes to the public facing GitHub repositories as well as hourly pull mirroring to BitBucket and GitLab private repositories. The self hosted GitLab instance performs a nightly backup and retains only the most recent 3 backups as well as a weekly backup of the entire VPS. The game database VPS performs a weekly VPS backup as well as daily 2am and 2pm database export backups. From a sustainability standpoint, the monthly cost to operate a Website VPS, Game VPS, and Database VPS is $15/mo all together. The cost for the GitLab VPS is $24/mo. The total monthly cost for all Open RSC servers combined is $39/mo. No donations, subscriptions, nor micro-transactions are wanted nor accepted. Free forever. Full administrator documentation and 2FA access for a catastrophic "if an admin gets hit by a bus" event, all three have all the requisite information to continue on with no impact on daily operations. From a disaster recovery perspective, all server installation is performed by a single script and each service is ran from within a predefined Docker virtual environment and allows a complete rebuild of all servers to be performed in under an hour. This places our maturity model well into the advanced area. https://www.isixsigma.com/wp-content/uploads/2014/04/Quality-Management-Maturity-Model.gif (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/3/2019 9:57 AM
Open RSC v2.3.6 has been released: https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.6 Issues Resolved:
  • Cleaned up game launcher code
  • Changed game launcher width to a smaller 800px
  • Updated game launcher buttons and links
  • Added additional random backgrounds to the game launcher
  • Updated CONTRIBUTING/CODE OF CONDUCT guide
  • Corrected a bug that set all logged in players as busy if a player was attacked while using a NPC chat menu
  • Added quest mini-game configs for the Gianne badge, Blurberry badge, and a barter option for Wormbrains
  • Improved and cleaned up several NPC chat messages
  • Bank window will now be closed at death if a player dies whilst banking (ex: died by poisoning)
  • Large amount of code clean up for NPC and Item ID references
  • Removed a sync block for when a player talks to a NPC that was causing issues
  • Added FPS and logo sprite config options
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/4/2019 9:51 PM
The Android app has been updated to match the recent code clean up and fixes in the PC client.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/5/2019 7:28 PM
We need your input! #orsc-vote-with-emoji
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/6/2019 11:18 PM
Android app has been updated to fix a slight glitch. If it prompts to update and fails, simply re-install the app. Testing various app store delivery methods with updating. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/10/2019 10:04 PM
Open RSC v2.3.7 has been released! https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.7 Issues Resolved:
  • Dialog clean up for multiple NPCs and more use of NpcId and ItemId references
  • Fixed a typo in Tribal Totem
  • Corrected an issue for email not showing in client player registration if config true
  • Fixed a certer dialogue and cert exchange issue
  • Updated the Android client code to match the PC client code
  • Fixed a death instruction that was not sent to the client properly
  • Corrected a client issue showing the general menu if client zoom was enabled in config
  • Made an improvement to handling an in-combat + dialogue menu crash scenario
  • Added a client fix to Android for general menu if zoom true
  • When purchasing a beer, the player will now be given a beer instead of 1 coin
  • Fixed experience given from spinning a ball of wool
  • Made Aggie accept a jug of water as well as a bucket of water and takes your pot of flour
  • Fixed making soft clay using a bowl of water and clay
  • Suppressed errors from appearing if credentials.txt or hideip.txt files do not exist
  • Set the Android client default longpress timer to 250ms and font size default to 3
  • Added toggle to toggle on or off Android volume button camera rotation
  • Made all Android settings now save to the player cache so it will remember at each launch
  • Added scroll gesture zooming to the Android client
  • Fixed the Android client Android menu logout link spot (had to tap above the link before)
  • Removed Android on-screen chat command buttons
  • Added an icon and title to the PC client (Windows only)
  • Added game launcher world info (players online, logins last 48 hours, registrations today)
  • Improved Prince Ali behavior
  • Corrected Entrana board behavior
  • Leela dialogue options now check if a player has a bronze key
  • Added dialogue to Leela after a player gets the guard drunk
  • Added a check for when a player clicks out of the certer menu
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/10/2019 10:40 PM
ORSC Single Player v2.3.7 has been released as well: https://gitlab.openrsc.com/open-rsc/Single-Player/tags/ORSC-v2.3.7
This is the single player edition of Open RSC
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/14/2019 9:11 PM
A few quick updates that will be in Sunday's patch notes but are already live due to being important:
  • Hickton's archery shop in Catherby restock rate has been set to 10 seconds instead of 1 second
  • Android client now has a swipe to zoom toggle
  • PC client now has mouse scroll wheel zoom control
  • Android and PC clients both now recall your player's last set zoom distance at login
  • Members of the Black Arm Gang may now begin the Hero's quest
  • The Android talk to banker to open bank closing has been fixed
  • The hold down Android item withdrawal / depositing multiple items bug has been fixed
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/16/2019 9:17 PM
Added an update to the PC client so that mouse wheel scroll zooming now works for zooming in and zooming out.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/17/2019 10:29 AM
Happy Saint Patrick's Day! Every hour today, on the hour, glasses of Greenmans ale will drop all over the world and remain there for 3 minutes. Enjoy your glasses of frothy ale!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/17/2019 2:48 PM
The game server will be undergoing a longer maintenance window than usual later tonight as we will be moving the game server VPS to a more efficient VPS. The website, database, and gitlab VPSes will not be changed. The replacement game server VPS will remain in the same datacenter as the current one. Now that the database is hosted on it's own VPS, there is no longer a need for as much RAM as before and thus the $5/mo VPS will work well instead of the $10/mo VPS where the only difference is RAM and disk storage. The replacement VPS is online and ready, only the DNS for the server IP will be changed and may take some time for it to propagate the change to everyone's ISP. (Minutes for most) (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/18/2019 10:42 AM
VPS migration complete. It may take several minutes for the new DNS for the game server to propagate to your ISP.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/18/2019 11:29 AM
Open RSC v2.3.8 has been released! https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.8 Issues Resolved:
  • Set Hickton's archery shop restock rate to 10 seconds per RSC Plus replay evidence
  • Prevented zooming when scrolling in a menu with the swipe gesture
  • Added swipe to zoom toggle in the Android client and setting saving
  • Android client now saves and loads the set last zoom distance using the player cache
  • Fixed Heros quest to allow black arm gang members to now begin it
  • PC client now zooms with mouse wheel scrolling and remembers last zoom
  • Fixed Android client bank open and immediate close glitch
  • Aggie now accepts flour (not just a pot of flour) for skin paste
  • It is now not possible to be stuck without Leela's bronze key in Price Ali Rescue quest
  • Added an Android module to the IntelliJ project
  • Added another cabbage themed sleep word
  • Added missing NPC behavior for civilians and a cat
  • Players may now only board Arheins ship after learning about it
  • Made family gauntlets to be reclaimable when lost
  • Updated to only allow a first pass of family crest gauntlet enchantment
  • Players may now obtain a bone key if it was lost during the quest
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/18/2019 7:17 PM
The Open RSC RSCPS framework's long term goal is to develop a cross-game login server that handles logins and communications for all connected game worlds, even if they have their own separate player data. We plan to have one game launcher where a player picks a game and it configures the game client to work with that server's features. That way, players know which world their friends are on logged in on via the friends list or website. We do not believe the ORSC player base would lose existing invested players, only that there would be more games to try out and potentially attract those who do not play ORSC for various reasons at present. One codebase, unlimited configurations. Example friends list idea with game name prefixes: [ORSC] Marwolf [OPK] Kenix [2K1] RSC2001 [WK] Baby Head Planned games using the Open RSC framework:
  • Open RSC (the current, original world)
  • ORSC F2P (f2p world linked to same player database as ORSC)
  • RSC Preservation (100% authentic, no QoL, fresh player database, designed to be RSC Dec, 2003)
  • RSC Preservation F2P (f2p world linked to same player database as RSC Preservation)
  • 2001scape (100% authentic RSC, designed to be RSC in Jan 31, 2001)
  • Open PK (Stork PK remake)
  • RSC Cabbage (5x exp rate, batching, and other QoL features)
  • Wolf Kingdom (a survival game similar to DayZ and Planetside)
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/19/2019 6:36 PM
The roadmap for prioritization will follow this process and may take quite a while before starting the next steps: There will be no F2P worlds until Kenix finishes the login server to prevent double logging and other related issues Completion Goal: Spring 2019: RSC Cabbage begins alpha testing RSC Cabbage alpha test ends, beta test begins RSC Cabbage beta test ends, goes live Completion Goal: Fall 2019 RSCP begins alpha testing RSCP alpha test ends, beta test begins RSCP beta test ends, goes live Completion Goal: Fall 2019 2001scape begins alpha testing 2001scape alpha test ends, beta test begins 2001scape beta test ends, goes live Completion Goal: Spring 2020 Open PK begins alpha testing Open PK alpha test ends, beta test begins Open PK beta test ends, goes live Completion Goal: Fall 2020 Wolf Kingdom begins alpha testing Wolf Kingdom alpha test ends, beta test begins Wolf Kingdom beta test ends, goes live (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/23/2019 10:23 PM
The game launcher has been updated. RSC Cabbage will begin alpha testing soon. The dev world is currently running the RSC Cabbage configuration while we fix a few remaining bugs.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/24/2019 3:27 PM
RSC Cabbage alpha testing has begun! You may now try it out from the game launcher. Beware: when alpha ends, the game will be wiped and beta will begin. Same for the beta test afterwards. Find bugs and report them with the bug report form here: https://docs.google.com/forms/d/e/1FAIpQLSciicekyvXSLgos2eImeRelE9rxHz4mE2t2IVNggO5aGZ90Yg/viewform The Android client for this is still in development. (edited)
For those who do not wish to register accounts on GitLab and submit issues.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/25/2019 12:47 PM
Open RSC v2.3.9 has been released! https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.9 Issues Resolved:
  • Improved the Monastery join game mechanics and corrected ladders there
  • Added RSC Cabbage and RSC Preservation server configuration presets
  • Removed the Android module from IntelliJ so it is Android Studio only due to dev overhead requirements
  • Corrected an Android client update check glitch
  • Changed the PC client to now read ip.txt and port.txt from Cache folder to determine what server to connect to
  • Set restock rate of Betty's Magic Emporium shop to 6 seconds instead of 5 per RSC+ replay evidence
  • Disabled the non-authentic "rats can't talk!" for NPC 29 in the Witch's Potion quest
  • Launcher now does not close after launching a game client to make running multiple clients at once easier
  • Added a missing dialog line to the Cook's Assistant quest
  • Added a stack trace print out in the event of a server thread has a crash exception for debugging
  • Eating from something served in a bowl now will retain the bowl in inventory
  • Implemented Item IDs and NPC IDs into door actions and the spell handler for improved code readability
  • Set the Monks of Zamorak in the Taverly dungeon as aggressive
  • Made the weapon key reclaimable in the Shield of Arrav quest
  • Set Melzar the Mad, Ice Queen, Jailer, Lord Darquarious, Thief, Head Thief, Khazard Troop, Othainian demon, Doomion demon, Holthion demon, Goblin (specific ID), and Death Wing NPCs to be aggressive
  • Added a top NPC kill count list display and corrected a kill count message
  • Updated the game launcher's background images, buttons, and design elements
  • Added game selection radio button toggles to the game launcher that write to ip.txt and port.txt in Cache
  • Added some missing empty/drop behaviors
  • Corrected the waterfall jumpable and landing locations
  • Fixed the chance to cut a web formula
  • Corrected tree stumps for special woodcutting trees to appear as the right size
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/25/2019 3:43 PM
As the RSC private server community grows smaller each year, we believe sharing great 3rd party RSC private servers benefits the entire RSC community through friendship. The game launcher has been updated.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/25/2019 8:44 PM
Open RSC Single Player has been updated to the latest ORSC v2.3.9 edition: https://gitlab.openrsc.com/open-rsc/Single-Player/releases
This is the single player edition of Open RSC
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/31/2019 5:22 PM
Open RSC v2.3.10 has been released! Issues Resolved:
  • Fixed looting from chest animation
  • Added links to 3rd party RSC private servers in game launcher
  • Set batching (if enabled) to continue until the player inventory is full or player walks away
  • Added a fix for General Wartface and Bentnoze which were mixed up
  • Sets max attempts for batching at 1000 (if enabled)
  • Incorporated Ornox's tutorial island changes to current code + NpcId/ItemId
  • Added a fix to correct skilling objects on tutorial island
  • Added a check for the player's location when defeating Nezikchened to update the quest stage
  • Corrected some dialogue in legends Quest
  • Added a bank check to know if a player may obtain a kitten
  • Updated Tutorial Island combat instructor rats to only work in the specific area
  • Imp no longer always drops ashes
  • Added half key drops into some knight NPCs
  • Red dragons now have an extremely rare chance to drop dragon shield square halves
  • Shield of Arrav Jonny now always drops scrolls
  • Reduced player registration limit from 60 minutes to 1 minute
  • IPv6 IP addresses are now supported in the database (previously denied player registration due to length)
  • Skip tutorial island link now vanishes once tutorial island is completed
  • Fatigue command now shows set to 100% instead of set to 400%
  • Batching now stops if fatigue is at 100% (if enabled)
  • Merin's door now has the correct message if not at the right quest stage
(edited)
5:22 PM
  • Fixed error messages for Tourist Trap quest and the kitten related Civilian dialogue
  • Set Elvarg's chamber to only be accessible if at the correct quest stage
  • Set the correct teleport coordinates of the player outside after successfully defeating Elvarg
  • Batching now supports picking potatoes, grain, and flax (if enabled)
  • MariaDB bin log size setting updated to limit to 100MB and retain only 3 days worth
  • Added a make command to clear database backups older than 30 days
  • Players may now use magic attacks on Grip if they are in the special room
  • Added some fixes for items required in Druid Ritual for pot making and added drop checks
  • Corrected spawn locations and boundaries for tutorial island scenery and NPCs
  • Made grog consumable and fixed some drinks that were not restoring HP https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.10
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/1/2019 12:29 AM
April Fools! Every hour, burnt sharks will be dropping all over the world in Open RSC. https://openrsc.com/itemdef/547 (edited)
Striving for a replica RSC game and more.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/5/2019 3:03 PM
Luis altered the high level npc formula where it was making high level NPCs have their actual combat level and hits much less than their displayed combat level. Some high level NPCs may be more strong than they were in RSC, we need more player feedback on it. Kenix may take a peak on Sunday at the formula to see if it needs to be further tweaked. If you have any suggestions, please let us know. https://gitlab.openrsc.com/open-rsc/Game/commit/8a7b6205e66caaa6ec6a067ebb5422f55a0b023b (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/8/2019 9:07 PM
Open RSC v2.3.11 has been released: https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.11 Issues Resolved:
  • Fixed a duplication defect caused by player saves being on a different thread than player removal
  • Added special behavior from kebabs
  • Adding to db a recovery table and recovery question table
  • Add some refactored recovery panel methods to the client
  • Incorporated hundreds of audit corrections to spawn locations and respawn timers for NPCs, objects, and ground items
  • Cleaned up thieving and added an inventory full config parameter
  • Added authentic deposit/withdraw text in the bank screen when no slot is selected
  • Fixed a bug concerning monsters with high levels not reflecting accurate combat stats and HP vs displayed combat
  • Added a fix so that the King checks first certificate then halves in the Shield of Arrav quest
  • Except for Elvarg and KBD, the player no longer gets damaged by dragonfire if they initiate combat
  • Clean up mining, RSC Cabbage config now is set at 400 tick and 60 max fps
  • If batching is not enabled, the player now remains set as busy for all pickaxe repeat attempts
  • Added item name enums to mining for gem chances
  • Fixed the effect of anti-dragon breath shield where it only reduces 80% of the damage from fire breath instead of a max hit of 10
  • Linux install script now clones the website from GitLab instead of GitHub and no longer installs OpenJFX
  • Replaced all item IDs in Formulae with enum item names for better readability
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/11/2019 4:47 PM
As a security enhancement, we are enabling optional in-game bank pins for Open RSC and RSC Cabbage. Some players may opt to use guessable passwords or reuse the same account credentials with 3rd party private servers where security cannot be enforced. As a reminder, always avoid reusing the same credentials and bank pins that are in use on 3rd party private servers. 10 failed bank pin attempts will kick the player and ban them until staff can unlock the account for the proper owner, preventing brute force bank pin guessing. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/11/2019 5:21 PM
To set a bank pin, talk to a banker and select this line.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/13/2019 5:52 PM
Tomorrow, RSC Cabbage will change from alpha testing to beta testing. The player data for it will be reset. On May 5th, we will change RSC Cabbage from beta testing to fully released. At that time, the player data will be cleared again and a copy of the Open RSC database at that time will be installed on RSC Cabbage so all work ORSC players have accomplished can be available on RSC Cabbage if they chose to play it instead of the existing Open RSC game. The Android client will have a game selector like the PC game launcher currently does. The existing Open RSC server will continue on as it always has. Ways that RSC Cabbage differs from Open RSC:
  • 5x xp rate (both combat and skilling)
  • 5x skulled xp boost (added to combat and skilling, effectively 10x if skulled)
  • 30% faster walk speed and combat speed
  • auction house
  • batched skills (auto repeats until full inventory)
  • custom bank interface
  • player name tags
  • player clans
  • global chat
  • no NPCs block walking paths
  • potion decanting
  • custom firemaking
  • player commands
  • woodcutting guild
  • drop x
  • additional QoL improvements and new features will be added later
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/15/2019 12:02 AM
Open RSC v2.3.12 has been released! https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.12 Issues Resolved:
  • Set the RSC Cabbage tick rate to 420 (30% faster than traditional RSC)
  • Fixed herbs and some gems/rare item NPC drop rates
  • Removed the legacy way of obtaining half keys/left dragon square shield half, as it is now calculated in the code
  • Enabled bank pins in the Open RSC server configuration
  • Increased the database player cache value column to a length of 150 to support hashed bank pins
  • Game launcher no longer sets a minimum allocated RAM amount
  • Auction house listings now expire after 5 days instead of 24 hours (where enabled)
  • Bank pins are now hashed using the player password salt for added database security
  • Added multiple NPC respawn timer audit corrections
  • Launcher now warns that RSC Cabbage is in beta testing
  • Updated database backup commands for multiple databases and crontab guide examples
  • Changed database backup clean out command to remove older than 7 days instead of 30 days for servers with limited storage
Old bank pins have been cleared as they are now encrypted for added security. Please set a new bank pin when you login! RSC Cabbage is now officially in the beta testing phase. The player database for RSC Cabbage has been wiped and replaced with a copy of the Open RSC player database from midnight, April 15th. Players may now log into RSC Cabbage with their Open RSC credentials and test out features as they wish. RSC Cabbage's player database will again be wiped and a copy of Open RSC's player database will be copied over for the official release on May 5th. We need as many beta test bug reports as possible before release!
(edited)
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โ›งKenixโ›ง 4/17/2019 10:24 AM
The game server has just been restarted to fix connection issues we noticed this morning.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/17/2019 6:59 PM
The PC client and Android client have both been updated to have a more authentic camera distance as well as camera zoom speed. Android client volume buttons can now be used to handle zoom as well.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/17/2019 10:17 PM
Don't forget to log into Open RSC each hour on Sunday, April 21st! We will be dropping Easter eggs all over the world every hour and they will be visible for 3 minutes each hour! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/18/2019 7:04 PM
RSC Cabbage and Open RSC servers have been patched to fix Carnelian guard drops as well as the first person to obtain a resource will now get it instead of all parties attempting at the same time. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/19/2019 9:51 AM
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โ›งKenixโ›ง 4/20/2019 1:59 PM
Don't forget that Easter is tomorrow! We will be dropping Easter Eggs throughout the game world starting at Midnight EST. Snag them up before they're gone forever.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/22/2019 11:56 PM
Open RSC v2.3.13 has been released! https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.13 (edited)
11:59 PM
Single Player has been updated as well: https://gitlab.openrsc.com/open-rsc/Single-Player/releases
This is the single player edition of Open RSC
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โ›งKenixโ›ง 4/23/2019 12:00 PM
To the OpenRSC Community, We, as the administrators, feel it's time to take a more hands off approach to the community. Reason for hands off player management is less time devoted to idle talk, disputes, etc and more time devoted to development. We have simply decided to delegate the task of community management to the moderation team. Mod Rick has been promoted to Senior Moderator. He is currently the Chief of Police and in charge of moderation and community management. Additionally, within the coming days we will be holding applications and interviews for three more moderator positions. Please communicate to the OpenRSC team directly with the moderation team. They will inform us when our intervention is required. Thank you. Kind Regards, Kenix, Marwolf, and Luis
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โ›งKenixโ›ง 4/23/2019 4:13 PM
The OpenRSC Moderator Application is now open! Please apply within https://forms.gle/96qbzEUcmFHdVpwz8
Please tell us about yourself
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/26/2019 1:04 PM
The mix sound no longer should cause the client to crash. Relaunch game to get updated sound effect file for the Cache.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/26/2019 1:31 PM
Check out what Kenix has been working on! "RSC with a first person view" http://reddit.com/r/openrsc/comments/bhpcjt/rsc_with_a_first_person_view/
0 votes and 0 comments so far on Reddit
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/28/2019 7:19 PM
The eating and drinking speed has been updated to be 1 tick instead of 2 server ticks and thus is at 600ms instead of 1200ms now. Additionally, the player forced logout due to being idle then moving but still being forced to log out bug has been fixed. Sleeping and being forced awake then logged out is also included in this fix. RSC Cabbage's eat/drink speed are now at the same tick rate as the server so they are faster. Cabbage's player idle timer is now at 10 minutes instead of 5 minutes as well. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/28/2019 8:15 PM
Open RSC v2.3.14 has been released! https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.14 Issues Resolved:
  • Replaced mix.wav with an 8-bit PCM wav that does not cause a client crash
  • Added a check to see if a player is wearing protective clothing for sheep herder quest within the furnace gate
  • Added a door sound when the furnace gate closes for sheep herder quest
  • Added database tables for future account recovery questions
  • Set eating and drinking speed to match server tick rate (600ms instead of 1200ms)
  • Added configurable player auto save interval
  • Added configurable player idle timeout
  • Added a check to reset the player idle timer if the player moves
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/30/2019 1:31 PM
Based on how things go, we may accelerate the time table and put RSCP out this summer and begin working on Open PK, with 2001scape aimed for the fall. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/30/2019 2:23 PM
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@here In-game password changing and account recovery features have been added thanks to @luis🛬! As always, we value security and all information submitted is safely encrypted and salted to prevent private information exposure. (edited)
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luis๐Ÿ›ฌ 4/30/2019 2:24 PM
Prevent getting locked out. Make sure to set out your recovery questions! (edited)
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โ›งKenixโ›ง 5/1/2019 9:25 AM
Today is the last day to apply to become an OpenRSC Moderator
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/1/2019 6:41 PM
The Android client has been updated to support selecting Open RSC or RSC Cabbage to play!
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โ›งKenixโ›ง 5/1/2019 7:05 PM
In keeping with our commitment to enforcing game rules, @Buzooka has been selected as our newest staff member. He has been chosen to help us be a face for the community and enforce fair play for all players. Congatulations Mod Elite! (edited)
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โ›งKenixโ›ง 5/2/2019 2:18 PM
@Logg has been selected as our newest staff member. He has been chosen to help us be a face for the community and enforce fair play for all players. Congatulations Mod Logg!
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@Dan | ChainofSecrets.org has been selected as our newest staff member. They have been chosen to help us be a face for the community and enforce fair play for all players. Congratulations Mod AusHell! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/4/2019 11:01 PM
RSC Cabbage has been released! A complete copy of the current Open RSC server player database has been placed for RSC Cabbage so all of your progress up until now in Open RSC now also exists in RSC Cabbage. Feel free to play whichever game you choose but do know that no further copies of the player database will be made. The games will now diverge on their own. The Android client now supports picking either Open RSC or RSC Cabbage to play as well. Enjoy! RSC Cabbage is a 5x exp rate server that runs on the Open RSC code with a specific configuration. All of the existing quality of life and custom features are enabled. We have plans for many community suggested features to add to RSC Cabbage in due time. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/4/2019 11:35 PM
Open RSC v2.4.0 has been released! https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.4.0 Issues Resolved
  • Added in-game account recovery, password changing, and contact details
  • Added server configuration for enabling or disabling fatigue
  • Added a game selection dialog to Android client
  • Implemented many make commands to support Laravel website development
  • Added missing message when a kitten becomes a cat
  • Refactor renamed package "deefault" to "default" within the server plugins
  • Added the final client revision login codes and handling, including authentic in-game mute dialog option when reporting abuse for mods
  • Implemented a natural walk animation when crossing the Al Kharid gate from Lumbridge
  • Reorganized the custom social/general menu and added a significant number of mudclient menu comments
  • Enabled the achievement GUI for future implementation
  • Performed a large amount of window height variable refactoring in the mudclient
  • Fixed the items on death menu interface link so it no longer opens when clicking other menu options
  • Added additional logic to NPCs that retreat
  • Added quest related eating message for special defense cabbage, slice of cake, and rotten apples
  • Buckets can only be used on the well instead of other non-authentic refillable items
  • Added minigame instance registration
  • Launcher now reflects RSC Cabbage being released and no longer in beta
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Deleted User 5/5/2019 5:41 PM
We will be hosting a Drop Party with items donated to Shar on Friday, May 17th at 8PM EST. If you have anything to donate, please contact @deleted-role to get Shar logged in game. There are almost 4 full pages of donations, if we fill it, we will not accept anymore donations until after the drop party! Way to go everyone! https://openrsc.com/shar (edited)
Striving for a replica RSC game and more.
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The Bot Report Form has now been transformed into the Report Abuse Form: https://goo.gl/forms/AkBzpOzgAmzWiZ8H2 Form has now been made to submit all forms of abuse and no longer limited to just bot reporting and is also designed to accept reports from any of Open RSC's Social Media channels, Discords, websites, games and more. Everyone is welcome to leave any other feedback on the form as well. The form also doesn't force users to sign-in to Google anymore -- Contact the Moderation Team directly to submit any video & picture evidence. (edited)
Report anything witnessed that relates to abusing any of the written Open RSC Rules.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/10/2019 10:48 AM
ORSC Single Player has been updated to match the current code version of 2.4.0: https://gitlab.openrsc.com/open-rsc/Single-Player/releases
This is the single player edition of Open RSC
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/12/2019 2:49 PM
I am transferring Open RSC and RSC Cabbage to the new VPS. It should have better latency, more processor power, and more memory. Will take a short bit of time to copy over the databases and update DNS settings. Cuts hosting costs in half and the datacenter is still in the same area of Canada - Quebec vs Toronto. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/12/2019 4:22 PM
Migration complete. RSC Cabbage and Open RSC are now being hosted on the new OVH VPS. $15/mo to host all the game worlds and website isn't too shabby. Better ping too: 55ms for me. Was ~65ms with the DigitalOcean VPS before. No longer $5/mo per world - this is big enough to host Open RSC, RSC Cabbage, RSC Preservation, Open PK, and F2P worlds, as well as possibly the self-hosted GitLab server all for $15/mo total! I need to update the website to support Cabbage and OpenRSC online numbers on the same page. The game launcher currently reads the online number for Cabbage from the same site that is OpenRSC since they are no longer on separate servers so it is inaccurately showing the number online that is for openrsc. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/12/2019 10:04 PM
The game launcher and website have been updated for RSC Cabbage statistics. The website does not yet show all RSC Cabbage things as this is a short term fix until the new Laravel-based website is ready. The game launcher now shows the correct stats for RSC Cabbage.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/13/2019 5:29 PM
Open RSC v2.4.1 has been released! Issues Resolved
  • Fixed issues where if fatigue is disabled, some skills were still reacting to fatigue accumulation
  • Added several make commands to handle database creation and importing for RSC Cabbage and Open RSC
  • Corrected some NPCs that should retreat when they have low hits remaining
  • Added a message to prevent being able to talk to NPCs while in combat
  • Corrected some NPC aggressive behaviors
  • Fixed auctioneer NPCs not prompting for bank pins and incorrect pins
  • Fixed bankers not prompting for bank pins when collecting auction items
  • Updated the Windows executable creation script to avoid redownloading the game launcher jar if it already exists
  • Corrected several respawn timers for uncommon and quest related NPCs
  • Added additional mining slave checks for the desert
  • Updated game launcher 3rd party links
  • Added an Xcode project for a MacOS launcher to the repository
5:29 PM
  • Set the install script to explicitly clone the 2.0.0 branch of the website and to use the .env file for database import/creation make commands
  • Added missing entries in the RSC Preservation server config
  • Enhanced the UFW script for importing an existing rule set instead of manual importing thousands of IP CIDR blocks
  • Corrected the Orge quest based on a pattern
  • Fixed the PC and Android client so that it correctly reads port.txt to determine which to connect to
  • Hardcoded specific ports in the preset server conf files to reflect those used by the PC game launcher / Android client
  • Added additional subdomains in the certbot docker script
  • Updated the game launcher to scrape RSC Cabbage statistics
  • Extended the make command that automates database backup clean up from 7 days to 30 days for crontab use
  • Added extensive console debug print out information to the Android client update and launch process for future troubleshooting needs
  • Switched the Android update and game selection classes from regular IPv4 + IPv6 subdomains to an IPv4-only subdomain due to multiple user issues with IPv6
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/15/2019 10:54 PM
RSC Cabbage now has custom sprites! Open RSC will keep using the authentic sprite pack and will not be changing any. More to come soon! https://cdn.discordapp.com/attachments/459726131004702720/578415232871956490/2.PNG
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/16/2019 1:07 PM
Pets are coming to RSC Cabbage... (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/16/2019 1:34 PM
The Android client has been updated to now automatically open the on-screen keyboard at the login screen and will auto close it after login.
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Reminder: the drop party is tomorrow, Friday, May 17th at 8PM EST. You can view the drops here: https://openrsc.com/shar
Striving for a replica RSC game and more.
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Deleted User 5/17/2019 12:43 PM
Oi! ORSC drop party goes down in 6 hours everyone! Don't forget to be upstairs in Seers party hall at 8PM EST. You can view the drops here: https://openrsc.com/shar
Striving for a replica RSC game and more.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/18/2019 1:37 PM
RSC Cabbage is currently set to run 30% faster speed than regular RSC. We will be changing this eventually. Kenix is preparing yet another first for RSC: running! https://cdn.discordapp.com/attachments/570707825408475137/579170581438791700/rsc_running.gif
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/18/2019 1:57 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/18/2019 2:53 PM
Open PK (Stork remake) and RSC Preservation worlds are now online in alpha testing. No date has yet been set for when beta will start. Both have blank player databases and will be wiped when beta begins.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/18/2019 11:50 PM
Pet NPC followers are in development for RSC Cabbage
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/21/2019 10:13 PM
RSC Cabbage development sneak peak: combat pets! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/22/2019 7:31 PM
Automatic server shutdown at midnight(EDT) and restart a minute later code has been installed. Open RSC and RSC Cabbage are now online. This solves the black screen at login server crash issue. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/24/2019 9:16 PM
Based on feedback, Cabbage is going to return to the 420 tick speed (30% faster RSC) and due to a recent pathing issue that caused players to get stuck, running is disabled on Cabbage until a solution is found.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/28/2019 11:03 PM
RSC Cabbage has been updated to include keyboard number shortcuts for NPC dialogs as well as adding muddy herbs, and an improvement to the auction house display code thanks to @William!
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@luis🛬 has implemented quest started stage coloring too!
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Hello Open RSC community, Today I have an important announcement to make, but first I'll explain the importance of Open RSC's Moderation Team involvement in the community. Moderators are chosen to keep the community's integrity and to maintain a safe, stable and friendly environment while following the rules like everyone else in the community. A moderator's purpose is very similar to a law enforcement officer. We have a duty to uphold the rules of the Open RSC community and sometimes we have to make tough decisions that'll best serve the Open RSC community. Today I regretfully announce Mod A (AusHell) was banned for not only unfulfilling his duties, but also for breaking the rules of Open RSC. Like in law enforcement (or any other), no one is above the law. Becoming part of the Moderation Team does not make you immune to the rules in anyway shape or form. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/31/2019 11:51 PM
All game worlds have been updated to the most recent code version. Server network logging exceptions are now better handled thanks to @ken, better level now stops pottery failing and the lit arrow may now be made anywhere per the wiki, some "door is locked" messages for special doors that were missing, and for RSC Cabbage, batch events to now only stop with gathering type actions - all thanks to @luis🛬. The largest improvement is in NPC pathing per @William's recent git code merge request submission: There were two separate issues causing the player to not path around a wall to interact with an npc. Both would happen when you and the npc were right up next to the wall on opposite sides. 1). The pathing radius was set to 1, which means it would stop early because you were within that radius even though you needed to continue pathing to walk around the wall. 2). PathValidation#checkAdjacent (in WalkToMobAction#shouldExecute) was not performing the blocking check if the tile was marked as projectileAllowed. This causes the execute callback (in AttackHandler) to execute prematurely which cancels pathing to the npc leaving it unreachable. Npc actions that should now be fixed: - Attacking (as mentioned in #1816) - Talking (as mentioned in #1816) - Using items on NPCs - Thieving (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/1/2019 10:55 AM
The ORSC event calendar has been updated to include the weekly Friday night town hall Discord voice chat Meetup from 8-10pn EDT
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/1/2019 6:24 PM
Updates going live tonight at midnight:
  • Fixed typo overflow with in-game quest guides (Cabbage only)
  • Added more exception handling to the server, enabled async logging, added proper thread names
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/2/2019 8:39 PM
After tonight's midnight server restarts, all custom feature menu settings that you pick on RSC Cabbage will now be saved and remembered at subsequent logins. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/3/2019 3:01 PM
The PC client has been updated to rename ORSCFrame to OpenRSC. On Linux and Mac systems, you will now see the running application named "OpenRSC." This also now lets you pick "OpenRSC" as a game for your Discord status too.
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Additionally, the game client has been updated to remember the game server it was launched for. If you use the PC game launcher to open a window for Open RSC and toggle to open a window for RSC Cabbage, each can log out and log back in independent of where the game launcher toggle is selected.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/3/2019 3:41 PM
Open RSC v2.5.0 has been released! Issues Resolved
  • Improved NPC retreating logic
  • Added text input selection switching with the tab key on the game login screen
  • Set the custom bank screen to allow closing by clicking on the outside area
  • Player check command now limits player name display to those that are the same or lower rank compared to the one being checked
  • Set Seers party chest event to only allow one instance at a time
  • Fixed the Clockwork tower dungeon gates
  • Added a custom sprite package that may be loaded based on server config
  • Android client now auto opens the keyboard at the login screen and closes after successful login
  • Added multi game selection to the Android client
  • Added Android player quick command buttons that display when the keyboard is opened
  • Fully implemented server config setting for database prefix
  • Corrected failure issues in the wilderness agility course
  • Updated several high wilderness NPC respawns. Dragons and shamens too.
  • Implemented support for pet NPC followers
  • Implemented support for follower pets to teleport to their owner if lost
  • Implemented support for nearby NPCs to attack if their kin is being captured as a pet
  • Implemented support for NPCs to yell randomly while attacking during pet capture
  • Implemented support for NPCs to fight other NPCs
  • Implemented support for NPCs to fire projectiles
  • Combining potion doses now gives the correct number of doses
  • Corrected a plate leg armour walk animation sprite frame number 5 transparency issue
  • Corrected respawn locations for some demons
3:42 PM
  • Implemented server daily auto shutdown configuration for scheduled cronjob restarts
  • Android client now only prompts to update version if server listed version is greater than the internal version number instead of if simply different
  • Added custom font support to the Android launch screen
  • Implemented support for 2x tile walk speed to simulate running with configurable delay
  • Player.stepIncrementActivity now takes into account the actual distance traveled
  • Player check command now displays logged in player IP addresses to Administrators
  • Fixed several NPC spawn locations for giants in some dungeons
  • Implemented specific formula usage for thieving, crafting, and agility instead of only using random chances
  • Implemented cooking level to stop burning items for a specific level and above (level 35 cooking unless specified in the definition file)
  • Added a missing rune rock to the Heroes Guild
  • Fixed keyboard shortcut support to enable NPC dialog interaction with number keys instead of only clicking
  • Added configuration support for muddy herbs
  • Enhanced auction house window display and closing
  • Added configuration support for partially complete quest yellow coloring support
  • Set batch events to now only stop with gathering actions
3:42 PM
  • Added ignoring for specific network Netty exceptions
  • Implemented a significant pathing fix for NPC actions and player following
  • Better crafting levels now stop failing with pottery and the lit arrow may now be crafted anywhere in the map
  • Re-added door is locked messages to some doors
  • Cleaned up several in-game level requirement skill guides
  • Re-added async logging, more Netty exception handling, and proper thread naming
  • Updated the client to now retain the server IP and port setting it was launched with so successive clients for different games do not interfere
  • Removed all dependencies on Cache/client.properties
  • Added player cache saving for setting fog, roofs, batch progression, exp drops, ground items, auto message switching, side menu, kill feed, fight mode, xp counter, inv count, and name tags
  • Set the server to override player cache settings if the associated feature is not enabled in the server configuration
  • Renamed the PC client to "OpenRSC" for Discord playing status game name support
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Mod Elite has been de-roled as a Open RSC Moderator due to his inactivity within the community. We hope we will continue to see him as a player in the community in the future. Otherwise, best wishes for him and his life ahead of him.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/16/2019 5:22 PM
Open RSC v2.5.1 has been released! https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.5.1 Issues Resolved
  • Corrected an issue with shared fishing spots and big net fishing mechanics
  • Added a correction for the Scorpious grave area
  • Disabled xdebug to prevent debug log bloat within Docker containers
  • Improved the Chaos Druid spawns
  • Corrected the behavior of the leprechaun and escaping slave
  • Made catching of the leprechaun more difficult at spawn
  • Made pickpocket chances more accurate
  • Duke of Lumbridge will now check if anti dragon fire shield is in inventory
  • Added functions to check for if an item is in player's inventory or in the player's bank (hasItemInBank, hasItemInclBank)
  • Made more accurate the Barbarian and Wilderness agility course + shortcuts success calculations
  • Created unique database imports for each game and added database upgrade make commands
  • Improved NPC pet following, NPC pets may now shoot arrows at enemies, spawned archers may be in ranged combat with enemies
  • Added equipment bonus for pickaxes when batching is enabled as a differentiator
  • Removed an interruption for batched actions when inventory is full to allow extra items to drop to the ground instead
  • Added batching for pestle & mortar, grinding, and glass blowing
  • Ned will now sell a player rope if they have 15 coins exactly
  • Banana tree picking is now batched
  • Cleanup of flax/wheat/potato batching
  • Woodcutting is now batched properly
  • Leather crafting is now batched
  • Corrected a major NPC and item menu synchronization bug associated with combat that would lock the player thread and effectively crash the server
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/22/2019 11:02 PM
Updates that went live tonight at midnight:
  • improved tree respawn timers
  • added more woodcut batch checks for RSC Cabbage
  • fishing spots are now able to be depleted on RSC Cabbage
  • Bears always drop fur now
  • Valaine is now a general store
(edited)
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11:04 PM
. Temporarily depleted fishing spot: (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/25/2019 10:10 PM
Updates that are going live tonight in 1 hour:
  • Magic trees now have different names than regular trees on RSC Cabbage
  • Crafting a crystal key now gives crafting experience on RSC Cabbage
  • Improved server event handler guard blocking with the event map
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/27/2019 1:03 PM
Open RSC Single Player v2.5.2 has been released: https://gitlab.openrsc.com/open-rsc/Single-Player/releases
This is the single player edition of Open RSC
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/27/2019 6:16 PM
Updates that are going live tonight at midnight:
  • Quest reward skill experience is now based on the server's skilling xp rate (affects RSC Cabbage)
  • Sleep word dictionary updated using the word list from APOS for 73K total sleep words (affects Open RSC and RSC Preservation)
  • Fishing spot depletion has been updated to be far less frequent with a 1 in 1000 chance instead of 1 in 100 (affects RSC Cabbage)
  • Batched pickpocketing will show a "you attempt to pick the [mob]'s pocket" (affects RSC Cabbage)
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/28/2019 12:45 AM
An issue was identified after the midnight reboot of Cabbage where various actions were not working. A manual server restart solved it. We are working to troubleshoot the root cause when time permits.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/28/2019 6:00 PM
Updates that just went live for RSC Cabbage:
  • Drop-X and Deposit-X now work
  • Drop-X now only accepts numerical input
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/29/2019 8:25 AM
Weekly ORSC voice chat town hall meeting tonight at 9pm EDT! We will be discussing:
  • Prioritizing development plans
  • Current issues
  • Upcoming features
  • In-game event ideas
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/30/2019 7:43 PM
Updates to RSC Cabbage that went live today:
  • Inventory count now changes colors based on quantity of items
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  • Clans now populate in the clan tab and clan invites can be blocked from the settings menu
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  • "Drop All" has been added below "Drop X"
7:45 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/30/2019 8:19 PM
  • :: onlinelist command now shows a clean output of players with right click options
8:19 PM
8:20 PM
  • :: onlinelist command for staff now has additional right click options, based on rank
8:20 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/30/2019 8:53 PM
  • Updated in-game command documentation and added a copy to the game repository as "Commands.md":
https://gitlab.openrsc.com/open-rsc/Game/issues/1519#note_2353
  • The in-game PK announcement feed has been fixed
  • 1-click flax picking has been set instead of the regular right clicking for RSC Cabbage
  • Twice a day server restart configuration has been added, RSC Cabbage now restarts at noon and midnight daily
(edited)
Created by: Kenix3 Document v1 and v2 commands. Whenever a command is added it should be documented here.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/30/2019 9:36 PM
Open RSC v2.5.2 has been released: https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.5.2 Open RSC Single Player v2.5.2.1 has been released: https://gitlab.openrsc.com/open-rsc/Single-Player/releases
This is the single player edition of Open RSC
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/1/2019 10:25 AM
The website has been updated to query the RSC Cabbage database for all pages in the short term until the replacement website is ready: https://openrsc.com (edited)
Striving for a replica RSC game and more.
โค 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/1/2019 11:13 AM
The game launcher has been rearranged to now default to RSC Cabbage and on Android, the first option is RSC Cabbage.
๐Ÿ‘Œ 4
๐Ÿค” 2
GWmroTooScary 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/1/2019 10:36 PM
Tonight's midnight restart includes:
  • RSC Cabbage will now have a working batch progression bar for batched actions
  • Your highest skill level in any skill will determine the number of batched attempts you get before having to re-click. Example: level 10 = 40 attempts, level 60 = 140 attempts, level 99 = 230 attempts. Previously it was 1000 attempts before stopping and this incentivizes leveling up to get more batch attempts.
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/1/2019 10:47 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/1/2019 11:39 PM
Website now shows player avatars that are updated once per hour (edited)
GWovoYayy 5
upvote 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/2/2019 12:45 PM
The recent chat page on the website is now staff-only access. We want to let players have some measure of privacy while still allowing staff to keep an eye out for cheating, legal issues, and harassment.
๐Ÿ‘Œ 7
๐Ÿ‘ 7
โค 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/2/2019 8:29 PM
We have updated the bug report form to now include more options for general feedback and feature requests! https://goo.gl/forms/nnhSln7S81l4I26t2 (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/2/2019 9:09 PM
Updates going live tonight at midnight in 2 hours:
  • Thieving chests on RSC Cabbage will now remain open after being pick-locked until their contents have respawned
  • Maximum available bank slots have been expanded to 1290 for all players on RSC Cabbage
  • Clan max size has been increased from 15 to 150
  • A previous pathing issue that was fixed but accidentally merged over has been re-added for when the player would not move if a targeted NPC was 1 tile away and behind a fence
(edited)
๐Ÿฆ 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/4/2019 11:20 AM
Happy America Day! (4th of July Independence day) For the next 12 hours, cooked meat and wizard's mind bomb beers will randomly drop all over the world on RSC Cabbage and Open RSC each hour! They will remain on the ground for 3 minutes before vanishing until the next hour. (edited)
๐Ÿ‡บ๐Ÿ‡ธ 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/4/2019 12:00 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/4/2019 4:19 PM
Update going live tonight during the midnight server restart for RSC Cabbage:
  • Noted items now have value and may be sold to shops
  • Working on auction house and high/low alching for noted items still
(edited)
๐Ÿ’ฏ 4
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luis๐Ÿ›ฌ 7/4/2019 4:45 PM
  • Players will be no longer able to walk on fishing spots
  • The stone tile in grand tree and shilo village farm cart behaviors have been corrected
  • Corrected reqs for spirit tree network (only gnome tree village unlocks it full)
(edited)
โค 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/6/2019 8:41 PM
Open RSC Saturday night town hall meeting is happening right now. (9pm every Saturday night) Cmon' and join! #deleted-channel (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/7/2019 2:26 AM
Thank you @Chris for reporting a critical shop bug! Kenix has fixed the problem and the game worlds have been updated.
๐Ÿ‘Œ๐Ÿป 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/7/2019 2:40 AM
Changes that have gone live tonight:
  • NPCs will no longer retreat on RSC Cabbage
  • Authentic Ardougne sewer valve location logic has been added
  • Fixed a critical issue where selling multiple items to a shop would cause the shop to receive an exponential amount of items, creating unlimited gp
  • Selling items to shops now give the correct amount of gp per item sold
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โ›งKenixโ›ง 7/10/2019 9:10 AM
RSC Cabbage Announcement I'm going to be testing for the root cause of a major performance issue on cabbage that automated restarts have been taking care of. Cabbage may run slow at some point in the day over the next 2 or 3 days. If it does, please report ASAP so we can gather data and do a restart manually. Thank you.
โญ 7
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Deleted User 7/12/2019 8:10 AM
Hello everyone! The team at OpenRSC is keen to get the community events back into an active status. To accomplish this, we are looking for an active, kind, and social individual that would like to take the lead as our new Community Event Manager! Responsabilities include: *Interfacing with players and staff *Proposing new events for the community *Scheduling events for all servers *Holding weekly town hall voice chats *Handling Shar's donations and monthly drop parties You can apply for the position by DMing the mods(at least two), and state you'd like to apply for the position.
โค 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/13/2019 7:54 PM
ORSC v2.5.3 has been released! https://gitlab.openrsc.com/open-rsc/Game/-/releases Change log:
  • Configurable Discord webhook integration for auction house activity has been added, curtesy of @bfoster
  • A Discord auction house bot will now post to #cabbage-auctions any time someone buys or sells things in the auction house on RSC Cabbage
(edited)
upvote 6
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/13/2019 8:12 PM
  • The game launcher has been updated to include a drop down for enabling custom sprite packs on worlds that support them, such as RSC Cabbage, curtesy of @Aenge
(edited)
8:14 PM
8:14 PM
8:16 PM
  • RSC Cabbage will now have a working batch progression bar for batched actions, curtesy of @Extendo28
  • Your highest skill level in any skill will determine the number of batched attempts you get before having to re-click. Example: level 10 = 40 attempts, level 60 = 140 attempts, level 99 = 230 attempts. Previously it was 1000 attempts before stopping and this incentivizes leveling up to get more batch attempts.
(edited)
upvote 6
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/13/2019 8:26 PM
  • Thieving chests on RSC Cabbage will now remain open after being pick-locked until their contents have respawned
  • Maximum available bank slots have been expanded to 1290 for all players on RSC Cabbage
  • Clan max size has been increased from 15 to 150
  • A previous pathing issue that was fixed but accidentally merged over has been re-added for when the player would not move if a targeted NPC was 1 tile away and behind a fence
  • Players will be no longer able to walk on fishing spots
  • The stone tile in grand tree and shilo village farm cart behaviors have been corrected
  • Corrected reqs for spirit tree network (only gnome tree village unlocks it full)
  • NPCs will no longer retreat on RSC Cabbage
  • Authentic Ardougne sewer valve location logic has been added
  • Fixed a critical issue where selling multiple items to a shop would cause the shop to receive an exponential amount of items, creating unlimited gp
  • Selling items to shops now give the correct amount of gp per item sold
Avatar
๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/14/2019 1:21 PM
Updates that just went live:
  • Numerous Shield of Arrav quest inaccuracies have been corrected
  • Hitsplat colors have been switched to the correct side during combat
๐Ÿ’ฏ 6
upvote 8
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/15/2019 11:14 AM
  • An oversight allowed noted items to not display value in the game client after the merge request the other day. It has just been corrected.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/15/2019 9:10 PM
Updates that just went live:
  • Switching to a specific messages tab, such as quest / private / chat disables zoom to allow players to better scroll through them
  • When custom interfaces are open, such as the auction house, zooming is disabled
  • When the Android keyboard is opened, the side menu will automatically be turned off to allow typed text able to be read
  • Default NPC aggro range has been increased to 3 tiles from 1 tile for RSC Cabbage
(edited)
๐Ÿ’ฏ 3
upvote 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/16/2019 9:24 PM
Single Player Open RSC v2.5.3.1 has been released! https://gitlab.openrsc.com/open-rsc/Single-Player/-/releases
  • Upgrades to ORSC v2.5.3.1 code
  • Player database backup and restore now work correctly as the folder "Backups" is now included
Note: If you wish to upgrade from a prior version, you will need to create a folder named "Backups" next to the "Required" folder, run the "Windows Open-RSC.cmd" script, select option "3 - Backup database", specify a backup name, then copy the resulting .sql files that are created in the "Backups" folder over to the "Backups" folder in the newly downloaded release version. Run the "Windows Open-RSC.cmd" script and select "4 - Restore database". Specify the same name as before that you gave the backup and it should be ready to play. If not, feel free to reach out for help in #deleted-channel
(edited)
This is the single player edition of Open RSC
openrsc 2
soul 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/17/2019 10:35 AM
Updates that just went live:
  • The Runecrafting skill and Rune Mysteries quest have just been added to RSC Cabbage! Begin the quest by speaking with the Duke of Lumbridge.
  • Added a fix to clear the player's current batch event if a new batch event is added
Both updates are curtesy of @Aenge!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/17/2019 10:43 AM
๐Ÿ’ฏ 5
upvote 6
fire 2
openrsc 2
10:43 AM
10:43 AM
๐Ÿ’ฏ 5
fire 2
life 2
openrsc 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/17/2019 12:14 PM
The new runecraft skill has been added to the highscores: https://openrsc.com/highscores/runecraft
Striving for a replica RSC game and more.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/17/2019 8:02 PM
Updates going live at midnight:
  • Added "bury all" batched bone burying in RSC Cabbage
  • Keyboard shortcuts have been updated to include config to allow them to work without visually changing dialog menus in Open RSC
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/18/2019 9:32 AM
RSC Cabbage player transfers will be ending on August 30th, 2019. A few select characters from another 1x "authentic" style server were transferred to Open RSC. That offer has now expired. Those players were chosen due to personal relationships that allowed us to verify the integrity of those players. If you wish to transfer player stats and quests from other RSC private servers, please contact a moderator on Discord to make arrangements. No runecrafting levels are being transferred. Staff will need screenshots of your player in-game showing the stats and/or quest tab as well as your player saying "Kah Bah Gee" to verify it is your player. The highscores have been updated to now show all players, including those that have not logged in within the past 3 months. Additionally, transferred players to RSC Cabbage are not shown by default. A link at the top of the page has been included that will display all players, including transferred accounts. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/18/2019 9:57 AM
9:57 AM
Striving for a replica RSC game and more.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/18/2019 10:18 AM
Updates going live in 45 minutes at noon on RSC Cabbage:
  • Wizard Sedridor should no longer steal your air talisman if you exit the dialogue without making a choice
  • The raw essence has been moved slightly as to not clip the fence
  • Mining the raw essence now gives some mining experience
  • The skill guide 2x nature rune level has been set properly
  • Binding nature, chaos and cosmic runes should now be doubled at the appropriate levels
๐Ÿ‘ 6
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โค 7
cheer 6
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/26/2019 1:38 PM
Tomorrow evening, I want to do a orsc town hall and get the ball rolling on several topics. Saturday @ 9pm EDT #deleted-channel
๐Ÿ†’ 1
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/31/2019 9:49 PM
Open RSC v2.5.4 has been released! https://gitlab.openrsc.com/open-rsc/Game/-/releases Updates that just went live on RSC Cabbage:
  • Added a new equipment tab below inventory! This frees up inventory spaces and makes room for a future toolbelt!
(edited)
9:50 PM
๐Ÿ˜ฎ 5
๐Ÿ‘ 6
PogU 4
9:50 PM
  • Fixed sound effects so they no longer cause client out of memory crash errors
  • Deposit all equipped items or inventory items to bank is now possible with a single button click
โค 4
9:50 PM
9:51 PM
  • In the top right corner, presets have been added for rapidly accomplishing load outs for skilling, pking, etc.
  • Added bank hotkeys: ctrl-d for deposit all and ctrl-# for quick preset withdrawing
  • Middle mouse button click now allows free-look with the camera around the player instead of the alt key
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/31/2019 10:07 PM
  • Improved the wielded sprites for the dragon medium helmet and the dragon square shield, curtesy of Lucki
(edited)
10:12 PM
10:12 PM
  • Kite shields now look different than square shields when equipped
  • Hatchets are now one-sided blades when equipped
10:14 PM
10:15 PM
  • Major thanks to Aenge for the equipment update and Lucki for the sprite improvements! Lots more awesome stuff will be coming soon from Lucki and Extendo: more dragon items, new skill capes, summoning combat pets, a party system, and more!
๐Ÿ”ฅ 8
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/31/2019 11:53 PM
Open RSC Single Player v2.5.4 has been released: https://gitlab.openrsc.com/open-rsc/Single-Player/-/releases
This is the single player edition of Open RSC
PogU 7
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/3/2019 10:59 AM
Quick reminder: RSC Cabbage player transfers will be ending on August 30th, 2019. A few select characters from another 1x "authentic" style server were transferred to Open RSC. That offer has now expired. Those players were chosen due to personal relationships that allowed us to verify the integrity of those players. If you wish to transfer player stats and quests from other RSC private servers, please contact a moderator on Discord to make arrangements. No runecrafting levels are being transferred. Staff will need screenshots of your player in-game showing the stats and/or quest tab as well as your player saying "Kah Bah Gee" to verify it is your player. The highscores have been updated to now show all players, including those that have not logged in within the past 3 months. Additionally, transferred players to RSC Cabbage are not shown by default. A link at the top of the page has been included that will display all players, including transferred accounts.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/3/2019 10:31 PM
Updates going live at midnight tonight:
  • Fixed a visual bug related to equipping items from the bank
  • Updated the server to catch throwable type errors
  • Updated equipped metal skirts graphically
  • Added some missing gang checks
  • Fixed a bug related to updating the displayed remaining auction items after buying some
(edited)
PogU 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/4/2019 12:10 PM
Just corrected a dupe glitch on Cabbage. Rubbing a dragon ammy after 4 uses would "replace" it with the uncharged version, however, it didn't unequip the current one. Allowed unlimited dragon ammys to be created. If anyone finds more bugs, we have a bug reporter hall of fame coming soon.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/4/2019 8:20 PM
Updates going live tonight:
  • @Extendo28's party system!
(edited)
8:23 PM
First, you will need to disable party invitation blocking. It is enabled by default. (edited)
8:24 PM
Find a player to invite to your party (you can right click on players in the online list as well) (edited)
8:24 PM
They must click accept.
8:24 PM
Once in a party, you can see the member's HP.
8:25 PM
Right click on a party name to access the party menu.
8:25 PM
Group leaders may optionally enable loot sharing. No XP sharing is enabled at this time. Loot simply appears on the ground at the same time for all party members.
8:26 PM
To leave a party, simply log out or click the leave party menu option.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/4/2019 8:58 PM
To talk to party members, type ::party Hello!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/4/2019 9:40 PM
There is currently a eating bug that is being looked for that occasionally gives prayer XP. If you have a pure and get accidental prayer XP, contact a staff member to get it fixed.
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โ›งKenixโ›ง 8/6/2019 11:30 AM
In memory of the 1 year anniversary of the RSC shutdown and the 1 year anniversary of the launch of Open RSC we will have a special in game event that happens every hour on the hour on both OpenRSC and RSC Cabbage worlds. The event will be running from August 6th at 1PM EST until Midnight EST. OpenRSC first launched on August 4th, 2018. The project was started in early June 2018, shortly after the announcement that RSC would be closing permanently. The official RSC servers closed on August 6th, 2018. (edited)
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โ›งKenixโ›ง 8/6/2019 12:00 PM
๐Ÿ†’ 7
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โ›งKenixโ›ง 8/7/2019 9:39 AM
We have identified the defect causing random prayer experience and we are currently placing a fix. The fix will be incoming to the live game at the noon reboot in an hour. (edited)
PogU 8
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โ›งKenixโ›ง 8/8/2019 10:49 AM
We have identified the defect causing players to not regenerate HP. Servers have been updated and issue should now be resolved. (edited)
๐Ÿ’ฏ 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/10/2019 12:07 AM
Open RSC v2.6.0 has been released! https://gitlab.openrsc.com/open-rsc/Game/-/releases
  • Implemented a party system
  • Set party invites to enabled by default and added an ignore button
  • Make rings enchantable
  • Introduced several new rings: Ring of Recoil, Ring of Forging, Ring of Avarice, Ring of Life, Ring of Wealth, Ring of Splendor, Dwarven Ring
  • Implemented a new tier of rare drop table items
  • Added a Taverly dungeon pipe shortcut
  • Updated firemaking for different types of logs to award different XP
  • Introduced a cool down on the barbarian agility course entrance pipe to stop agility spam XP
  • Fixed a bug with ammo/main hands
  • Fixed a bug with dropping equipment on death with a full inventory
  • Fixed a bug with presets where your bank order was scrambled
  • Changed the item command system to allow multiple menu commands for one item
  • Rewrote the rare drop table system
  • Increased security with the equipment container via synchronization
  • Added a new admin command to simulate drops from the new rare drop table system "::simrdt"
  • Set the Dwarven Ring bonus to 3
  • Changed name of vials that are filled with water to "Vial of water" for servers that enable it
  • Batched cannonballs now take roughly 7s per bar
  • Players will now smith the authentic number of cannonballs (1 per steel bar)
  • Fixed the Cosmic altar exit portal so it will not dump players into the ocean
  • Fixed the PC/Android inventory appearing when "use" item is selected
  • Fixed the first container dropping to the ground when batch filling
  • The East Varrock gate have had their pillars re-aligned with the wall
  • Fixed a visual bug with inventory.add
  • Rewrote the npc kill logging system
  • The only kills which are set to be reported are from KBD and black dragons
  • Updated equipped metal skirts graphically
  • Updated Ranael and Zenesha's skirt models to match rework
  • Added batched mining to rocks to allow multiple ores before depleting
(edited)
๐Ÿ˜€ 6
Pog 1
PogChamp 3
Poggers 1
PogU 5
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Deleted User 8/11/2019 9:56 AM
We will be hosting a Drop Party on RSC Cabbage with items donated to Shar on Friday, August 30th at 8PM EST. If you have anything to donate, please contact @Moderator to get Shar logged in game. There are tons of donations already, but with the new items introduced into the game, we can fill this bank up! You can check out the current Shar bank @ https://openrsc.com/shar (edited)
Striving for a replica RSC game and more.
dragonmed 3
cabbage 1
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Deleted User 8/11/2019 10:15 AM
We will be hosting a Drop Party on OpenRSC with items donated to Shar on Friday, September 13th at 8PM EST. If you have anything to donate, please contact @Moderator to get Shar logged in game. There are not many donations at this time, but with player involvement, we can get more people in game for the drop party! You can ask a Moderator for the current status of Shar's bank
upvote 4
openrsc 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/11/2019 4:28 PM
RSC Cabbage just received several updates. One of them affects fletching of arrows. They should be at 10 at a time but are currently running one at a time. It should be corrected by tomorrow. Fixes:
  • Cleaned up batching for several actions
  • Sheep sheering continues batching until inventory is full instead of being based on player level
  • Repeat fishing attempts now matching other skills based on player level
  • Fixed a visual bug within the player inventory for some items
  • Disabled the ring of life from working in player duels
  • Opal rings are now craftable
  • Updated skill interfaces showing firemaking for all log types
  • Added corner side checks for collisions and corrected legends totem behavior
  • Removed debug thread sleep that would force server to slow down
  • Decoupled walking speed from server tick for usage on RSC Cabbage
  • Added server performance monitoring to send to Discord
  • Game updater stats are now available in debug profiling
  • Reordered debug profiling information
  • Added tick rate to the server stats screen
  • Added debug timers to event and game state processing
  • Synchronized packets read and packets send to the server tick
  • Made class constructor arguments for DelayedEvent consistent across all constructors
  • Set game server tick rate to 640ms for all configuration which is believed to be the authentic default. Cabbage will receive an update to decouple server tick from movement process tick
  • Unified all server events into GameTickEvents such that all delayed responses only fire after a certain number of server ticks which is the authentic behavior
(edited)
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โ›งKenixโ›ง 8/11/2019 7:42 PM
We're aware of an issue affecting RSC Cabbage that is causing the Auction House integration with Discord to fail. We are currently applying a fix right now.
7:47 PM
Servers are now back online and the defect is resolved.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/12/2019 1:22 PM
Updates going live tonight:
  • Added gem mining to be extended with a server config
  • Added packet processing time in debug profiling information
  • Refactored all server state updater processes to be a method on the Server
  • Refactored Server.playerDataProcessor to be a non-static class member
  • The kill command now calls the refactored server stop() function
  • Removed an unnecessary GameTickEvent.immediate class member
  • Discord webhooks now run on a separate threads from the game logic
  • Added a woodcutting batching fix
  • Fixed the doom tile that was causing players to become setBusy and stuck in-game
โค 4
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โ›งKenixโ›ง 8/15/2019 10:21 PM
OpenRSC v3.0.0 is coming in the next few days. Included is a major core rework with the following goals:
  • Increase Authenticity
  • Increase Stability
  • Increase Portability
  • Lay the groundwork for our Login Server
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/16/2019 11:00 AM
Open RSC v3.0.0 has been released! A huge congratulations to @โ›งKenixโ›ง on the major code rework! Improvements:
  • Added a bank box to the fishing guild
  • Added an experience freeze toggle to the sleeping bag and beds for servers that do not have fatigue enabled
  • Added gem mining to also be extended with config
. Fixes:
  • Added corner side checks for collisions and corrected Legends quest totem behavior
  • Set game server tick rate to 640ms for all configurations (except RSC Cabbage) which is believed to be the authentic default
  • Made general batching skill cleanup
  • Fixed an inventory visual bug
  • Removed the ring of life from duels
  • Made opal rings now craftable
  • Decoupled walking speed from server tick for usage on RSC Cabbage
  • Added a correction to the opal ring
  • Fixed an issue that caused auction webhooks to go to the monitoring channel
  • Added a woodcutting batching fix
  • Fixed the doom tile
  • Added a fix for Tourist Trap quest
  • Corrected the dragonstone amulet reference for the enchant spell
  • Fixed bank presets from duplicating items that are no longer held
  • Fixed NPCs from walking through tents
(edited)
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11:01 AM
. Core Changes:
  • Unified all server events into GameTickEvents such that all delayed responses only fire after a certain number of server ticks which is the authentic behavior
  • Made class constructor arguments for DelayedEvent consistent across all constructor
  • Synchronized packet read and packet send to the server tick
  • Added debug timers to event and game state processing
  • Added tick rate to the server stats screen
  • Game updater stats are now available in debug profiling
  • Added server performance monitoring to send to Discord
  • Removed debug thread sleep that would force server to slow down
  • Changed the sort profiling debug info by duration rather than count
  • Included packet processing time in debug profiling information
  • Refactored server monitoring into an event
  • Refactored all server state updater processes to be a method on the Server
  • Refactored Server.playerDataProcessor to be a non-static class member
  • Server running status is now handled correctly
  • Kill now calls the refactored server stop() function
  • Removed unnecessary GameTickEvent.immediate class member
  • Discord webhooks now run on a separate thread from the game logic
  • Changed the Lost city switch DelayedEvent to SingleEvent and made Functions.removeItem check the equipment container
  • Server configuration is now a non-static class member of Server
  • Added a server name class member to Server
  • Changed to identify threads by Server name
  • Grouped server methods logically
  • Server plugin handler and combat script loader are now non-static class members of Server
  • Server loading now identifies the configuration file
(edited)
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  • Placed improvements to the custom walk speed code
  • Server network IO threads are now named based on the Server instance
  • Game database logging is now a non-static class member of Server
  • DiscordService and PlayerDatabaseExecutor now synchronize when starting and stopping
  • Removed an unused WorldLoader class instance member from World
  • WorldLoader now stores a context to the World so it doesn't need to pass around a world reference to all methods
  • Renamed WorldPopulation to WorldPopulator
  • RegionManager is now a non-static class member of World
  • EntityHandler is now a non-static class member of Server
  • DatabaseConnection is now a non-static class member of Server
  • Market is now a non-static class member of World and MarketDatabase is now a non-static class member of Market
  • PartyManager is now a non-static class member of World
  • ClanManager is now a non-static class member of World
  • Fixed a defect in Market constructor that called the static Server context when it should use Market.getWorld().getServer()
  • Constant static World class members have been moved to Constants class
  • WildernessIpTracker is now a non-static class member of World
  • AvatarGenerator is now a non-static class member of World
  • There is no longer a static Server and World instance global for the entire Server application
  • Removed debug code from Server.java
  • Fixed an issue where Item IDs were whacked by the core rework refactoring
  • DatabaseConnections now take a string identifier and append the server name to it for logging
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/17/2019 8:33 PM
RSC Cabbage and Open RSC are now running on the ORSC v3.0.0 code base. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/18/2019 7:24 PM
Updates that have gone live tonight:
  • Corrected tile distance checks for player distance while smelting, woodcutting, and cooking
  • Fixed deposit-x on Open RSC and made the diamond ring enchantable on RSC Cabbage
  • Disabled RSC Cabbage server restarts within the config
  • Corrected a double combat XP bug
  • Added numerous party system fixes and improvements
  • Removed smelt action bubble from displaying if the player did not have the correct item nor in range
  • Added missing dialog to the Curator
  • Implemented a new config option for Android clients to close the inventory or leave it open after item use and drop
  • Fixed a visual bug with XP freezing
  • Corrected a bug where the equipment tab was selected when choosing an item from the right click menu
  • Improved mechanics for the Iban blast spell and skilling object checks
  • Fixed a firemaking log lighting bug
  • Prevented the client from hinting that the player could set down logs if custom firemaking was not enabled on the server
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/20/2019 4:30 PM
Updates that have gone live today:
  • Added a fix for invisible walls that had values > 128
  • Fixed a party system glitch that was breaking combat
  • Corrected walking speed code
  • Fixed players batch fishing while moving/away from a fishing spot
  • Improved client-server walking speed for non-authentic server tick rates
  • Also included the a* pathfinder, but it is currently disabled
  • Added a start time to server in order to track which tick we are on
  • Removed processing of multiple packets in one client frame
  • Removed unnecessary sending of all stats each server tick. This is not authentic behavior
  • Fixed text string in ::stats command
  • Fixed a defect that occurred when Players were attacked by a NPC
  • Fixed a defect in the party system where the Server reference could not be determined by a dying mob in CombatEvent
  • Increased distance to 2 tiles for cooking on ranges
  • Added a temporary fix to client to synchronize player reaching walk to actions with the server tick
  • Placed a fix that caused players to incorrectly enter to combat
  • Improved client-server walking speed for non-authentic server tick rates
  • Removed the player always facing trees on woodcut based on RSC+ replay evidence
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/20/2019 7:04 PM
Updates going live tonight:
  • Added a new server config option for left click cutting webs
  • Implemented a new server config option that decides to load custom quests
  • Removed Rune Mysteries from the authentic RSC quest list
  • Updated the iron axe animation on RSC Cabbage
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/22/2019 6:03 PM
Updates going live tonight:
  • Fixed a bug with hoppers where flour never appeared in the collection chute
  • Mades lootAndXpDistribution give the lootdrop for npc kills to the player who did the most damage without affecting exp. Before this commit lootdrops were going to player who got the last hit.
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Deleted User 8/26/2019 8:23 AM
Reminder! We will be hosting a Drop Party on RSC Cabbage with items donated to Shar on Friday, August 30th at 8PM EST. If you have anything to donate, please contact @Moderator to get Shar logged in game. There are tons of donations already, but with the new items introduced into the game, we can fill this bank up! You can check out the current Shar bank @ https://openrsc.com/shar Immediately following the Drop Party, we will move to Edgeville for a PKing event. You need to be around level 34(not higher), and gear up this week before the event. No mage pures, and swordfish and regular pots(att+str) can be supplied!
Striving for a replica RSC game and more.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/29/2019 1:52 PM
Both Open RSC and RSC Cabbage will be offline for a period of time today for the server migration. Beginning the process now.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/29/2019 3:25 PM
Both servers are now online. (edited)
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Open RSC team wants to hear from you! We've put out a small survey available for everyone to fill-out to help shape us better for the road ahead. =D https://docs.google.com/forms/d/13FP6UOT-DWJrw-mA2JVcyeZmiIvQ6VPjKE5-peTnrvc/viewform
Community management survey
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/1/2019 10:00 AM
The Open RSC core game server and client framework
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Making announcement in case you didn't realize. The transfer deadline was yesterday and we are no longer accepting in new transfers from other servers.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/2/2019 6:41 PM
Open RSC v3.0.1 has been released! Change notes: https://gitlab.openrsc.com/open-rsc/Game/-/tags/ORSC-v3.0.1
The Open RSC core game server and client framework
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/3/2019 10:11 PM
After a period of testing, the experimental enhanced NPC pathfinding has been disabled on RSC Cabbage.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/4/2019 3:39 PM
A large amount of core server code changes were reverted in the currently running version of the game as they will be in a future release of ORSC v3.1.0. Some bugs that were discovered should now be resolved hopefully.
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Deleted User 9/6/2019 6:17 AM
We will be hosting a Drop Party on OpenRSC with items donated to Shar in one week on Friday, September 13th at 8PM EST. If you have anything to donate, please contact @Moderator to get Shar logged in game. There are not many donations at this time, but with player involvement, we can get more people in game for the drop party! You can ask a Moderator for the current status of Shar's bank
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/13/2019 6:34 AM
Drop party tonight at 8pm EDT in Seers Village party hall on Open RSC! (Not RSC Cabbage)
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it's a good one. there are 3 dragonstone amulets being dropped
10:29 AM
as well as 50,000 bow strings
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10:30 AM
you don't wanna miss this one folks
10:30 AM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/13/2019 7:16 PM
Great party!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/16/2019 8:37 AM
Look forward to Halloween next month - we will be dropping halloween masks on Open RSC and RSC Cabbage each hour across the land. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/6/2019 10:11 AM
This is the pre-compiled single player edition of Open RSC
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/6/2019 10:25 AM
ORSC v3.0.2 has been released: Bug fixes and clean up
  • Removed all Docker and production public server hosting related scripts from the Game repository and moved them to the Website repository
  • Removed player duels from the activity feed due to spam
  • Fixed bugs relating to creating pineapple punch,
  • Updated Legends quest cave agility success and failure rates to be authentic
  • Corrected underground pass agility obstacle success and failure rates to be authentic
  • Changed wilderness agility course damage to be based off the hits level and not agility level
  • Fixed crafting and smelting for furnaces that are two tiles away
  • Updated the boundary distance check for the area around a boulder for a quest
  • Added a formula to determine if the golden bowl should break
  • Implemented corrections for on spell messages, eating spinach rolls, and being able to cook pitta bread and routing properly
  • Updated the readme file
  • Change logic for atObject / canReach to be more authentic
  • Fixed the authentic player bank interface to no longer show an extra empty page
Core updates
(edited)
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  • Implemented bcrypt hashing for sensitive database fields such as passwords, bank pins, and recovery questions
  • Converted character creation requests to be run on the LoginThread and committing missing Bcrypt class
  • Refactored channel with getter in CharacterCreateRequest
  • Fixed issue in ordering of class member setting in CharacterCreateRequest constructor
  • Converted Recovery Attempt to be a request run on the LoginThread
  • Recovery question changes are now performed on the Login thread
  • Converted PasswordChangeRequest to be able to be run in the Login thread
  • Added an ability to tell if passwords are using the new bcrypt format, the old compatibility hash will be used only if they are NOT in bcrypt format
  • Implemented password, recovery question, and bank pin hashing massage, additionally optimized and fixed an issue with password recovery
  • Renamed Login Thread class to LoginExecutor and renamed Player Database functions class to PlayerDatabase to be more clear on the intent of the class https://gitlab.openrsc.com/open-rsc/Game/-/tags/ORSC-v3.0.2
(edited)
The Open RSC core game server and client framework
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/6/2019 12:23 PM
Servers are updated and now online.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/8/2019 5:44 AM
Join us on Halloween for holiday item drops all over the RSC Cabbage and Open RSC worlds for each hour, on the hour! Items will appear on the ground for 3 minutes and then vanish until the next hour's drop. bluemask greenmask redmask
  • Open RSC will be having one day only drops of the traditional Halloween masks
  • RSC Cabbage will be having one day only drops of Halloween masks, pumpkins, unicorn, and wolf masks
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/11/2019 7:14 AM
We are working on implementing flood protection on the game server to match the authentic RSC actions. Ex: max password guesses per five minutes. Looks like a bug made it past testing and limited play overnight. The issue should be resolved and logins working once again. Sorry about that.
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โ›งKenixโ›ง 10/11/2019 11:45 PM
We have implemented flood detection on the live servers. If you see ACCOUNT TEMPORARILY DISABLED message while logging in you were temporary IP banned. Your character is safe and was not banned. Try logging in again 20 minutes later. If you received a ban that was in error, please post what you did in the second or two before the ban was triggered. We are tweaking parameters and updating some other code to cut down on network traffic to improve the detection over the next coming week or two. The incident rate of bans in error should decrease as we make our flood detection system better. We currently know that the bank and bank presets generate a large amount of network traffic. Thank you for your patience. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/12/2019 9:18 AM
We discovered the trigger was related to accidental SetSuspicious while banking, opening quest info, etc. That has been turned off and so far the incorrect account disables seem to have stopped.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/14/2019 7:20 PM
We have a few new votes up on #orsc-vote-with-emoji for global chat for Open RSC players. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/14/2019 7:32 PM
Open RSC v3.1.0 has been released! https://gitlab.openrsc.com/open-rsc/Game/-/tags/ORSC-v3.1.0 Authenticity Updates:
  • Improved NPC retreat calculations
  • Updated NPC respawns for Port Sarim, Ardougne Zoo, and the druid area
  • Add a server configuration to optionally stop a player from performing gathering skills when they reach 100% fatigue
Core Improvements:
  • Implemented functional server network connection throttling
  • Game client no longer sends an update packet each time zoom level changes
  • Connections and packets per second are now private class members of RSCPacketFilter
  • Updated Android to add mudclient class member lastSavedCameraZoom
  • Added rate limiting to packets that start operations performing bcrypt
  • Login packets and server config now bypass IP bans such to provide a human readable message to players
  • Admin users may now bypass IP bans
  • Server now sends a World Full login response when the world has greater than or equal to the configurable number of players
  • Added an ability to limit the number of logged in characters per IP address
  • Implemented throttling on the number of password guesses per 5 minutes
  • Gave counting methods in RSCPacketFilter more descriptive names
  • Moved all Login logic out of LoginExecutor and into LoginRequest
  • Fixed a login issue for isAdmin determination
  • Added boot up time info for Server
  • Implements more specific exception throwing on method run server
  • Added automatic IP banning of players identified by the server as suspicious
  • Added IP ban list command
  • Performed database formatting clean up
  • Removed the bankpin command
  • Set the server to only increment password attempts it a login is unsuccessful due to invalid credentials
  • Fixed an issue where RSCPacketFilter would reference a null list
  • GameTickEventHandler now processes event counts in a second step in order to get the full picture of the last tick's event profiling data within an Event
The Open RSC core game server and client framework
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/16/2019 1:08 PM
Can't wait till Halloween. Open RSC will be dropping Halloween masks and RSC Cabbage will be dropping pumpkins, Halloween masks, and new wolf and unicorn masks that Lucki made.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/16/2019 1:31 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/16/2019 2:02 PM
In the coming weeks, we will begin producing a weekly podcast and quest video series. ORSC Town Hall meetings will be part of the weekly development podcast series as well as general RSC Q and A sessions. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/19/2019 11:17 PM
Just added a vote for re-opening player transfers on the condition they be ironman players on #deleted-channel
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Want to submit questions to be answered on any future upcoming podcasts? Look no further than this link below: https://drive.google.com/open?id=1JSJwvObdpTiamMqhnd71O8nz8I1umE4o272u7VHZPPc
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โ›งKenixโ›ง 10/21/2019 10:18 AM
Ten more days until the Halloween drop. Drops are scheduled to begin at 12:00 Noon EST on October 31st and last for a full 24 hours until 12:00 Noon EST on November 1st. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/22/2019 10:58 AM
We are aware of a significant glitch with Android PKing that is causing the client to crash. It is advisable to avoid PKing for right now until we can get this priority bug fixed.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/22/2019 5:39 PM
We just fixed the "You have registered recently to prevent flooding, wait an hour" error when registering a new player.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/23/2019 2:32 PM
The OpenRSC world is getting player commands enabled so that those in-game can see who else is online. Simply do ::onlinelist and you should see a nice popup that shows who else is on. A full list of all commands, broken down by user group, may be found here: https://gitlab.openrsc.com/open-rsc/Game/blob/3.0.0/Commands.md (edited)
The Open RSC core game server and client framework
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/23/2019 10:56 PM
A major bug related to PKing has been fixed. Skulled players were not saving due to a recent code change that handled saving the time remaining for skulled players. If it were to have been abused, it could have led to item duplication. We are still working on the Android client crash bug related to PKing at win/lose.
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โ›งKenixโ›ง 10/24/2019 11:01 AM
Here is a quick timeline of major milestones of the project 2018-06-01: ORSC project begins 2018-06-22: This discord is created 2018-08-05: v1 is released with the ORSC world 2018-10-15: v2 is released 2019-05-04: Cabbage is released 2019-08-16: v3 is released 2019-xx-xx: v4 is released ;D (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/24/2019 4:06 PM
Identified that skull removal after 10 minutes is not working. Looks like a check needs to be fixed in the code. Can manually clear skulled players as requested till the fix is ready.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/24/2019 7:39 PM
The poll for re-opening player transfers (set in ironman mode) to RSC Cabbage will close on Sunday, October 27th. At present, it is showing 2:1 in favor of re-opening transfers. #deleted-channel (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/26/2019 12:55 PM
A code fix for automatic skull status removal after 20 minutes of in-game play has been applied to the game servers. Luis' fix for the Shapeshifter NPC has also been applied. The Android client crash after PKing combat bug will be worked on next. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/26/2019 2:28 PM
Luis has fixed the Android crash bug associated with PKing. Once you update your ORSC Android app, it should be safe to once again PK on Android.
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idk about you guys but i'm excited
4:51 PM
There will be a ping in this channel when the event begins, at 12 PM EST October 31st through to 12 PM November 1st. :-)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/27/2019 1:05 PM
Ready to reign in the apocalypse? 2019-10-31
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โ›งKenixโ›ง 10/30/2019 12:45 PM
@everyone The cat is now out of the bag! Halloween drops have begun. To stagger drops so players may have time to pick up items on both games, Open RSC holiday drops will be on the hour and RSC Cabbage will be on the 30 minute mark. Example:
  • 3:00pm: ORSC world drop
  • 3:30pm: RSC Cabbage world drop Things to remember:
  • Items will remain on the ground for roughly 2 minutes before vanishing
  • Item drops will occur until Nov 1st at noon EDT
  • Items will be dropped all over the game world but not underground or upstairs
  • Open RSC will be having only the original Halloween masks dropped only on this one day and then never again
  • We promise not to add any new items to the Trick or treat cracker EXCEPT for scythes in 2020. We encourage you to open your Trick or treat crackers.
(edited)
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โ›งKenixโ›ง 11/1/2019 8:29 AM
Only three drops left for ORSC and Cabbage! On ORSC, get some Halloween masks before they're gone! On Cabbage, get your trick and treat crackers and use them on a friend.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/2/2019 9:21 PM
The dedicated server hosting the game servers and website will be migrated to a new, faster, and liquid cooled dedicated server tomorrow morning (Sunday) at 10AM EDT. This will open more compacity to host additional game worlds and improve overall performance for everything by a significant amount. (2011 hardware -> 2018 hardware) (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/3/2019 9:04 AM
Migration complete. Went from a 2011 Intel Core i5 2500K @ 2.53GHz with a 500GB Samsung 860 EVO SSD and 16GB of DDR2 RAM to a server with a 2018 Intel Core i7 6700K @ 4GHz, 16GB of DDR4 RAM (expandable to 32GB), and a Samsung 970 EVO 1TB NVMe M.2 V-NAND SSD.
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By 2020, we will migrate to a Dell PowerEdge 2300 server for maximum authenticity. Thank you for your patience.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/4/2019 8:11 AM
Ironman type player transfers from other servers to RSC Cabbage has won the vote. About transfer players:
  • All transferred players will be set as ironman mode type players
  • They will not be able to interact with shops, auction house, trades, join parties, stake items in duels, be on the highscores page, etc
  • They can PK but cannot take/give items belonging to normal players
  • This protects regular players from being affected economically by transferred players and guards the highscores
  • When ironman mode is enabled in RSC Cabbage for players to play as, the associated highscores for them will not include transfer players
  • Completed quests and stats may be transferred only (no items)
How to request a transfer:
  • Up to 3 players per person may be transferred from any other RSC server to RSC Cabbage
  • The requester must take screenshots of each player logged in the other game showing their stats, quest list pages, and saying "Kah Bah Gee!" in each screenshot to prove the ownership
  • Create the player(s) on RSC Cabbage with the name(s) that you wish to use for player transfers
  • Register an account and create an issue and use Imgur or another image file host to link the screenshots): https://gitlab.openrsc.com/open-rsc/Game/issues
  • Transfer requests will be completed as staff are available and it may take up to a week if we are busy
(edited)
The Open RSC core game server and client framework
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/4/2019 3:41 PM
Coming soon: RSC Cabbage will be getting a new custom interface that players may use if they wish, thanks to @Mige! There are some alignment bugs on Android and sometimes the PC client has to be resized to re-align scrolling menus if they display in the wrong area but so far, it is pretty cool! We plan to continue improving and adding to this optional interface. To enable the custom interface on RSC Cabbage, players will head over to the settings gear icon and select the "General" tab. Toggle on "Custom UI" and it will switch over. The last selected custom UI setting will be remembered the next time the player logs in. (edited)
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โ›งKenixโ›ง 11/5/2019 10:15 PM
@🅻🆄🅲🅺🅸 has been promoted to Head of the Graphic Department. She has done a lot of great work for us thus far. Give her a round of applause! ๐Ÿ‘
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/6/2019 5:42 PM
@Engleberry has earned a second bug bounty and the Discord title, "Bug Squasher." Congratulations! On a side note, the ironman transfer rules have been updated. Up to 3 players may be requested and no items will be permitted to be transferred.
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Running even just once a week will reduce your risk of early death by 27%. Please make sure to drink water and make time to take care of yourself each day. ๐Ÿ™ Walk around once an hour if sitting for long periods of time.
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โ›งKenixโ›ง 11/11/2019 4:03 PM
Transfers are temporarily on hold for a week due to an issue on the backend preventing us from processing the requests. Please feel free to submit a ticket for your transferred characters in the mean time. Do take note that it will take some time for them to be available in game. Thank you for your patience. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/15/2019 12:23 PM
A code update for the public servers was tried out this morning but we identified a player save bug that needs to be fixed before we can use the current code. Nothing should be different in-game at this time but it does mean we need to hold off on transfer requests until this priority bug is fixed.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/17/2019 8:30 AM
The Dev Test world has been set up with the latest code, is a clone of the RSC Cabbage player data from Nov 16th at 8:45pm, and a special non-updating Dev Test client can be used to access it. The regular game launcher will read that the game has been updated if used to access the Dev Test world. We need to verify how things run on this world. Login with your RSC Cabbage player information in order to test it out. We need lots of feedback to verify stability before this goes live. For more information and a pinned download link to the Dev Test client, see #deleted-channel
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/19/2019 10:17 AM
RSC Cabbage and Open RSC game worlds have been updated to the latest code version. There are several new features, including ironman NPCs in Lumbridge and the ability to optionally play in 1x mode on RSC Cabbage and be an ironman when first starting on Tutorial Island. Open RSC world now includes a "lite" version of global chat, accessible from the friends menu. Several fixes are included and a full write up and code release will be posted shortly. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/19/2019 2:39 PM
Ironman type player transfer requests for RSC Cabbage are now being processed. As a reminder: About transfer players:
  • All transferred players will be set as ironman mode type players
  • They will not be able to interact with shops, auction house, trades, join parties, stake items in duels, be on the highscores page, etc
  • They can PK but cannot take/give items belonging to normal players
  • This protects regular players from being affected economically by transferred players and guards the highscores
  • When ironman mode is enabled in RSC Cabbage for players to play as, the associated highscores for them will not include transfer players
  • Completed quests and stats may be transferred only (no items)
How to request a transfer:
  • Up to 3 players per person may be transferred from any other RSC server to RSC Cabbage
  • The requester must take screenshots of each player logged in the other game showing their stats, quest list pages, and saying "Kah Bah Gee!" in each screenshot to prove the ownership
  • Create the player(s) on RSC Cabbage with the name(s) that you wish to use for player transfers
  • Register an account and create an issue and use Imgur or another image file host to link the screenshots): https://gitlab.openrsc.com/open-rsc/Game/issues
  • Transfer requests will be completed as staff are available and it may take up to a week if we are busy
The Open RSC core game server and client framework
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Happy Thanksgiving from all of us from the Open RSC team. Wishing all of you the best for this holiday season. We have been thankful for having a great established community while the developers focus on preserving the game we know and love.
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Please follow these simple guidelines to maintain a balanced life and get the most out of playing RuneScape. 1. Take a break from the computer, read a book, watch a movie 2. Take exercise at least once a week 3. Remember it is just a game 4. When eating, take break from the computer - it'll still be there when you come back 5. Don't ignore your real life friends, meet up with them on a regular basis 6. Work, or study matters, don't let playing a game stop you doing well in your studies or at work. If you feel that your use of RuneScape is out of control and you are finding it difficult following some or all of the steps mentioned above, then please seek advice and help from a responsible adult, or medical professional.
4:41 PM
Jagex intends for everyone to use and enjoy RuneScape in a responsible way.
4:41 PM
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Deleted User 12/2/2019 9:21 AM
ALCON, I want to thank everyone for believing in me enough to be a mod here at Open. I will be very busy for the future, and won't have time to dedicate to mody type duties, so I'm stepping down. I'll still be around to play though, so this isn't goodbye, and let's keep working on getting the game back into its original glory.
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โ›งKenixโ›ง 12/20/2019 10:59 AM
OpenRSC is proud to present this Sprite Editor authored by @Aenge https://gitlab.openrsc.com/open-rsc/spritetool/-/releases # Features * Import sprites to an OpenRSC compatible sprite archive: .osar [Open Sprite ARchive] * Import sprites as character animations. * Import multiple images at a time with numbering 1-18. * Make copies of existing sprites. * Replace a single sprite image. * Export png images from the sprite file. * View sprites with different gray and bluescale masks. * View character animations. * Uses the original RSC sprite renderer for an authentic look while editing sprites and animations. * Allows for new sprite slots on composite character animations. * Allows for use of a bluescale colour for more sprite masking operations. * Decrease colour count via the colour decimator to save file space and give sprites that RSC look and feel. (edited)
OpenRSC's Sprite Tool Project originally started by Aenge
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โ›งKenixโ›ง 12/20/2019 1:11 PM
A Windows version of the OpenRSC Sprite Tool can be found here: https://openrsc.com/downloads/OpenRSCSpriteTool-Windows-1.0.0.zip (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/23/2019 1:15 PM
We have pushed a major code update today to the game server and will be working on a code release tonight with a complete change log since the last code release. If the game launcher has issues starting up, try deleting it entirely and re-downloading it from the website.
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โ›งKenixโ›ง 12/23/2019 3:32 PM
The Open RSC core game server and client framework
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โ›งKenixโ›ง 12/23/2019 4:18 PM
@everyone RSC Cabbage Christmas celebration has begun! Celebrations will end on New Years day. There will still be holiday drops on Christmas Day. OpenRSC and RSC Cabbage Christmas Drops will be occurring at Noon Christmas Eve until Noon on the day after Christmas Day in the EST Time Zone. Yes, that is 48 hours of drops. OpenRSC and Cabbage drops will be staggered by 30 minutes in between drops. OpenRSC will be dropping Santa Hats. Get your Santa Hats on ORSC world before they're gone! Santa Hats will only be dropped this year. Open RSC drops will occur on every half hour. First drop will be 12:30PM EST on 2019-12-24. Last drop will be 11:30AM EST on 2019-12-26. Cabbage will drop Christmas Crackers. Cabbage drops will occur at the beginning of every hour. First drop will be 12:00PM EST on 2019-12-24. Last drop will be 11:00AM EST on 2019-12-26. (edited)
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โ›งKenixโ›ง 12/23/2019 4:26 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/24/2019 10:24 PM
Developers: please use https://orsc.dev going forward. The old GitLab URL is no longer valid for repository access. If you need to do a find and replace in CLI due to having multiple remotes added, you can run (in Linux or Mac terminal): sed 's/gitlab.openrsc.com/orsc.dev/g' .git/config Then copy and replace the contents of .git/config. Otherwise, simply delete and re-clone your repositories as needed from the website. (edited)
Open RSC Development
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Open RSC team wishes everyone a very merry Christmas! santahat present openrsc
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/25/2019 10:50 AM
Kenix has updated the melee combat formula to correct an issue where it did not apply aim and defense stats properly. https://orsc.dev/open-rsc/Game/merge_requests/2589/diffs The game worlds have been updated and we need feedback. (edited)
Additionally gives NPCs a 0 bonus for aim and defense.
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โ›งKenixโ›ง 12/31/2019 10:28 AM
OpenRSC Sprite Editor 1.1.0 has been released https://orsc.dev/open-rsc/spritetool/-/tags/1.1.0
OpenRSC's Sprite Tool Original Author: Aenge
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โ›งKenixโ›ง 12/31/2019 4:14 PM
OpenRSC 4.0.0 has been released! https://orsc.dev/open-rsc/Game/-/tags/ORSC-4.0.0 We have had the privilege of working with multiple talented developers. Their help in reaching this milestone has been invaluable! Enhancements relevant to gameplay going live tonight: - Adds Dragon 2 Handed Sword. Only dropped by the King Black Dragon. - Adds King Black Dragon Scale item. Only dropped by the King Black Dragon. These will be used to acquire other Dragon items in later quests. - Added Scot Ruth NPC in Edgeville Dungeon. He lets you use a tunnel that takes you to the Chaos Altar. (edited)
The Open RSC core game server and client framework
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/31/2019 5:07 PM
Who will be first to earn a dragon two handed sword from the KBD?
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/31/2019 5:15 PM
Congrats dev team and players on another successful year of RuneScape Classic open source development!
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Happy New Year!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/1/2020 6:52 PM
To ensure fair access to the KBD lair, dwarf cannons have been blocked from being set up in that area.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/5/2020 12:54 AM
We are aware of an ongoing issue where the game server eventually stops accepting player logins and effectively crashes. This appears to have been incorporated with the major core code changes in the 4.0.0 release. While it is being analyzed and troubleshooted, we ask that players when they determine the "crash" to have occurred simply @ either Kenix, Luis, or Marwolf in one of the channels here and let us know so we can login and perform a manual server restart. We have added additional debug info to the server so the root cause should be able to be located shortly. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/5/2020 12:36 PM
Status update: the issue behind the problem has been identified and a fix is being worked on.
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โ›งKenixโ›ง 1/5/2020 3:02 PM
We have placed a fix which should fix the issue that caused the server to lag for 90s. Thank you for your patience.
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โ›งKenixโ›ง 1/5/2020 3:10 PM
The server is now back online. Quest dialogue lag has been fixed.
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โ›งKenixโ›ง 1/7/2020 8:25 AM
We've posted this timeline before, but it's nice to check on progress and show everyone our current goals for the year: 2018-06-01: ORSC project begins 2018-06-22: This discord is created 2018-08-05: v1 is released with the ORSC world 2018-10-15: v2 is released 2019-05-04: Cabbage is released 2019-08-16: v3 is released 2019-12-20: OpenRSC Sprite tool is released 2019-12-31: v4 is released 2020-02-xx: OpenRSC Model tool is finished??? 2020-03-xx: v5 is released??? 2020-03-xx: OpenPK is released??? 2020-08-xx: LoginServer is released??? 2020-xx-xx: OpenRSC Landscape tool is released??? 2020-xx-xx: RSC Preservation is released??? (edited)
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โ›งKenixโ›ง 1/8/2020 4:21 PM
ORSC 4.0.1 has been released https://orsc.dev/open-rsc/Game/-/tags/ORSC-4.0.1 Among a few bugfixes, here are the new features coming: - Adds a rowboat from Lumbridge to Edgeville for fast travel - Disables cannon in KBD lair - Adds Player Mod role (edited)
The Open RSC core game server and client framework
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/11/2020 11:12 AM
ORSC code 4.0.1 is now live on the RSC Cabbage and Open RSC game worlds. If you are using Android, you will need to update your game client.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/19/2020 1:56 PM
For scalability and future development, the game servers and website will be offline for a period of time this afternoon and evening. I will be setting up an ESXi environment on both dedicated servers that will allow for better backup, failover ability, and make more room for hosting the Open PK server development. We will also be deploying code fixes from earlier in the week. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/19/2020 3:39 PM
Initiating server shutdown. Will update once server is online.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/19/2020 5:17 PM
Servers are now back online. Will migrate from the backup dedicated server to the main dedicated server later tonight. A number of bug fixes have been implemented, including one for the drop bug that was spawning a demon NPC. Logg added a feature that sets the game client title bar to show the name of the running game as well as the player logged in with on that game window for those that use multiple game clients at the same time. Windows users may also see a game logo for Open RSC / RSC Cabbage show up in the task bar for the running game client. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/20/2020 12:13 PM
Warning: a bug has been identified on RSC Cabbage where depositing currently equipped items into the bank may cause them to vanish. Avoid doing this until the bug has been fixed. Kenix is presently working on this. Related issue: https://orsc.dev/open-rsc/Game/issues/2452 (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/20/2020 1:25 PM
The bug has been patched. Servers are rebooting now.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/20/2020 4:17 PM
A secondary bug has been identified where some player passwords are not working and having to be changed. If you find this to be the case, please message a mod or admin. We are looking into the issue.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/21/2020 11:27 AM
Soon, the game servers will be migrated back onto the primary dedicated server. For the last two days, they have been operating on the backup dedicated server while the ESXi environment has been set up and optimized. There should not be any significant down time if all goes well. Some may have noticed brief disconnects and slower response of the game recently and it is likely related to operating on the older dedicated server hardware. (2011 vs 2018 hardware) (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/23/2020 3:27 PM
The game servers and website will now be going offline for a brief period while everything is migrated to the faster and more modern dedicated server once again now that ESXi has been installed and is ready.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/23/2020 3:59 PM
Servers are back online and migration is now complete.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/24/2020 11:52 PM
ESXi virtualization seems to be causing poor performance on the game worlds. Looks like will have to revert to the previous set up with directly running the game servers on the dedicated server without any virtualization layer. Will need to swap the game server over to the backup dedicated server tomorrow. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/25/2020 11:21 AM
A new skill to train is coming soon ๐Ÿ˜‰
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/25/2020 4:20 PM
Open RSC 4.0.2 has been released: https://orsc.dev/open-rsc/Game/-/tags/ORSC-4.0.2 Single player has been updated to match the current code as well: https://orsc.dev/open-rsc/Single-Player/-/tags/ORSC-v4.0.2 Enhancements
  • Updated the game client window title to show the current server name & username logged in
  • Added RSC Cabbage logo icon to the game client
  • Player Moderator role can no longer kick other players
  • Altered player moderator role to group id 11 instead of 4
Bug Fixes
  • Excluded openrsc.apk from the game launcher file hash download list
  • Updated a few game launcher urls to use orsc.dev rather than gitlab.openrsc.com for version checking
  • Fixed an issue where plugins to execute would be calculated incorrectly due to a non-synchronized plugin queue
  • Fixed an issue where wielded items would not deposit or withdraw correctly into bank and would become lost or duplicated
  • Added correct synchronization to Bank/Inventory/ItemContainer and their usages of getItems()
  • Fixed an issue where bones would be removed early from a batch bury
  • Added an additional login response array index entry for player moderator
  • Implemented missing functions for the Android client
  • Added a missing entry to restore Make command for Docker
Clean up and debug
  • Removed duplicate and unneeded files related to the game launcher
  • Cleaned up inputimpl for the Android client
(edited)
The Open RSC core game server and client framework
This is the pre-compiled single player edition of Open RSC
PogU 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/26/2020 11:26 AM
The new harvesting skill will be released tonight!
ovoYayy 7
meguface 7
shizuPlsRemember 6
chencool 6
๐Ÿฆ„ 6
openrsc 5
PogU 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/27/2020 1:15 PM
Harvesting is now live in RSC Cabbage. Find out more information on the wiki here: https://openrsc.com/wiki/index.php?title=Harvesting Highscores are live! https://rsccabbage.com/highscores/harvesting (edited)
Striving for a replica RSC game and more.
PogU 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/28/2020 6:47 PM
Servers will be offline for a short time tonight. They are being migrated to a bare-metal dedicated Linux server since the ESXi infrastructure proved to have poor game server performance.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/28/2020 8:12 PM
Game servers are now back online. A change was made to the game launcher to better route traffic. It may be necessary to re-download the game launcher if you encounter issues here: https://openrsc.com/downloads/OpenRSC.jar (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/29/2020 4:26 PM
The website is now fully online and performing significantly faster. The Wiki is temporarily offline and the ORSC dedicated site will be coming soon. (edited)
๐Ÿ‘ 5
cheer 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/29/2020 9:20 PM
The Open RSC Wiki is now running and may be reached at https://openrsc.com/wiki
๐Ÿ’ฏ 1
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/30/2020 12:22 AM
https://tenor.com/view/futurama-good-news-good-professor-gif-13624955 Open RSC and RSC Cabbage now have their own dedicated websites and highscores! https://openrsc.com https://rsccabbage.com (A 2004 era RSC website re-design is in development but this at least works for now!) (edited)
Striving for a replica RSC game and more.
Striving for a replica RSC game and more.
POGGERS 4
๐Ÿ‘ 4
cheer 4
๐Ÿ’ฏ 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/30/2020 8:55 PM
A bug with the game launcher has been making it hard for many to play the game recently. A fix has been made and if your game launcher does not automatically get the updated version, feel free to replace it with this: https://game.openrsc.com/downloads/OpenRSC.jar The Windows version of the game launcher has been discontinued due to Windows Defender incorrectly blocking it. The Android game client has been updated as well and may need to be reinstalled if it will not properly update: https://game.openrsc.com/downloads/openrsc.apk
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/31/2020 4:33 PM
The website has been updated to now display the top 30 NPCs a player has killed! Some kill counts may be incorrect due to an early bug but they should be accurate going forward since the code was patched several months ago. Examples: Open RSC - https://openrsc.com/player/1654 RSC Cabbage - https://rsccabbage.com/player/2466 (edited)
Striving for a replica RSC game and more.
Striving for a replica RSC game and more.
loggface 4
meguhappy 3
shizuPlsRemember 3
ovoYayy 4
99 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/1/2020 2:42 PM
Flying to Bogota, Columbia tomorrow morning and will be there all week. May not be available as much during the week but Kenix, Luis, Rick IBM, Logg, Ipkpjersi, and Leclerc will be around. (edited)
coolthumbsup 9
๐Ÿ‰ 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/1/2020 4:18 PM
The 2018 era dedicated server is now ready for all of the game server files to be placed back on it. Should be an extremely quick copy over now that everything has been tested and verified. Everything will go offline for ~5 minutes while the change over occurs.
99 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/1/2020 5:13 PM
Servers are now online.
๐Ÿ’ฏ 6
99 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/8/2020 11:31 AM
If you'd like to help out on the Wiki for documenting things, feel free to register and i'll set you as an editor: https://openrsc.com/wiki (edited)
99 7
โค๏ธ 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/10/2020 6:57 PM
Open RSC 4.1.0 has been released: https://orsc.dev/open-rsc/Game/-/tags/ORSC-4.1.0
The Open RSC core game server and client framework
nice 5
PogU 6
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/15/2020 2:45 PM
The PC game launcher has been updated to include a button to open the Dev Testing world. It is running the same configuration as RSC Cabbage but has a blank player database. We will be able to do testing of the latest code before it goes live each week using this world.
PogU 7
โค๏ธ 6
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/18/2020 7:29 AM
GitLab backup maintenance is being performed and it is offline during this time.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/18/2020 2:35 PM
GitLab is back online and has hardened security. (https://orsc.dev) If you have trouble pushing commits, please regenerate your SSH keys and add the public key to your GitLab user settings page.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/18/2020 5:39 PM
Performing game server maintenance. Will be offline for a short period.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/18/2020 6:14 PM
Game worlds are back online.
๐Ÿ‘ 4
cheer 4
upvote 3
openrsc 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/19/2020 4:36 PM
There is currently a significant bug that is causing the game worlds to need to be restarted due to slow downs. (edited)
sadcat 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/20/2020 10:45 AM
We have added a new monitoring method into the game server. Going to restart the game worlds now and disable the restarts so we can finally know what the cause is.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/20/2020 9:35 PM
The memory leak has been identified and a solution is being worked on. Will post once a fix is ready to go live.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/20/2020 10:52 PM
Servers are restarting now. We believe we have the issue resolved and will know after testing overnight.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/21/2020 10:11 AM
After 11 hours of testing, the game servers are remaining stable and not encountering any significant slow downs.
PogU 5
๐Ÿ‘ 3
cheer 3
99 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/22/2020 12:52 PM
Open PK beta testing has begun. The full release date is scheduled for March 22nd. The PC Launcher will now work with it and for Android, the following installer is needed: https://game.openrsc.com/downloads/openpk.apk
coolthumbsup 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/25/2020 9:27 AM
We need more interesting RSC-centric questions to discuss for the upcoming Podcast! Submit all the cool things! https://docs.google.com/forms/d/1JSJwvObdpTiamMqhnd71O8nz8I1umE4o272u7VHZPPc/viewform?edit_requested=true
Use this form to ask Open RSC Staff members anything for any of the upcoming Podcasts! We will read and answer your question(s) during the Podcast in our Q&A segment.
PogU 2
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โ›งKenixโ›ง 2/25/2020 9:49 PM
There is currently a service interruption affecting all game servers. The ISP provider for our data center is working on resolving the issue.
loggface 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/25/2020 10:50 PM
I've exported all data from the dedicated server and am spinning up a VPS for the time being to take over hosting of the servers. Will update when everything is online.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/25/2020 11:20 PM
Open RSC and RSC Cabbage websites and game servers are now online. It may take some time for the DNS to propagate for everyone. If connecting does not work now, try again in a little bit.
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luis๐Ÿ›ฌ 2/27/2020 10:12 AM
We are working on getting a necessary patch live for OpenRSC world. We will let you know once it gets placed for you to safely log in. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/27/2020 4:41 PM
Servers have been patched, tested, and are back online to solve the code bug.
๐Ÿ‘ 7
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/28/2020 10:18 PM
Open PK is back online. The database has been reset (since this is beta testing) so that fresh updates could be applied.
skull 4
10:22 PM
The Open RSC and RSC Cabbage game servers will be going offline for a short period while I migrate everything off the VPS and back onto the dedicated server, now that the firewall bug has been solved.
๐Ÿ‘ 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/28/2020 11:00 PM
The Open RSC and RSC Cabbage game servers are now back online and running nice and smoothly.
nice 4
upvote 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/28/2020 11:57 PM
Open RSC 4.2.0 has been released: https://orsc.dev/open-rsc/Game/-/tags/ORSC-4.2.0
The Open RSC core game server and client framework
weed 7
nice 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/29/2020 4:31 PM
The KBD bug has been solved and the game servers are performing a quick restart.
ovoYayy 4
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โ›งKenixโ›ง 3/5/2020 2:26 PM
n0m has recently left the RSC scene. He is notable particularly because he was the largest contributor to the RSCL code base that was sold to Moody by Fate who was n0m's partner at the time. n0m contributed heavily to the RSC community with this base code, and we are sad to see him go. OpenRSC wishes n0m the best in his future endeavors. (edited)
โค๏ธ 14
ohdear 10
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/6/2020 12:30 PM
We are working on a rebranding for the project and game servers. A website portal will be set up soon on https://runescapeclassic.dev Open source project: Open Runescape Classic Game: Open RSC Game: RSC Cabbage Game: Open PK Game: Runescape Preservation Game: 2001scape Game: Wolf Kingdom (edited)
Striving for a replica RSC game and more.
nice 5
๐Ÿ’ฏ 5
meguhappy 6
afman 5
๐Ÿ’š 5
ovoYayy 6
partycracker 4
loggface 5
99 5
shizuPlsRemember 5
120 4
โค๏ธ 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/15/2020 6:02 PM
Open RuneScape Classic 4.3.0 has been released! https://orsc.dev/open-rsc/Game/-/tags/ORSC-4.3.0 Single Player 4.3.0 has also been released! https://orsc.dev/open-rsc/Single-Player/-/tags/ORSC-4.3.0
The Open RSC core game server and client framework
This is the pre-compiled single player edition of Open RSC
๐Ÿ•บ 5
๐Ÿ‘ 5
cheer 4
โค๏ธ 2
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โ›งKenixโ›ง 3/16/2020 8:00 AM
The release of the finished OpenPK game has currently been delayed to April 22nd. We hope to release the best PK server that has ever existed. We thank you for your patience as we add some more finishing touches to the game.
ohdear 6
pk 5
nice 5
๐Ÿ‘ 5
upvote 5
saradomin 5
dragonlong 5
dragonmed 5
dragonsquare 5
dbattle 5
amuletglory 5
๐ŸŽ‰ 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/22/2020 10:23 AM
The server ISP is having an internet outage right now. Will post once service is restored. This means the game servers are not reachable at present. (edited)
ohdear 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/22/2020 12:51 PM
The service outage has been restored and all worlds are back online.
nice 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/23/2020 10:57 AM
GitLab is being migrated from a sluggish VPS to a dedicated server right now. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/23/2020 4:24 PM
GitLab migration is now complete. It is now operating on a dedicated server with 16GB of RAM, 4 CPU core processor, and a 500GB SSD.
nice 4
PogU 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/25/2020 2:01 PM
Welcome Mod Topcat! (Leclerc)
Cat 10
santahat 7
nice 8
gachitip 5
upvote 4
99 4
reddragon 4
warship 4
runehatchet 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/27/2020 9:40 PM
Open RSC and RSC Cabbage will be hosting hourly Easter drops across the world on Sunday, April 12! They will last on the ground for only a short bit of time so be quick! Staggered drop schedule: Cabbage: on the top of every hour ORSC: on the 30 minute mark of every hour This year, in the authentic order of RSC, Open RSC will be dropping bunny ears! On RSC Cabbage, Easter eggs and bunny ears will be dropped!
easteregg 7
bunny 7
meguhappy 7
shizuPlsRemember 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/30/2020 10:56 PM
Open RuneScape Classic Framework version 4.3.1 has been released! https://orsc.dev/open-rsc/Game/-/tags/ORSC-4.3.1
This repository holds the Open RuneScape Classic game framework
11:02 PM
If anyone would like to delve into designing a new and improved Open RuneScape Classic logo, we are looking for submissions! Preferred to be roughly 1500px by 1500px and in PSD format for exporting purposes. It will be featured on all Open RuneScape Classic websites!
99 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/31/2020 3:25 PM
The game servers and website are about to be switched to a new IP address. It may take some time (minutes to hours) for everyone to get the new DNS update for it. This will free up resources for future load balancing and better firewall protection.
nice 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/31/2020 3:54 PM
Website and game servers are now online.
ovoYayy 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/31/2020 4:35 PM
The beta test phase of Open PK has now concluded. The server will be offline while we port all of Extendo's hard work into the current Open RuneScape Classic game framework so it can seamlessly run with the other game worlds. Based on real life work load and other factors, this may take a few weeks to a month or two to fully migrate over, test, and bring online. Stay tuned!
๐Ÿ‘ 8
cheer 8
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/3/2020 11:07 AM
The dedicated server is going offline shortly. The 32GB of replacement RAM just arrived. Will take a few minutes to install. (edited)
๐Ÿ‡ท 8
๐Ÿ…ฐ๏ธ 7
๐Ÿ‡ฒ 7
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/3/2020 11:39 AM
Upgrade complete. All services are back online.
nice 9
tastykebab 6
ovoYayy 6
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/5/2020 6:51 PM
All services are offline temporarily while the server's new 32GB of RAM is being tested to ensure stability. This should take about 2 hours. (edited)
๐Ÿ‘ 4
๐Ÿ‘Œ 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/5/2020 8:20 PM
Testing complete. (edited)
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Easter event drops are coming! Starting this saturday, midnight EST, for 24 hours untill sunday, midnight EST. RSC Cabbage gets drops every hour, on the hour, and will get easter egg and bunny ear drops. ORSC gets the drops every hour, on the HALF hour, and will get the bunny ear drops.
PogU 3
easteregg 2
bunny 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/11/2020 4:30 PM
RSC Cabbage will be having an additional surprise item dropped each hour. Enjoy!
๐Ÿ‘ 4
cheer 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/12/2020 9:14 AM
Cabbage online last 48 hours: 121 Open RSC online last 48 hours: 84 (edited)
PogU 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/12/2020 9:43 AM
The glitch on Open RSC for noted bunny ears has been fixed thanks to Ryan!
PogU 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/13/2020 9:20 AM
On Reddit, we will be moving all future posts over to the main /r/RSC Reddit to better consolidate efforts. If you have not yet subscribed there, check it out! https://reddit.com/r/RSC
๐Ÿ’ฏ 2
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We are looking into a short-term date to host an RSC Cabbage drop party - featuring Shar's bank. While there's a fair few goodies to drop, if you have stuff you feel you'd like to have included - you can contact any staff member (moderator / player moderator) about making a donation. Keep an eye on #announcements and #cabbage-general We are currently polling viability for next saturday, 5 PM EST. Current state of Shar's bank: https://rsccabbage.com/player/shar/bank And remember: Shar-ing is caring! (edited)
Striving for a replica RSC game and more.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/16/2020 12:04 PM
The Open RSC world player NPC kill counts were cleared this morning based on the voting results in #orsc-vote-with-emoji as they were previously done months ago for RSC Cabbage. A glitch about a year ago caused NPC kill counts to be duplicated for every NPC killed instead of per NPC killed and later on the code was fixed but the database counts remained.
๐Ÿ‘ 3
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Just as a reminder / confirmation: The drop party will indeed take place tomorrow, saturday, at 5 PM EST, at seers party hall. Be there, or miss out on a dragon square. (edited)
๐Ÿ‡ธ 7
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๐Ÿ‡น 7
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nice 7
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/17/2020 11:26 PM
Open RuneScape Classic Framework version 4.3.2 has been released! https://orsc.dev/open-rsc/Game/-/tags/ORSC-4.3.2
This repository holds the Open RuneScape Classic game framework
nice 9
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/18/2020 12:12 AM
Single player edition version 4.3.2 has also been released: https://orsc.dev/open-rsc/Single-Player/-/releases/ORSC-4.3.2
This is the single player edition of Open RuneScape Classic. The code here is essentially the same except the code is compiled already, it is set to use the authentic...
cheer 3
๐Ÿ‘ 4
๐Ÿ™‚ 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/28/2020 10:00 AM
I have put in the old 16GB of known good RAM on the dedicated server so it should stop having crashing issues that the defective 32GB of RAM continuously caused.
๐Ÿคž 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/29/2020 8:42 AM
The server will be offline for a few minutes this morning as it will be moving to a different room.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/29/2020 8:58 AM
The server is now online
๐Ÿ‘ 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/29/2020 10:02 PM
The dev team is working steadily on the future 5.0.0 code. All work on the Open RuneScape Classic Framework branch 4.0.0 and Master branch have been frozen. All commits to the experimental branch (5.0.0) will need to be processed as merge requests and QC'd beginning soon. We do not have a release date set for when this will go live in-game as several todo list items still remain. (edited)
๐Ÿ‘ 6
โค๏ธ 5
ovoYayy 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/6/2020 9:02 PM
Here ye, here ye! We are ready to beta test Open RuneScape Classic version 5.0.0! Using this special version of the game client, players can login using their RSC Cabbage players and test it out! The player database was cloned for this the other day so anything that is done in the dev test world does not affect the normal RSC Cabbage game. Let us know what you find!
nice 6
upvote 6
loggface 5
meguhappy 5
shizuPlsRemember 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/6/2020 9:43 PM
BeastFable is streaming Ep 13 https://www.twitch.tv/beastfable !
nice 3
๐Ÿ™Œ 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/13/2020 5:38 PM
Tonight, we will be having an extended down time as the Open RuneScape Classic framework version 5.0.0 has been released and the live OpenRSC and RSC Cabbage worlds will be converted to it. Players will find the game far more smooth, a great deal more close to the authentic game, and having many bugs fixed. Thank you to all the developers that worked on this and thank you to all the players that helped us do a full week of bug testing! https://orsc.dev/open-rsc/Game/-/releases/ORSC-5.0.0 (edited)
This repository holds the Open RuneScape Classic game framework
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โ›งKenixโ›ง 5/13/2020 8:53 PM
@everyone The game servers are online, upgrade is complete. Welcome to Open RuneScape Classic 5.0.0! All items have been placed in your bank as we renumbered all items in the game database. We are aware UIM characters can not access the bank. Reach out to a staff member for help. Thank you. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/17/2020 7:55 AM
Open RuneScape Classic 5.0.1 has been released! https://orsc.dev/open-rsc/Game/-/releases/ORSC-5.0.1 (edited)
This repository holds the Open RuneScape Classic game framework
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/23/2020 10:53 PM
Going to migrate the game worlds and website on to a new dedicated server. This should take about 10-20 minutes. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/23/2020 11:54 PM
All games are now online!
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Game worlds are down. Unsuccesfull attempts to do a remote reboot, so will have to wait untill US-based devs with access wake up. Apologies for the inconvenience.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/24/2020 7:14 AM
The server has been started up
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/28/2020 8:42 PM
The devs have been hard at work to fix the server performance issue and further the project along. Tomorrow evening, the game servers will be taken offline for a short period of time to be upgraded to the soon to be released Open RuneScape Classic 5.1.0 code. Less patch restarts and more stability is the goal. The website will receive a major overhaul for both games too, thanks to Christofosho. Only limited features will be available on there in the short term, such as downloads, hiscores, and links to various other things like the wiki, discord, reddit, etc. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/29/2020 6:34 PM
Server maintenance has begun.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/29/2020 9:15 PM
Maintenance is complete. The replacement website is online (work in progress to add more content!) and the game worlds are now online. The server lag problem has been solved and the server memory usage is way less than before too.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/29/2020 11:28 PM
Open RuneScape Classic 5.1.0 has been released! https://orsc.dev/open-rsc/Game/-/tags/ORSC-5.1.0
This repository holds the Open RuneScape Classic game framework
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Hello everyone, I have made the decision to step down as moderator of OpenRSC as I have not had the time to dedicate to my duties and I will likely remain busy for the foreseeable future. I will still be around, just not as often, and I believe greatly in the future of OpenRSC. Long live OpenRSC!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/4/2020 6:28 AM
The PC launcher has been fixed to download properly. If it does not update itself, try to re-download it. The website downloads folder path changed and this prevented it from gathering updates.
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โ›งKenixโ›ง 6/5/2020 1:57 PM
2018-06-01: ORSC project begins 2018-06-22: This discord is created 2018-08-05: v1 is released with the ORSC world 2018-10-15: v2 is released 2019-05-04: Cabbage is released 2019-08-16: v3 is released 2019-12-20: OpenRSC Sprite tool is released 2019-12-31: v4 is released 2020-05-13: v5 is released ORSC Timeline update.
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christopher 6/5/2020 5:23 PM
Website has been updated with feedback from users. Keep it coming and thank you for the support! ๐Ÿ™‚ https://runescapeclassic.dev/
An open source RuneScape Classic replica, developed and maintained by professionals.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/6/2020 12:53 PM
Open RuneScape Classic 5.2.0 has been released! https://orsc.dev/open-rsc/Game/-/releases/ORSC-5.2.0
This repository holds the Open RuneScape Classic game framework
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christopher 6/8/2020 9:48 PM
Cabbage clan pages are now live! Player pages have also had a touch up! Enjoy. :) https://runescapeclassic.dev
An open source RuneScape Classic replica, developed and maintained by professionals.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/10/2020 10:58 AM
Single Player has been updated to version 5.2.2 https://orsc.dev/open-rsc/Single-Player/-/releases (edited)
This is the single player edition of Open RuneScape Classic. The code here is essentially the same except the code is compiled already, it is set to use the authentic...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/12/2020 5:47 PM
An issue with the game updater for Android and the PC game launcher has been solved. The website needed to change the path for where game updates are downloaded from and we have found a solution that lets the old versions of the game client for Android and PC launcher fetch the needed updates from an alias URL path. Everything should now work correctly.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/13/2020 9:18 PM
Single Player and the main Game repository have been updated to version 5.2.3 https://orsc.dev/open-rsc/Game/-/releases/ORSC-5.2.3 https://orsc.dev/open-rsc/Single-Player/-/releases/ORSC-5.2.3 (edited)
This is the single player edition of Open RuneScape Classic. The code here is essentially the same except the code is compiled already, it is set to use the authentic...
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โ›งKenixโ›ง 6/14/2020 10:12 AM
Recently a known RSC bad actor has publicly disclosed a duplication bug in bad faith that affects RSCL based servers. This bug does not affect OpenRSC as our core has been nearly fully rewritten since we forked off of RSCL. We have not found any evidence this dupe was actually been performed on older versions of the code, but we are continuing to investigate and monitor the situation in order to ensure game integrity. https://cdn.discordapp.com/attachments/606152163726589962/721700408745132053/Screenshot_20200614-081920_Facebook.jpg (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/24/2020 12:36 PM
All game worlds are offline while we investigate the users that chose to abuse a glitch in game and flood the auction house. Hourly automated database backups spanning over a year are available so nothing of value will be lost. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/24/2020 3:30 PM
Timeline of Events
2020-06-24T14:07:08Z: Dicks (3423) created 2020-06-24T14:29:18Z: Dicks lists item ID 87 x1 in auction house and cancels the auction (spam begins) 2020-06-24T14:32:24Z: Dicks sold bronze Axe x1 for 6gp at (224, 441) 2020-06-24T14:53:10Z: Dicks picked up Steel Plate Mail Legs x1 at (166, 254) 2020-06-24T14:53:13Z: Dicks was killed (duel:false) by [NPC:2620:Deadly Red spider @ (166, 254)] on (166, 254) and dropped ([id:10] Coins x 11), 2020-06-24T15:23:31Z: Dicks sold Steel Plate Mail Legs x1 for 400gp at (224, 444) 2020-06-24T15:24:14Z: Dicks sold Steel Plate Mail Legs x8066 for 806600gp at (225, 441) 2020-06-24T15:24:36Z: Dicks buys 2 party hats in auction house 2020-06-24T15:58:10Z: Dicks ceases spam creating auctions and cancelling them 2020-06-24T16:16:57Z: Dicks sold Steel Plate Mail Legs x38528 for 3852800gp at (225, 443) 2020-06-24T16:23:04Z: Dicks sold Steel Plate Mail Legs x57600 for 5760000gp at (224, 442) 2020-06-24T16:23:35Z: Dicks dropped Coins x0 at (216, 452) 2020-06-24T16:24:21Z: notiron (3424) created 2020-06-24T16:25:47Z: meow (3425) created 2020-06-24T16:25:52Z: Notiron sold Steel Plate Mail Legs x57600 for 5760000gp at (222, 440) 2020-06-24T16:26:57Z: [Notiron: x8] (first auction purchase using effectively duplicated GP) 2020-06-24T16:36:31Z: Notiron sold Steel Plate Mail Legs x57600 for 5760000gp at (223, 442) 2020-06-24T17:27:11Z: bigirons (3426) created 2020-06-24T17:30:00Z: RSC Cabbage and OpenRSC worlds shut down 2020-06-24T20:30:00Z: Player database from 2020-06-24T16:00:00Z restored, adversary accounts banned and VPN IPs banned, exploitable server code patched, and game worlds placed back online
The game worlds are back online and only 1.5h of game time was rolled back. As a precaution, the auction house on RSC Cabbage has been temporarily disabled for additional testing.
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/29/2020 9:27 PM
We are working on developing a better party system as the present implementation with XP sharing was a bit too OP. It has been disabled temporarily on RSC Cabbage until we have some more balance for it figured out.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/30/2020 8:06 PM
Open RuneScape Classic 5.4.1 has been released! https://orsc.dev/open-rsc/Game/-/releases/ORSC-5.4.1
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We are planning a PK event saturday, july 18th, from 2PM EST onwards. Which of these events would you like to sign up for, with a lvl 33 pker account? Prize pool and tournament setup with be dependent on number of participants
1๏ธโƒฃ f2p wildy 1v1 2๏ธโƒฃ p2p wildy 1v1 3๏ธโƒฃ stake duel tournament 4๏ธโƒฃ last man standing tournament in wilderness
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(the above is about cabbage btw... forgot to clarify) Can vote for multiple options - in fact we hope you do ๐Ÿ™‚ (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/6/2020 12:04 PM
The GitLab instance on https://orsc.dev has been migrated to the official GitLab.com and mirrored to GitHub.com (push and pull mirroring). All of the active game code repositories are now on both sites and synchronized. Developers will need to alter their .git folder config files accordingly or re-clone from the repositories. The domain now redirects to the GitLab.com project.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/9/2020 8:54 AM
If you encounter issues with the game launcher on PC, you may need to replace it with the latest version. We are now using gitlab.com instead of a self-hosted gitlab instance and the updater checks for new versions using that. With a different URL now, it could not know when there are updates. Direct download: http://game.openrsc.com/static/downloads/OpenRSC.jar (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/12/2020 1:41 PM
Single Player Edition has been discontinued and archived. Those interested in running local instances should set up an IDE, a development environment, and utilize the Core Framework repository going forward. We do not have the time nor resources to support customization and environment set up. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/21/2020 3:00 PM
Public service announcement: Lots of people here have received the "RSC Dynasty" spam using a stolen email list originally from the RSC Legacy server as well as those accumulated from RSC Vanilla and RSCEmulation when Fate/Imposter/Daave/Zell/etc. was paid to quietly develop for them. Another bad apple, Mark Gore, used the same list to spam when he started up RSC Dawn only to shut it down and take the quick profits after 3 months. In this case, it is Fate/Imposter/Daave/Zell/million other aliases best known for starting up and abandoning RSC Vanilla, destroying RSC Legacy after being mad about not making money via SQL injection on their forum to destroy their database and mess up the non-revision tracked source code, starting up a RSC PK server only to shut it down after two weeks because it did not make immediate profits, and who knows what else. The user is a compulsive liar and a real gem in the community. I've read through the source code from the pre-RSC Vanilla server in 2018 and the RSCL code (nearly identical) and this is just a clone with little effort. The custom interfaces on several of the screenshots look identical to what was used in RSCEmulation and it is the same source code that he took with him. The RSCL website used a 1.2 multiplier for the live players online count. Passwords were stored in one database table in a hashed format and in another left unprotected. Play whatever server makes you happy but don't re-use passwords and honestly, don't pay a dime. ORSC will remain online for free and the code publicly available to evaluate and work on because this is a hobby project for anyone that wishes to tinker with it. There is no horse in the game for us as we don't think a nearly-dead 20 year old game is worth the drama or money and as Fate/Imposter/Daave once said, we are just a bunch of "open source leechers" anyway. Play at your own risk but don't fund his habits. RSC servers only cost $5/mo to host these days on VPS SSD hosting providers. (edited)
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luis๐Ÿ›ฌ 7/28/2020 6:42 PM
An update window to bring live servers to latest codebase will happen at around 20:30h Eastern Time. Please plan accordingly any pending activities.
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luis๐Ÿ›ฌ 7/28/2020 8:15 PM
The most recent patch notes on the Open RuneScape Classic source!
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luis๐Ÿ›ฌ 7/28/2020 9:56 PM
Open RuneScape Classic 5.4.4 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.4.4
Open RuneScape Classic game framework. See https://runescapeclassic.dev/download for a hosted example.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/17/2020 7:31 AM
If ya'll haven't seen it, Heleor is making a really cool RS themed game of his own: https://discord.gg/3emvyPd
Invite to join a server
Guild icon
๐Ÿ””announcements
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โ›งKenixโ›ง 9/11/2020 2:26 PM
Help @Heleor stress test his game. http://genfanad.com:7778/alpha (edited)
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Looking for someone to help write a NEW QUEST! If you're interested, let me know!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/4/2020 9:50 AM
We are testing RSC+ with authentic RSC 235 compatibility on the Dev Test world and need players to check it out. (Player registration needs to be done on the openrsc client but the website will soon allow it) Step 1: Register a new player using the Dev Testing client Step 2: Download RSC+ from https://rsc.plus Step 3: Copy "02_Dev Test.ini" to the worlds folder Step 4: Launch RSC+ and click world 2 at the bottom, then login. Step 5: File bug reports here: https://gitlab.com/open-runescape-classic/core/-/issues
Open RuneScape Classic game framework. See https://runescapeclassic.dev/download for a hosted example.
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Quick video tutorial on how to connect RSC+ to the Open RSC server (should be possible later today!): https://www.youtube.com/watch?v=a4aD-PL6WK0
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/6/2020 8:24 AM
Both worlds have been updated with the latest code and rscplus is now compatible with Open RSC! (Cabbage is custom and not supported presently) Here are the two world configs for rscplus. (edited)
8:24 AM
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luis๐Ÿ›ฌ 10/7/2020 7:15 PM
Users can now access both RSC Wiki and our Wiki through the Website! Just hover or click "Wikis" on the nav menu and select the desired wiki.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/15/2020 12:28 PM
Colonello posted an awesome YouTube video on RSC+ for his large audience. Check it out! https://www.youtube.com/watch?v=EUcPCHEwPuM
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Hmmm. ๐Ÿค”
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/22/2020 10:59 AM
Into RS2? Checkout the open source dev by our friends at 2009scape! https://2009scape.org/
2009scape is the most advanced 2009 Runescape emulation out there. Free forever.
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10:59 AM
Open RuneScape Classic 5.5.1 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.5.1
Bugfixes Fixes the logout timer so that you can no longer be stuck in combat indefinitely. Players should always be logged about by the...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/22/2020 2:00 PM
Congratz to Ryan and Logg on both being promoted to senior developers!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/25/2020 6:07 AM
Check out Crumb's latest video and see it feature testing using Open RuneScape Classic! https://youtu.be/Nqcc2Uw4y58
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/25/2020 6:24 AM
New Lets Play episode! https://youtu.be/nCdDKl17KS8
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luis๐Ÿ›ฌ 10/28/2020 7:21 PM
The Open RSC Team proudly announces the new Quick Bug Report form, accessible directly on the Website! As always, it is recommended to open an issue directly through Gitlab whenever possible.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/28/2020 7:23 PM
Submit an issue or bug explored with the game.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/28/2020 8:46 PM
BeastFable is live streaming Open RSC right now! https://www.twitch.tv/beastfable (edited)
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TOMORROW is Halloween! Get ready to get your hands on some new spooky items! The ORSC server will have a 100% chance of rain, but it won't be water falling from the sky! Make sure you keep your eyes peeled so that you can get your hands on a rare, once in a lifetime item! The Cabbage server will be getting some special, spooky items also, but more on that later. Stay tuned! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/30/2020 8:12 PM
Halloween world drops will begin at the following times: Open RSC: 00:00 EST RSC Cabbage: Scythes @ 00:00 and Halloween Crackers @ 00:30 EST Drops will occur once per hour with Open RSC drops at the top of each hour and RSC Cabbage drops at the middle of each hour. (edited)
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Drops will continue for 24 hours. There will be another shorter drop on November 2nd, to mirror the real life redrop of Scythes. https://classic.runescape.wiki/w/Update:More_Scythes_dropping_today
With respect to the Halloween drop. Unfortunately it seems a lot of people were upset they didn't manage to get a Scythe. In particular the fact that we all live in England means unfortunately people in Western US are asleep whilst we are in the office, and able to login to th...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/30/2020 10:13 PM
New items in RSC Cabbage that will be part of the Halloween cracker are the fox mask and pestilence mask! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/1/2020 12:01 PM
Open RuneScape Classic 5.5.2 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.5.2
Bug Fixes Tweaked accuracy bonus for lower level range items. Should be more forgiving. Fixed an issue where XP drops weren't always showing...
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Hey y'all, there will be another Halloween drop today (as discussed above). The specific times will be 12:00 noon EST (GMT-5) until 12:00 midnight EST (GMT-5). Drops will happen on the hour, and on the half hour (also as discussed above) For 12 hours.
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โ›งKenixโ›ง 11/6/2020 3:57 PM
We want to announce that as of right now transfers from RSCVanilla to OpenRSC server are OPEN. They will close at the end of the year. Currently, @Logg is handling these transfers. Items will be allowed provided they be handed over to Logg on RSCV for disposal. This is to prevent friends hoarding items together and transferring the whole hoard to each person. You may choose to transfer none, all, or some of your items.
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This was discussed among the current active Open RSC playerbase in the #rscv-decline channel before we decided to allow transfers. We previously had a vote that was about 50/50 whether or not we should allow transfers from RSCVanilla, but the situation has changed for that server. Dozens of players are abandoning RSCV now due to a Bad Update that has not been reverted in over 2 weeks, effectively breaking their game, or at least making it unusable to some players. These players need a new place to play RSC, and we are glad to accept them to continue playing here, if that is what they would like to do.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/6/2020 5:52 PM
Congratulations to Logg on becoming Administrator!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/13/2020 2:30 PM
Open RuneScape Classic winter 2020 and spring 2021 goals
  • Need to get the launcher replaced with the alternative launcher and improve the updater for it to match RSC+'s method.
  • Need to document how to add custom items and animations with the sprite editor (Lucki had a video on YouTube at one point) and then need to document how to implement them in the game itself.
  • Sprite editor doesn't run unless you use IntelliJ. Need to package it with a JRE so anyone can run it. Just like a Windows client with a built in JRE (similar to RSC+'s method)
  • PHPBB forum with registration and login tied to player accounts using the game server's password hashing method needs to be written. Need a webhook to push new topic creation and topic replies to Discord moderator channel.
  • In-game local chat and global messages need a webhook to push to a Discord moderator channel
  • Discord <-> IRC bridge needs to be set up with Wiki documentation
  • Laravel website I wrote needs to be brought back and the 2003 styling re-implemented. Subdomain DNS A records need configuration for retro site running NodeJS that Christofosho built.
  • Website docker framework needs cleaner implementation with SSL using Lets Encrypt instead of paid PositiveSSL certs.
  • A simple project demonstration welcome page needs to be built similar to 2009scape.org and RSC.plus
  • Pet NPCs, world roaming player bots (from RSC+ replays), and aggressive PK bots with ASTAR pathfinding need to be developed further
  • Authentic action delays need correcting
  • Implementation of runescript for plugins
  • Add new Valkyrie quest, CTF items, and additional dragon items
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/14/2020 8:51 PM
Open RuneScape Classic now has Windows single player mode and easy dev setup with built-in portable MariaDB SQL server, HeidiSQL, and Apache Ant. https://gitlab.com/open-runescape-classic/core (edited)
Open RuneScape Classic game framework. See https://runescapeclassic.dev/download for a hosted example.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/16/2020 11:22 PM
Open RuneScape Classic Sprite Management Tool now has bundled Open JDK 15 with JavaFX. Launches on Windows without needing Java installed. https://gitlab.com/open-runescape-classic/tools/sprite-management-tool/-/releases/1.2.0
Includes bundled Zulu OpenJDK 15 with OpenJFX. This allows simple compiling and launching on Windows without needing Java installed at all.
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With the latest version of RSC+, it is now possible to register a new account on Open RSC with the RSC+ client (after placing the Open RSC world config file in the worlds folder). This means that new users will not have to go through the trouble of setting up the Open RSC client, and they can just keep one client on their computer. Thanks to @luis🛬 for this feature, and for working with me on making sure that the account registration code was authentic to the way that Jagex did it in 2002.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/19/2020 12:49 PM
Open RuneScape Classic 5.5.3 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.5.3
Nov 19th Patch Notes Bug Fixes Pestilence mask inventory sprite has been set to the correct one Updated the ifnearvisnpc function...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/25/2020 9:47 AM
To celebrate turkey day, we will be dropping cooked meat and beer all over the game map on both Open RSC and RSC Cabbage each hour tomorrow.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/26/2020 6:36 AM
Open RuneScape Classic 5.5.4 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.5.4
Nov 26th Patch Notes Bug Fixes Corrected initial mountain dwarf dialogue when trying to go downstairs Fixed sound effects used during...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/29/2020 5:07 PM
Open RuneScape Classic 5.5.5 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.5.5
Nov 29th Patch Notes Bug Fixes Corrected the locations of several scenery objects to be authentic Fixed a bug with Watch...
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Heyo! RSC+ v20201202.021116 has been released. Megu Luis & I worked really hard to bring back a bunch of 2003 era account management features back into the client, exactly as they were before, both visually, and at the network level. Here's a screenshot of the wrench menu in the latest version of RSC+!
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9:04 PM
rscplus ๐Ÿ”ง Megu
9:04 PM
More comparison images in #off-topic
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/5/2020 6:32 PM
Open RuneScape Classic 5.5.6 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.5.6
Dec 5th Patch Notes Bug Fixes Corrected the way strings are sent with security settings within authentic clients Fixed gold jewelry...
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By the way, a major improvement in this release is that all sleepwords have been replaced by ones sent in RSC+ replays. "So Long" to the colourful RSCL style captchas. :-)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/13/2020 9:36 AM
Open RuneScape Classic 5.6.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.6.0
Dec 13th Patch Notes Bug Fixes Added several missing ground item and NPC spawn locations Corrected an issue with perfect gold...
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If anyone would like their username capitalization changed after this new update, let me know.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/20/2020 11:37 AM
Open RuneScape Classic 5.6.1 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.6.1
Dec 20th Patch Notes Bug Fixes Small cleanup in EntityList Fixed various issues with Gnome Ball, the gnome restaurant, potion drinking,...
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@everyone It's Christmas Eve and so, the winter holiday event has begun. On the RSC Cabbage server, Christmas Trees have grown in the middle of major cities and there are presents underneath each tree to be claimed. Contents this year should be the same as last year, but this year, Ironmen can also open presents. City officials expect the rogue trees to be cut down by Monday. On the Open RSC server, the unobtainable Present item is being dropped on the hour, every hour, starting this next upcoming hour and ending after about 3 days. What to know about the Open RSC present drop:
  • Present contents are different from on the RSC Cabbage server, to be less over powered and more just-for-fun.
  • Unlike past events, this drop is not going to be a one-time ordeal. Votes in #orsc-vote-with-emoji have indicated that server members would like to see the same event return next year.
  • This event introduces some items that are normally unobtainable. You should try to use up those items (The Present, the Special Curry, and the Gnome Batta) because after January, we will be removing them from the game again in order to help you save bank space, and to discourage hoarding. (also according to #orsc-vote-with-emoji)
  • Type ::drop in-game to find out how much longer the event will go on.
present 11
11:15 PM
present DaijoubuSanta
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also, on the Open RSC server, if you are in ::qoloptout mode, you will not be able to receive presents. :-)
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oh yes, if you are using the RSC+ client, you might want to use the ::xmas command I implemented in 2017 thereabouts. ^^. It will automatically colour your text to be christmassy.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/30/2020 2:35 PM
We pushed a fix for the server crashes. It may cause adverse effects - if you notice, please let us know (as well as how to reproduce)
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@everyone Happy New Year 2021 to you all! We have an actually very important announcement regarding Open RSC & RSC Preservation available to read at this link: https://runescapeclassic.dev/news/ Please at least skim it if you have any interest in the Open RSC server. Reading the entire post would be ideal before giving feedback since most things should be covered I think. I'm looking forward to the New Year and all that is in our future. meguface
The most recent Latest Newsposts on the Open RuneScape Classic source!
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Latest Release of RSC+ now supports F2P (including replay support) & an improved XP/hr Bar. Version 20210105.120246 :-)
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OSRS just launched a 20th anniversary event and I highly recommend it. Lots and lots of RSC references, all in good taste & genuine celebration, I felt. It's F2P and can be started from the top floor of the Wizard's Tower. Below is some fan art I made, you can't actually see the RSC sprites in-game unfortunately. But there's a line of dialogue implying they would have liked to do that if it was easy to. ^^; (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/10/2021 10:02 AM
Open RuneScape Classic 5.7.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.7.0
Jan 10th Patch Notes Bug Fixes Fixed a null pointer exception associated with gnome ball Fixed Hourly Event so that the...
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We're on Freenode! If you're ready to cast away the shackles of nonfree chat software, you can now interact with the Open RSC discord community by connecting via IRC: chat.freenode.net:6697 Current channels bridged (this comment updated if more channels added): All of freenode is already bridged to Matrix, so we are also on Matrix! If you use the same nickname on IRC and Discord, your Discord avatar will appear as the bot's avatar. I recommend registering your account on freenode in order to stop people from using your nickname. :-)
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We also have an official Matrix community now: https://app.element.io/#/group/+openrsc:matrix.org
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Hi, This is your 2 week reminder that Presents, Special Stews, and gnomebattas, will be deleted February 1st! (Open RSC server only, not Cabbage). You have 2 weeks remaining to use up these items. Also, there is a vote regarding Rab Certs in #orsc-vote-with-emoji @everyone
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/17/2021 4:37 PM
Crumb featured Open RuneScape Classic ๐Ÿ™‚ Thanks Crumb! https://youtu.be/t6zWjHUWAKc (edited)
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โ›งKenixโ›ง 1/18/2021 4:03 PM
@Beast Fable made a new video that shows you how to run an OpenRSC server. https://www.youtube.com/watch?v=43SFylk1iTk (edited)
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2:06 PM
It has been two weeks since this poll was openned. A super majority of players would like to see no Rab certs on the OpenRSC/RSC Preservation server. I'm glad for this, since it will mean a more authentic Preservation server. Sorry to those who enjoyed using Bank Notes or were excited by the idea of Rab certs. The concept of Rab certs may still be developed as an interesting concept at some point, but I don't see that it would be enabled on any of the servers that we run. Notes will be removed as planned in the newspost from January 1st, but now Rab Certs will not replace them. We are allowing you 2 additional weeks to use Bank Notes on the Open RSC server, to organize your banks, or to move items between accoutns. Those paying attention to the poll 2 weeks ago would have quickly seen that it didn't look like Rab Certs were going to pass, so this is basically 1 month notice. The creation of Bank notes, and the ability to trade them will be disabled on the Open RSC server on February 15th. Bank Notes will of course continue to be available on the RSC Cabbage server. (edited)
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2:06 PM
----------- In other news: You have only a few more days to use Presents and their untradable rewards before they are removed from the Open RSC server, on February 1st! If the removal happened right now, 326 unopened Presents, 10 gnomebattas, and 23 special currys would be removed.
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Exciting news today, we are launching two new servers: RSC Uranium and RSC Coleslaw! These are permanent servers where users are allowed to bot without fear of having their accounts reset. Macroing or use of bots is permitted, and exploiting bugs is also permitted, as long as your disclose your knowledge of each bug in our bug tracker. RSC Uranium is running the RSC Preservation configuration, and it very closely mirrors the original RSC server. Popular botting software such as aposbot would be compatible with this server, if someone pointed the client at it. The RSC Coleslaw server mirrors the RSC Cabbage configuration, with all the same custom content. These servers are not lawless; all the normal Honour, Respect, and Security rules still apply. We especially want to make it clear that we do not permit users to real world trade, break any real-world laws, and you must respect your fellow humans (or bots, as it were), the same as our other servers. Additionally, it is considered against the rules to swap currencies between any botting permitted server and our main RSC Cabbage/Open RSC servers.
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11:17 PM
We have several goals and hopes in launching these servers: 1. We hope these servers will be enjoyed by those ~95% of players online who were botting during the real RSC era. Botting was a huge part of RSC and its community once JaGeX stopped supporting the game, and it can be a valid way to gain enjoyment, even though it is not the intended experience. 2. We hope that we can provide a playground for fledgling programmers, to use RSC as an educational tool to help advance your skills. Players are encouraged to write their own scripts. 3. We hope that launching these servers will serve as a deterrent to botting on our other servers. If you are caught botting on our RSC Preservation or RSC Cabbage servers, all your accounts will be banned on all servers, including RSC Uranium and RSC Coleslaw. The servers are online now and can be joined once you update the Open RSC Launcher. Information on the server connection details for 3rd party clients (such as bot clients) is in #general-info.
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@everyone
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/29/2021 8:27 PM
@Deleted User has published an open source reflection and packet injection bot named "IdleRSC" which is compatible with Open RuneScape Classic's RSC Uranium and RSC Coleslaw bot-friendly worlds. It includes its own custom scripting API and has backwards compatibility with SBot. STS and APOS script support are planned for it too! IdleRSC promotional video - https://www.youtube.com/watch?v=dJEmAGGEddE GitHub repository - https://gitlab.com/idlersc/idlersc Bug reporting - https://gitlab.com/idlersc/idlersc/-/issues
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/30/2021 6:15 PM
Check out this amazing video by @Link https://www.youtube.com/watch?v=8lmDs_tYTcg
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/31/2021 5:50 AM
RSC Coleslaw (custom botting-friendly world) has been downgraded from 5x to 2x for both the combat and skilling XP rate to better match the intended goal of a better grind. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/31/2021 6:14 AM
The Open RuneScape Classic team has updated APOS to work with RSC Uranium (authentic 233+ compatible world) and included all of the public GitHub scripts shared by Stormy and Shauder. To access the repository, please visit https://gitlab.com/open-runescape-classic/APOS (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/31/2021 7:03 AM
Open RuneScape Classic winter 2020 and spring 2021 goals (updated)
  • Need to have the launcher replaced with the alternative launcher and improve the updater for it to match RSC+'s method.
  • Need to document how to add custom items and animations with the sprite editor (Lucki had a video on YouTube at one point) and then need to document how to implement them in the game itself.
  • Sprite editor doesn't run unless you use IntelliJ. Need to package it with a JRE so anyone can run it. Just like a Windows client with a built in JRE (similar to RSC+'s method)
  • PHPBB forum with registration and login tied to player accounts using the game server's password hashing method needs to be written. Need a webhook to push new topic creation and topic replies to Discord moderator channel. (In progress)
  • In-game local chat and global messages need a webhook to push to a Discord moderator channel
  • Discord <-> IRC bridge needs to be set up with Wiki documentation
  • [In progress] Laravel website I wrote needs to be brought back and the 2003 styling re-implemented. Subdomain DNS A records need configuration for retro site running NodeJS that Christofosho built.
  • Website docker framework needs cleaner implementation with SSL using Lets Encrypt instead of paid PositiveSSL certs.
  • A simple project demonstration welcome page needs to be built similar to 2009scape.org and RSC.plus
  • Pet NPCs, world roaming player bots (from RSC+ replays), and aggressive PK bots with ASTAR pathfinding need to be developed further
  • Authentic action delays need correcting
  • [In progress] Implementation of runescript for plugins
  • Add new Valkyrie quest, CTF items, and additional dragon items
  • Implement RSC Uranium as a botting-friendly world
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/31/2021 7:51 AM
Open RuneScape Classic 5.7.1 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.7.1
Jan 31st Patch Notes Bug Fixes Added a fix for cameraauto, should default to 1 for new players Updated some tutorial...
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All unopened presents, special currys, and stinky gnomebattas have been deleted from the openrsc server. Thanks for playing the event!
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Happy Groundhog day everyone.
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1:40 AM
I made a developer commentary on this weird behaviour I added to Open RSC Megu
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/3/2021 12:15 PM
The PC launcher has been updated to include a show/hide bot worlds button in the bottom right corner. It will remember your last toggled selection upon each launch. (edited)
12:15 PM
The rscplus check for updates feature has been successfully added to the PC launcher. The PC launcher itself has been upgraded thanks to the code created by Jaekr for an alternative launcher. Everyone's existing PC launchers will seamlessly update to the new version. Update checking may be disabled by editing the "launcherSettings.conf" within the Cache folder where it reads "auto_update=true".
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โ›งKenixโ›ง 2/5/2021 4:48 PM
2018-06-01: ORSC project begins 2018-06-22: This discord is created 2018-08-05: v1 is released with the ORSC world 2018-10-15: v2 is released 2019-05-04: Cabbage is released 2019-08-16: v3 is released 2019-12-20: OpenRSC Sprite tool is released 2019-12-31: v4 is released 2020-05-13: v5 is released 2021-01-29: RSC Uranium and RSC Coleslaw are released. ORSC Timeline update.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/8/2021 6:28 PM
Crumbโ€™s latest video is about RSC bugs https://youtu.be/MamlQZ-qfIA
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/10/2021 6:54 PM
Open RuneScape Classic 5.8.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.8.0
Feb 10th Patch Notes Bug Fixes Added a fix for being able to drop-x on authentic config servers through packet manipulation
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/11/2021 11:36 PM
The website has been updated to display player counts for each game world. Check it out at https://rsc.vet
A RuneScape Classic replica - open source and free!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/12/2021 5:44 PM
The Open RuneScape Classic Wiki has been updated to explain the differences between the game worlds. https://runescapeclassic.dev/wiki
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/13/2021 8:16 AM
The PC launcher has been updated to include a button to launch RSC+ (with RSC Preservation and RSC Uranium worlds built in) and a button to launch APOS for RSC Uranium. IdleRSC support for RSC Uranium and Coleslaw coming soon! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/14/2021 12:04 PM
The PC launcher has been upgraded a second time so that it will only download RSC+ and/or APOS on-demand when first accessed. The main cache should be much smaller now at 7.3 MB. Optional components are much bigger. (edited)
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luis๐Ÿ›ฌ 2/14/2021 12:08 PM
In addition, on latest APOS, compatibility should work on Java 8 to 14+(tested) now and not require to do the host files workaround. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/25/2021 10:07 AM
We will have a period of several hours on Monday, March 1st when all game worlds will be offline. The ISP will be upgrading to 2gbps connectivity and the dedicated server will be upgraded to 16GB of RAM from 8GB.
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New RSC+ feature: An overhaul of the bank!! Video here: https://www.youtube.com/watch?v=6v8X_vFkLPs
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@everyone Megu also read Marwolf's annoucement that the server will be offline for a long time on Monday March 1st.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/28/2021 11:15 AM
As a reminder, there were be a large amount of down time tomorrow starting around 1pm EST.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/1/2021 10:05 AM
Open RuneScape Classic 5.9.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.9.0
Mar 1st Patch Notes Bug Fixes Set the server to remove runes only if the player has all required and added a...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/1/2021 10:48 AM
ISP installers came early, servers going offline starting now.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/1/2021 5:12 PM
All game servers are now online! @everyone
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ovoYayy 8
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๐Ÿ”ฅ 10
POGGERSHYPE 6
โค๏ธ 6
Poggers 8
10:21 PM
new world map integration in RSC+!
rscplus 10
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/13/2021 8:28 PM
All worlds are going to be offline for about 30 minutes. Will be installing a water cooling solution and retiring the old case.
water 5
๐Ÿฅถ 5
fan 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/13/2021 9:03 PM
All worlds are back online. Upgrade complete.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/13/2021 9:14 PM
Water cooled dedicated server
water 7
๐Ÿฆ‘ 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/14/2021 1:16 PM
Open RuneScape Classic 5.10.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.10.0 Please let us know if there are bugs as a result using either of the following methods: https://gitlab.com/open-runescape-classic/core/-/issues https://runescapeclassic.dev/bug-report #reset-support
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/20/2021 10:08 AM
https://www.youtube.com/watch?v=ga-Vda46MGw Check out the latest video! (edited)
99 4
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Poll regarding Easter in #orsc-vote-with-emoji
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PROPOSED EVENT: (reposting on behalve of @Why Do This / Squishy for visibility - wording is his) It will now be a thing that Cabbage will have a recurring PK event at Wildy lever to Ardougne every Friday&Saturday for 1 hour starting at 9PM Eastern/6PM Pacific/ 2AM CET. No rules set at this time - suggested gear stake value: 50-150k. If you don't come and ever talk about there not being enough PKing going on in the future, you will be thought lesser of until we forget. If you run back to the lever, the same may apply. I will keep names of everyone I see (as I am in attendance) and do weekly drawing of prizes to those who come (random values). If you skull first you will be thought a god among mere noobs at such events
๐Ÿ’ฏ 3
skull 2
99emoji 3
๐Ÿ‘ 2
120 3
r2h 2
cabbage 3
ohdear 2
rs2dead 3
PepeFingerGuns 2
uranium 3
AquaTriggered 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/26/2021 5:33 PM
The #rules-archive have been updated to include the following: "Do not exploit vulnerabilities or bugs. Responsibility disclose them so they can be fixed. Bug abusing will result in permanent banning from all worlds, Discord, and other platforms."
pinkpartyhat 2
ohdear 2
๐Ÿ‘ 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/26/2021 7:26 PM
30 minute reminder for RSC Cabbage PK event located around the wilderness lever to Ardougne. We will also be running a podcast episode recording for the RSC Adventure Quest series on RSC Uranium starring "Nibbles" and anyone that would like to join. Voice role will be available for anyone that is a fellowship of the cabbages role or greater. (Everyone except new Discord joins)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/26/2021 7:57 PM
RSC Uranium quest adventure series podcast starting now - streaming live on Discord in #podcast-planning, on Twitch https://www.twitch.tv/open_runescape_classic Will also be recording and upload to YouTube when finished. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/26/2021 11:40 PM
Open RuneScape Classic Quest Team Adventure #2 - RSC Uranium https://www.youtube.com/watch?v=_rI4zHpi1Bs
nice 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/27/2021 6:52 AM
Video of last night's PK event https://www.youtube.com/watch?v=Nq8gH5aV4aA
meguhappy 3
shizuPlsRemember 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/31/2021 7:55 PM
A poll has been added to #orsc-vote-with-emoji to see if RSC Cabbage and RSC Coleslaw should allow players to have a chance to poison NPCs with poisoned weaponry.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/31/2021 8:47 PM
Open RuneScape Classic 5.11.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.11.0
Megu 5
MonikaRember 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/31/2021 9:06 PM
A poll has been added to #orsc-vote-with-emoji to see if RSC Cabbage and RSC Coleslaw should implement custom wield animation sprites for scimitars.
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Important Announcement -- A New Preservation Focus (edit: APRIL FOOLS) Greetings to you all. Over the past 3 years, we have worked tirelessly to preserve RSC and to bring you a playable recreation. Now the team of Open RSC realizes there's something much more important to preserve: our planet's wildlife. We will be ceasing work on the project immediately in order to advance this new preservation goal. We will all be flying to Brazil shortly, to face head to head with loggers & arsonists of the Amazon Rainforest. The servers will remain online, but we will not be able to update them as much due to our new commitment of preserving wildlife. Thanks for understanding & for the years of good times. โ€” All of us at Open RSC (edited)
runespear 6
๐Ÿ˜ค 5
๐Ÿ 3
xface 2
rs2dead 2
surprise 2
SurprisedPikachu 4
OK 4
S3RaphiAngery 3
pensivecowboy 3
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Easter Sunday is tomorrow! The poll in #orsc-vote-with-emoji has concluded, and so, you can expect Holiday Events on both the RSC Preservation and RSC Cabbage servers, starting hourly at 00:00 GMT-5. The year in which you first obtained Bunny Ears/Scythe is now recorded, so we may still be able to bestow some amount of prestige in the future to players who obtained those untradable holiday items in the first year they were dropped.
bunny 9
nice 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/3/2021 8:17 PM
upvote 3
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Happy Easter @everyone!!! Please make your way to Rimmington on RSC Cabbage for a very special Holiday themed quest, made possible by @Ryan. The quest will stay in the game for about 10 days, and it has a very nice Easter themed reward. :-) We are also dropping Easter Eggs, Bunny Ears, and Rubber Chicken Caps on the RSC Cabbage server every hour on the hour for the next 24 hours. Similarly, the Bunny Ears item is being dropped on the RSC Preservation server once again. It will continue to be available every hour on the hour for the next 24 hours. There will not be an easter event on RSC Uranium or Coleslaw this year, since all holiday events are to be delayed exactly 20 years from when they first occurred on those servers. The first holiday drop on those servers will be Pumpkins, this year on Halloween. Happy Easter, enjoy your day. :-)
๐Ÿฐ 20
nice 13
easteregg 7
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โ›งKenixโ›ง 4/9/2021 8:32 PM
Next OpenRSC podcast starting soon!
9:15 PM
OpenRSC Podcast Episode 4 streaming now
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/10/2021 1:56 PM
Podcast episode 5 recording starting now in #podcast-planning
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โ›งKenixโ›ง 4/10/2021 1:58 PM
OpenRSC is now proud to release a beta version of our model management tool: https://gitlab.com/open-runescape-classic/tools/model-management-tool
Aenge's 3D model tool for Open RuneScape Classic
nice 1
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/12/2021 3:24 PM
Why Do This has posted a new RSC Cabbage PK event! ---------------------------------------------------------------- skullr2h skullr2h skull ATTENTION skullr2h skull r2hskull : Cabbage PK event (#2) at Wildy lever to Ardougne this Friday for 1 hour starting at 6PM Eastern/3PM Pacific/ 11PM CET. Suggested gear stake value: 50-150k. No rules set at this time EXCEPT: You can run - but leaving the area/pulling the lever is not allowed if you agreed to a fight up front (and don't hit people in arranged fights). Otherwise it is just open PKing (have fun!). Don't worry about specific exact level match ups (those will come with time) - bring the accounts you want to fight on and most likely someone has a close alt to pair with. Last time people even set up boxing/duels that we watched - that is cool for this event too. (Notable style was "santa" fights where players wore full santa sets and only an r2h + food). There will be giveaways again to random people who participate! From what I saw + gave myself I'd say easily over 3 mil was given away (not guaranteeing any amount this time though - just a point of reference). Last tip: Buy supplies through out the week / over time. There was a run on common pk items in the Auction House just before the event last time. (edited)
r2h 6
skull 6
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/13/2021 12:04 PM
Open RuneScape Classic 5.12.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.12.0
Apr 13th Patch Notes Bug Fixes Fixed to allow prospecting without a pickaxe Fixed wipeinventory command so it doesn't wipe your...
MonikaCool 6
uranium 6
openrsc 6
nice 4
upvote 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/16/2021 1:38 AM
A fix for aggro NPCs has been pushed to the game servers. Thanks for the hard work Ryan!
uranium 1
aposbot 1
โค๏ธ 3
๐Ÿ˜ฎ 1
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/16/2021 1:45 AM
Conman321's scimitar animation update is now live on RSC Cabbage and RSC Coleslaw!
KogasaWoah 5
face 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/16/2021 3:19 PM
skullr2h skullr2h skull EVENT TODAY skullr2h skull r2hskull : Cabbage PK event (#2) at Wildy lever to Ardougne for 1 hour starting at 6PM Eastern/3PM Pacific/ 11PM CET. Suggested gear stake value: 50-150k. No rules set at this time EXCEPT: You can run - but leaving the area/pulling the lever is not allowed if you agreed to a fight up front (and don't hit people in arranged fights). Otherwise it is just open PKing (have fun!). Don't worry about specific exact level match ups (those will come with time) - bring the accounts you want to fight on and most likely someone has a close alt to pair with. Last time people even set up boxing/duels that we watched - that is cool for this event too. (Notable style was "santa" fights where players wore full santa sets and only an r2h + food). There will be giveaways again to random people who participate! From what I saw + gave myself I'd say easily over 3 mil was given away (not guaranteeing any amount this time though - just a point of reference). (edited)
r2h 4
skull 4
ohdear 3
cabbage 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/18/2021 9:37 AM
Reached 350 cyborgs online in Uranium with 33 unique hoomans. (edited)
aposbot 11
๐Ÿค– 10
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โ›งKenixโ›ง 4/26/2021 4:21 PM
More than 400 players online!
Nice 9
nice 10
LumineLick 7
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/4/2021 9:21 PM
2001scape alpha testing has begun! We will be wiping the database when we transition to beta testing but go ahead and start testing it out! Use the "orsc custom client 204" client folder to launch the regular RSC game client so that you can create a new player. (Also use for troubleshooting as needed). The mudclient 40 that you'll use to login for the 2001scape experience is the main "Open_RSC_Client.jar" at the root of the folder. @luis🛬 is primarily working on 2001scape development. (edited)
๐Ÿ‘ 6
soul 2
wizard 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/4/2021 9:45 PM
Bundled APOS scripts have been updated, more information is available in #bot-script-share (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/4/2021 10:00 PM
2001scape alpha game client
8.36 MB
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/5/2021 6:48 AM
Open RuneScape Classic 5.13.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.13.0
May 5th Patch Notes Bug Fixes Fixed and refactored various mod commands Added Red Cape, Grapes, Tin Ore, and Goblin Armour...
pillowyes 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/5/2021 9:59 PM
Podcast recording going live in #podcast-planning and Twitch https://www.twitch.tv/open_runescape_classic
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/5/2021 10:26 PM
Lossless Scaling on Steam is $1 until May 17th and makes RSC look great! https://store.steampowered.com/app/993090/ (edited)
nice 3
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luis๐Ÿ›ฌ 5/7/2021 9:16 PM
Interested in testing with the 2001Scape, use the now early access project "RSCx", the brother project of "RSC+"
loggface 2
r2h 2
rscplus 3
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One step backwards from mudclient39, based on the known differences & documentations - RSCPlus/mudclient38-recreated
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/12/2021 10:07 AM
Open RuneScape Classic 5.14.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.14.0
May 12th Patch Notes Bug Fixes The client will authentically no longer play the "spellok" sound effect when casting strike-tier spells on...
๐Ÿ‘ 9
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/13/2021 10:28 AM
Pyramin is making awesome headway towards implementing SQLite as an optional database storage method. Single player set up, including on Android, will be much easier for everyone soon.
nice 7
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/14/2021 10:44 AM
We just successfully started a single player instance of Open RuneScape Classic with SQLite (no MySQL server) where the game server launches as part of the game client. Android single player is on the horizon!
๐Ÿ˜ป 9
nice 13
KogasaWoah 6
OhMyTakei 5
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โ›งKenixโ›ง 5/18/2021 12:31 PM
438 Players online on RSC Uranium!
PogU 5
Megu 7
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New RSC+ Update 20210328.060454 โžก๏ธ 20210519.013535 Changes:
  • There is a warning when one of your highlighted items has been on the ground for too long now!
    • This could be a rare drop, or items that you drop yourself (such as prototype dart tips)
    • Time to notification is configurable under the Notifications tab in Settings, default 100 seconds
    • As a reminder, you can set "Highlighted items" from the bottom of of the Overlays tab in Settings
  • RSC Wiki integration!
    • Click on the Wiki button in the bottom bar (enabled by default) then click anything else to look it up on https://rsc.wiki/
    • You can also choose to enable Wiki Lookup by clicking on the magic book (disabled by default)
    • ALT-W keyboard shortcut to toggle the Wiki Lookup button
  • Ability to hide the Report Abuse button (similar to clients prior to September 11th 2002)
    • ALT-R keyboard shortcut to toggle the Report Abuse button
    • When both the Report Abuse button and the RSC Wiki bottom bar button are disabled, there is more room in the bottom bar to display HP/Prayer/Fatigue bars.
  • Users have been confused on how to sign up for a new account using RSC+. We will now always show the first screen at least the first time the client is run, so that users know the screen exists.
  • Adds a new Bank Organizer option to always hide your inventory items while in bank, even if no other filters are enabled
  • Added a new Mini-HP/Prayer/Fatigue display mode, which works when the client is at a reduced width.
Bug Fixes:
  • Zoom & rotation no longer get inauthentically reset when logging in
  • Fix bug where Friends' hitboxes (CTRL-H) were not highlighted green unless overhead names were also enabled
  • The last pixel of the bottom bar authentically has 1 pixel missing at the end (and apparently always has). Fixing authentic client bug is now on a toggle (default off)
  • 5 pixel vertical spacing bug in wrench menu did not previously have a toggle (now default fixed)
(edited)
5:31 AM
----- As always, please report any bugs or issues you have with this new update. Thanks! (edited)
rscpluslogo 6
rscplus 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/20/2021 12:36 PM
All servers are going briefly offline while I install a new UPS battery backup unit on the internet modem and the dedicated server. Should have good reliability during thunder storms this summer as a result.
๐Ÿ”‹ 9
๐ŸŒฉ๏ธ 8
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/20/2021 12:46 PM
Finished, server is now up.
nice 5
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/21/2021 7:29 AM
The PC Launcher has been updated and will prompt if you would like to obtain the latest version. This will replace the APOS and IdleRSC versions with fresh copies of the latest. We just updated APOS which should help prevent IP address locked out account issues and adds features like sorting in the APOS debugger, fixing the shop debugger screen, adds a deposit all button, and an easy to use path walker button as demonstrated here: https://gitlab.com/open-runescape-classic/APOS/-/merge_requests/5 If you use APOS from the PC Launcher, you may want to back up your scripts if you have any saved by copying the contents of Cache\extras\apos\APOS-master\Scripts If you don't use APOS via the PC Launcher, you'll want to manually obtain the latest version from https://gitlab.com/open-runescape-classic/APOS/-/archive/master/APOS-master.zip If you use IdleRSC from the PC Launcher, you may want to back up your scripts if you have any saved by copying the contents of Cache\extras\idlersc\IdleRSC-master\src\scripting (edited)
nice 4
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โ›งKenixโ›ง 5/26/2021 8:55 PM
Podcast recording going live in #podcast-planning and Twitch https://www.twitch.tv/open_runescape_classic
Open RuneScape Classic Quest Adventure Series Podcast
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โ›งKenixโ›ง 5/28/2021 9:36 PM
Episode 12 of the OpenRSC podcast is currently recording! https://www.twitch.tv/open_runescape_classic
Open RuneScape Classic Quest Adventure Series Podcast
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/31/2021 8:58 AM
PogU 3
Poggers 3
๐Ÿค” 1
lul 2
lulw 2
thinking 1
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On 2021 June 1st, at 6 PM Eastern (10 PM GMT), meet up at Ardougne Market on the RSC Preservation server for a 99 Thieving party hosted by Orbrun!! ^_^
MerryNo 7
4:41 PM
We will play Fishing Trawler afterwards. Megu
ovoYayy 8
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Party is in 20 minutes!!
๐Ÿ’š 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/2/2021 7:06 PM
Open RuneScape Classic 5.15.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.15.0
June 2nd Patch Notes Bug Fixes Corrected skill stat restoration to be authentic Prayer XP is now divided equally between prayevil...
nice 2
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New newspost about the RSC Uranium Logo change is available here: https://runescapeclassic.dev/news/ :-)
The most recent Latest Newsposts on the Open RuneScape Classic source!
coolthumbsup 3
8:45 PM
aposbot
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โ›งKenixโ›ง 6/2/2021 9:02 PM
Episode 13 of the OpenRSC podcast is currently recording! https://www.twitch.tv/open_runescape_classic
No donations, subscriptions, or any sort of money is accepted. Just enjoy!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/2/2021 10:54 PM
Want to play RSC in first person view? Open the PC game launcher and open one of the game clients, login, and press F4! (Does not work on APOS, RSC+, nor IdleRSC presently) Hold down the middle mouse scroll wheel and move the mouse to look around! When finished, press F4 again to return to third person view. VR first person view for Android is a goal for us eventually to also configure.
historic 10
KannaZoom 7
Nepuwah 8
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Regarding the recent pure-ruining event on RSC Uranium: Your combat style is reset to Controlled on login. This is how the client must work, as there is no mechanism in the RSC235 protocol to inform the client what the server considers their combat style to be on login. The code handling this has not changed recently, so at this time, I'm not sure why everyone simultaneously had a problem with their pures being ruined. It is possibly related to the new increased reliability of logging in. We are temporarily offering xp rollbacks on affected pures, but please do not expect this to be a general policy. It is an option only given this time due to the large amount of people who encountered the problem today for the first time, and would not normally be extended to individuals. Going forward I would suggest 2 possible options to mitigate this and keep your pures pure. 1. Use an inauthentic client such as IdleRSC. The inauthentic client protocol has been extended so that the server is able to tell the client what combat style they are using. If you use IdleRSC, your combat style CANNOT go out of sync. 2. Improve aposbot or your individual scripts so that combat style is set more aggressively. I don't know much about how aposbot currently works, but sending combat style is required at least once per log-in. If you were paranoid & wanted to keep your pures absolutely safe, there is not much detriment to setting your combat style more often than that.
upvote 9
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/3/2021 12:13 PM
This was verified to be a server issue and we are actively working on fixing it. Every login resets to controlled mode, regardless of client. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/3/2021 12:30 PM
Fix identified! Updating server now. It will recall last set combat selector mode.
manatee_cool 5
nice 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/5/2021 9:04 AM
I made a DNS change to reroute website traffic from runescapeclassic.dev to rsc.vet as the default website going forward. All the domains effectively forward to rsc.vet now. This will be important going forward as we work on replacing the website and adding more features like a forum, moving the current website into a retro subdomain for those that like using it, and expanding hiscores to include Uranium, Coleslaw, and ironman type players. There may be temporary website disruptions as the DNS changes propagate. (edited)
openrsc 7
๐Ÿ‘ 4
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/6/2021 7:18 PM
Open RuneScape Classic now officially supports SQLite by default for player saves (Production hosting will remain using MariaDB databases). Single player for Windows, Mac, and Linux is much easier to run and should be more simple for everyone to work with. Big thanks to everyone that contributed to this effort! (edited)
openrsc 11
ovoYayy 11
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/7/2021 6:25 AM
We are aware of a login issue occurring with usernames/odd spacing with underscores and working on fixing it. (edited)
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work-around identified; newly registered players should be able to login.
๐Ÿ‘ 7
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We've fixed the issue with registration and login of players with leading or trailing spaces in their usernames. These usernames were not possible in the original game, and they cause problems with authentic clients (such as RSC+ and Aposbot) since the clients were not designed to handle them. Additionally, names that begin with or end in a space are hard to discern from names without those spaces (e.g. "Zezima" vs "Zezima ") and could possibly lead to some scams. So we've made the decision to no longer support logging in with these usernames. If you are the owner of an account that ends or begins in " " or "_", please contact me to restore access to your account via renaming it. There are currently 17 accounts that have logged in at least once which are affected.
11:40 AM
@420kid
weed 12
๐Ÿง’ 9
log 3
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โ›งKenixโ›ง 6/15/2021 9:02 AM
Updated version of the Open RuneScape Classic timeline 2018-06-01: The OpenRSC project begins. 2018-06-22: This discord is created. 2018-08-05: v1 of the framework is released with the ORSC world. 2018-10-15: v2 of the framework is released. 2019-05-04: Cabbage is released. 2019-08-16: v3 of the framework is released. 2019-12-20: OpenRSC Sprite tool is released. 2019-12-31: v4 of the framework is released. 2020-05-13: v5 of the framework is released. 2020-12-31: ORSC world rebranded as RSCPreservation, or RSCP. 2021-01-29: RSC Uranium and RSC Coleslaw are released. 2021-01-31: OpenRSC joins freenode. 2021-03-20: Open RuneScape Podcast begins. 2021-04-10: OpenRSC Model tool is released. 2021-06-02: Mudclient 177 support and first person view released. Upcoming: June or July 2021: v6 will be released and OpenRSC will join libera.chat. Mudclient 38 support and 2001scape (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/16/2021 9:45 AM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/21/2021 10:47 AM
Ironman mode has been fixed thanks to Pyramin! If you were previously an ironman mode player on RSC Cabbage or RSC Coleslaw and noticed your player is no longer set that way, please contact a staff member and we will fix your account.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/26/2021 7:15 PM
This is what 458 logged in players (outside of the wilderness and on ground level) looks like on RSC Uranium from a world map view. (Website under construction, data from a backup taken yesterday) (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/30/2021 2:04 PM
Open RuneScape Classic 5.16.1 has been released! https://gitlab.com/open-runescape-classic/core/-/releases#ORSC-5.16.1 (edited)
Open RuneScape Classic game framework. See https://runescapeclassic.dev/download for a hosted example.
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luis๐Ÿ›ฌ 6/30/2021 3:40 PM
We have identified there exists an issue that affects cabbage world and makes players remain stuck logged in even in cases they log out or time out. We are working to identify the root cause and solution. Please avoid login into the cabbage server until new notice @everyone
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/30/2021 4:16 PM
RSC Cabbage and RSC Coleslaw are back online. Luis fixed the problem. Right now, bank preset saving is disabled due to a SQL bug we need to fix.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/3/2021 1:31 PM
2021-07-03: RSC Uranium reached 500 players online for the first time with 41 unique logged in.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/15/2021 8:16 PM
Open RuneScape Classic 5.17.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.17.0
July 15th Patch Notes Bug Fixes Updated addExperience() in Skills to send stats when the player has reached a new level using...
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Hello there!! We just wanted to bring attention to a change that Google will be implementing regarding unlisted videos that is coming up in the next week. Unless you opt out of this change, any videos published and set to unlisted prior to 2017 (approximately 70~ runs for our leaderboards, plus any other videos you might have there) will be completely removed from YouTube and will be inaccessible. The only way to opt out of this program is to head to the below link and while logged into the proper YouTube account pasting your Channel ID into the proper box, as well as selecting that you opt out. This will immediately allow you to keep any videos posted as "unlisted" to remain on your channel, and will not affect any speedrun.com submission. We don't believe this will impact any actual run times on our end as we've already approved these runs, but for the sake of keeping video records of your runs as well as any other videos you have there we highly suggest you opt out of this change. Thanks in advance! https://support.google.com/youtube/contact/older_unlisted_update
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/25/2021 8:04 PM
The website has been replaced with one built with Laravel that is easy to update and add content to! The new URL is: https://RSC.Vet (all other domains now redirect to it) We now have a forum! https://rsc.vet/board/ Hiscores are now accessible for all four game worlds. OpenPK and 2001Scape will be available once released. Use the top nav bar under "Hiscores" to find the game or click on the link in the online list for the game to access it. Wiki has been updated as well: https://rsc.vet/wiki (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 7/26/2021 9:56 AM
Big thanks to @ken for making responsive fixes on the new website! Mobile browsers will render it correctly now. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/1/2021 11:19 PM
@frogdoubler (misterhat) has been working on a new client that loads in the web browser! It isn't ready for mobile users yet - the buttons don't open the keyboard presently but it works as a free or members game client! (No custom content is rendered on custom worlds) https://rsc.vet/playnow (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/8/2021 7:28 AM
Open RuneScape Classic 5.18.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.18.0
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/9/2021 12:27 PM
The website has been updated so that the front page with online player count now links to the members version of the javascript web client for that game. The links to free version of the javascript web clients have been hidden until free-only worlds are available. Registration is possible through the website as well using the "Create Account" button on the home page.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/19/2021 7:32 PM
All servers are back online!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/4/2021 6:18 PM
Roughly 20 hours ago, a Discord direct message spam campaign occurred with a link to a Google form for the creation of a RSC private server. We strongly discourage anyone from responding to the spam and frown upon the intent to create yet another closed-source RSC private server seeking to profit from cash donations which then evaporates after a few months when the hype and interest wanes. We have always believed in open source development, full transparency, and never accepting any monetary donations / subscriptions. In response, we have adjusted the security for newly joined users to require a phone associated with their Discord account, added membership screening to display general Discord rules, and required all new members to verify their email associated with the account. This should hamper future spam campaigns. As a parting thought, there are plenty of people that have simply wanted to set up their own RSC private server instance and build a community around it without looking to line their own pockets for personal gain. We have demonstrated for over three years that it is possible to host public game servers, build a community, and develop with code and bug report contributions from a diverse set of people, all without accepting a single cent. We have supported a number of other groups in the community and helped spread awareness to interested players (2009scape, Genfanad, 2003scape, RSC Go, RSC+, RSC Wiki, and countless others) and those with honorable intentions have always been welcome to advertise here and elsewhere. To join with 10+ spam accounts with an age of just over a day and send many of the 1,341 people in this Discord spam messages really shows something. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/5/2021 2:36 PM
Open RuneScape Classic 5.19.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.19.0
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/23/2021 7:22 PM
A logic issue was corrected with the website for the JavaScript webclients. Previously, all of them were only loading RSC Preservation instead of their expected games. That has now been fixed.
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I've updated the Launcher. It was a pretty massive overhaul, but it was needed to prepare for future server additions, and to deal with the new reality that so many different clients are compatible with our servers now. Some screenshots of the different server selection screens are above.
6:01 AM
The 2001scape and Open PK servers are still not released, but whenever they are ready, the Launcher is ready for them too. For now, they are hidden by default. If you'd like to test them ahead of time (primarily for development purposes, mind you), it should be somewhat easy to figure out how to access them via the Launcher.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/20/2021 11:54 AM
Check out the latest podcast and hear all about our upcoming plans for Halloween! ๐ŸŽƒ https://youtu.be/aPhTgVIBlhU
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โ›งKenixโ›ง 10/21/2021 3:46 PM
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@everyone Good evening ghouls and goblins! Ten days left until Halloween. The next OpenRSC podcast will be on Halloween starting at 2PM EST. There will be a break from 4PM - 8PM EST. We will be back at 8PM EST and the stream will continue until we go to bed. We will start the party at the Jolly Boar Inn at 2PM EST. There will be one or more drop party (Looking for Shar donations!) There will be a hide and seek contest. RSC Cabbage and RSC Coleslaw will have a special Halloween quest. Are you brave enough to complete it? These servers will have hourly drops as normal: Holiday drops for RSC Preservation will just be scythes as per the vote back in March. Holiday drops for RSC Cabbage will includes Scythes and Trick or Treat crackers. Due to player request that holiday items be rare on the botting servers for players to have a goal and valuable items to strive for, we will be implementing a claim check system for holiday items: Holiday items for RSC Uranium and RSC Coleslaw will include 1 pumpkin claim cheque per 200 total levels for each character that can be redeemed at any banker. Speak with a banker on or after Halloween and he or she will help you out. These claim cheques will not expire on Halloween. To be eligible for the pumpkin claim cheques your account must meet any one of the following requirements: 400 total level, any skill at 99, or 55 quest points. Anyone who is eligible will receive at least one pumpkin. We will also be handing out pumpkins manually during the podcast! (edited)
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Small change, we decided that your Pumpkin claim cheques on the RSC Uranium server will be redeemable at Thessalia instead of at bankers. The idea of using bankers was that it would be easily accessible from all over the map, no matter where your characters are. But I realized that actually, when the server reboots, a lot of people won't be at their keyboard, and their bots will still talk to bankers, and this could cause some bots to break. And the pumpkins could get discarded on the ground if the bots had a full inventory. And generally people would be unhappy. Thessalia is the same NPC that handles returning Scythes and Bunny Ears. She's at the clothes store south of Varrock square.
11:41 PM
Please remember that we will also be handing out pumpkins during the podcast, time schedule above. (edited)
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โ›งKenixโ›ง 10/28/2021 11:38 AM
Pumpkin eligibility for Coleslaw/Uranium have been finalized. Please remember that we will also be handing out pumpkins during the podcast, time schedule above. Any character that meets any one of the following requirements will receive 2 pumpkins:
  • Any skill level 99
  • 500 total skill level
  • 50 quest points If the claim cheques went out today (they go out on sunday) then there will be 622 characters eligible, for a total of 1244 pumpkins should all eligible characters redeem their claim cheques. Claim cheques for pumpkins will be valid at Thessalia's until November 14th 2021 00:00 UTC Please remember this is a trial run and we will adjust numbers as needed for Christmas Crackers in December.
(edited)
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@everyone The Halloween festivities have begun! Type ::drop on RSC Preservation and RSC Cabbage for information on holiday festivities (or read above). On RSC Uranium and RSC Coleslaw, visit Thessalia in Varrock to claim your pumpkins if you have an elligible account (as described above) The podcast will happen today, here's the info about it from the last announcement.
The next OpenRSC podcast will be on Halloween starting at 2PM EST. There will be a break from 4PM - 8PM EST. We will be back at 8PM EST and the stream will continue until we go to bed. We will start the party at the Jolly Boar Inn at 2PM EST. There will be one or more drop party (Looking for Shar donations!) There will be a hide and seek contest.
Make sure to tune in (here on Discord or on Twitch, details to follow in #podcast-planning) for staff-run events and Holiday items/drop parties. Also don't miss out on the custom quest @Ryan and I made for RSC Cabbage and RSC Coleslaw. You can start it by talking to Hetty in Rimmington. There is a reward. Happy Halloween!
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โ›งKenixโ›ง 10/31/2021 12:56 PM
Due to timezone and scheduling issues, the podcast will begin at 8PM EST. Sorry for the delay/inconvenience.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/31/2021 9:08 PM
Open RuneScape Classic 5.20.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.20.0
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/31/2021 10:22 PM
Podcast recording of the Halloween drop party and "Mice to Meet You" miniquest https://youtu.be/ZUlSJhiM4Rk (edited)
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Second scythe drop of the year is now occurring on RSC Preservation, per the history books https://classic.runescape.wiki/w/Scythe#History (edited)
The Scythe was the last holiday item in Runescape Classic that was dropped around Gielinor during the 2003 Halloween event. Like the bunny ears, it is an untradeable item. Players who originally owned a Scythe and have lost it can get another by talking to Thessalia in Varrock. Casting telekinetic grab on this item is unsuccessful, and results i...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/6/2021 12:37 PM
In a little bit, all game servers will be taken offline for server maintenance. RSC Uranium and RSC Coleslaw are going to be moved to a second dedicated server to improve the performance of all game worlds and free up resources for 2001scape and Open PK. We have some updates coming up in the next few weeks with catching that should improve authentic PKing substantially.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/6/2021 3:18 PM
All game worlds are back online. RSC Uranium and RSC Coleslaw are now located on their own dedicated server.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/21/2021 4:25 PM
The Discord security has been updated. Instead of requiring a mobile verified Discord account, all new members must simply type "/verify" in order to be messaged by the @Captcha.bot to be given a spam prevention captcha they have to click on. Once done, they will be able to chat here like normal. Everyone here already has been verified with the "Fellowship of the Cabbages" member role. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/22/2021 3:47 PM
We have added Discord server stats for those that are curious.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/27/2021 6:33 AM
We are now testing out the new catching code on RSC Preservation, RSC Cabbage, and Open PK. The code will then be pushed to RSC Uranium and RSC Coleslaw as long as there are no glaring issues. Please give feedback wherever you feel like posting it. For those that are new to catching while PKing, please check out this guide from 2005: https://forum.tip.it/topic/26058-catching-guide/ (edited)
This is the original guide I posted on Tip.it about 1.5 yrs ago. A few mistakes have been edited, however some of the terminology may be out of date, ie - Ping/id, Seems people with programs can now tell you your connection ability to catch people. Anyways, I am posting this now, and as I become ...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 11/27/2021 5:19 PM
We are temporarily not implementing the catching code on Uranium/Coleslaw due to a walk lag slow down issue that needs to be troubleshooted.
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Btw "catching fix" is deployed on all servers now and has been for probably a few days now. @pyramin was able to get it performant enough by not sorting all events by PID anymore, which is no longer necessary since we process players in order of PID now.
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Hi, here's the most current information on our servers' Christmas events: RSC Preservation: Presents will be dropped. Presents contain fun things. Use them on your friends. Any presents remaining after January will be deleted from the game to prevent hoarding. RSC Cabbage: Christmas trees with the OP presents will be enabled in major cities in the coming days, likely the 23rd. There is actually not a holiday quest this time, sorry. We may possibly be able to make a new reward to be put inside the presents. RSC Uranium: Cracker vouchers are going out on Christmas Eve, and can be redeemed between the 25th and January 8th 2022 at Thessalia. After that you cannot redeem cracker vouchers. Requirements for accounts to be given cracker vouchers: 750 total level OR 50 quest points OR at least one skill level 99. Eligible accounts will be given 20 crackers. RSC Coleslaw: Same as RSC Uranium.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/20/2021 12:16 PM
Added script search field to script selection frame Correction to AlKharid Smelter script, removal of barbminer IDE suggested script clean up Improved compile...
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The Christmas event is now live on RSC Cabbage! You will need to update your client from the launcher.
12:05 AM
There is a new item :-)
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The christmas event is now live on RSC Coleslaw, now that IdleRSC is updated. :-)
1:05 PM
the new item is available on that server as well.
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Hi @everyone and Merry Christmas!! Christmas events are now live on all our servers. On the RSC Preservation server, presents are being dropped every hour for the next 36 hours. Presents contain fun things and can be given to your friends. Any presents/spicy stews/gnomebattas remaining after January will be deleted from the game to prevent hoarding of unreleased items. On the RSC Cabbage server, you can pick presents from under the trees, and they are REALLY good presents...! You can also meet Santa and get a very special item that I made. This event is expected to last until early January. On the RSC Uranium server, Cracker vouchers have now gone out to all eligible accounts (750 total level OR at least one 99 stat OR 50 quest points). A second batch will go out to any new accounts that meet the requirements before the end of Christmas Day. Redeem Cracker vouchers for Crackers by talking to Thessalia in Varrock. You have until January 8th 2022 to redeem the vouchers before they expire. On the RSC Coleslaw server, Cracker vouchers have now gone out to eligible accounts here as well. And you can meet Santa, similar to the RSC Cabbage server!! ALSO RSC+ has been updated for Christmas and there are many new features, including: custom Skybox, 3D mouse support, customizable "important message" notifications, XP Bar improvements, and more! A full changelog is in #patch-notes
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Merry Christmas everyone! I hope your having an excellent day with your partyhats and crackers and yoyos! Oh my! Anyways, I'd just like to welcome myself to the admin team and I'm looking forward to another great year with you all! We really do have an excellent community here, and I'm very happy to be here and that you're all here! Have a nice one!
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Logg pinned a message to this channel. 1/7/2022 9:47 AM
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nearly 1 year
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โ›งKenixโ›ง 1/7/2022 11:00 AM
2018-06-01: The OpenRSC project begins. 2018-06-22: This discord is created. 2018-08-05: v1 of the framework is released with the ORSC world. 2018-10-15: v2 of the framework is released. 2019-05-04: Cabbage is released. 2019-08-16: v3 of the framework is released. 2019-12-20: OpenRSC Sprite tool is released. 2019-12-31: v4 of the framework is released. 2020-05-13: v5 of the framework is released. 2020-12-31: ORSC world rebranded as RSCPreservation, or RSCP. 2021-01-29: RSC Uranium and RSC Coleslaw are released. 2021-01-31: OpenRSC joins freenode. 2021-03-20: Open RuneScape Podcast begins. 2021-04-10: OpenRSC Model tool is released. 2021-06-02: Mudclient 177 support and first person view released.
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Hi @Fellowship of the Cabbages @everyone. Recently, we've been trying to archive old versions of the RuneScape cache in order to better preserve the history of the game. There is A LOT of stuff that is unarchived. Unless they're found, versions of the game that people grew up with will be lost forever. We need your help, searching your old computers for copies of the files that you inadvertently downloaded while playing RuneScape. If you do manage to find anything, we would be very grateful. We would even give you a custom colour Discord role, and one obtainable item of your choice, if you find something new and submit it. See the #cache-retrieval channel for more information on how to find old caches and contribute.
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โ›งKenixโ›ง 1/23/2022 9:41 PM
There are currently TWO streamers on Runescape Classic right now! Check them out. @Beast Fable https://www.youtube.com/watch?v=YKWTEW2VlDc @Twinnrova https://www.twitch.tv/christianwestbrook
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Disclaimer: (OpenRSC, not RSC)
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โ›งKenixโ›ง 1/24/2022 11:45 AM
The fan-made PC port could release as soon as next month, its developers have told VGCโ€ฆ
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luis๐Ÿ›ฌ 2/2/2022 12:47 PM
Hello everyone! 2001scape has passed to beta stage and just couple of things remaining for it to go officially live in the upcoming months. Additionally, want to thank everyone that has helped in testing things out. Remember, in order to access the server from the Open Runescape Classic Launcher, make sure to enable the option "Show pre-release servers on main page"
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12:47 PM
And as always, stay tuned in #2001scape-general for discussions going around.
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Hi @Fellowship of the Cabbages @everyone. Recently, we've been trying to archive old versions of the RuneScape cache in order to better preserve the history of the game. There is A LOT of stuff that is unarchived. Unless they're found, versions of the game that people grew up with will be lost forever. We need your help, searching your old computers for copies of the files that you inadvertently downloaded while playing RuneScape. If you do manage to find anything, we would be very grateful. We would even give you a custom colour Discord role, and one obtainable item of your choice, if you find something new and submit it. See the #cache-retrieval channel for more information on how to find old caches and contribute.
Re: cache retrieval, there is now a discord group dedicated to archiving RuneScape caches. https://discord.gg/UTCE5EfzSg It's worth emphasising that people can still join even if they can't contribute directly. They might know other people who can, or help out with search efforts, or just stay updated whenever a new version of the game is found
Invite to join a server
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/6/2022 7:06 AM
New record
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/17/2022 2:52 PM
In ~1 hour, we will need to take all game worlds offline briefly for server maintenance. (Taking fresh ESXi VM snapshots, cleaning up old backups, truncating filled up database logs, and installing OS updates)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/17/2022 4:47 PM
Maintenance complete. Servers are back online.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/21/2022 6:02 PM
We will have a few hours of planned downtime on Wednesday or Thursday during the day. Any hard coded IP addresses will have to be changed as the servers will be moving to a new home.
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^ This means that Android will probably break.
8:43 PM
2s-day release of RSC+. Mostly bug fixes.
8:43 PM
most important update is the version number will now be 20220222.222222
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/23/2022 11:26 AM
At 1pm EST, the game worlds will go offline while I move the servers to the new place. Expect several hours of down time this afternoon. (edited)
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Servers are now offline.
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12:17 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/23/2022 2:26 PM
Servers are coming online.
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Here's an updated version of the Android APK. You'll have to completely uninstall the old one to get this one to install and run.
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Vote in #orsc-vote-with-emoji for how to handle buy/sell price discrepencies in shops between clients from before and after 2009. This issue affects all servers.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/27/2022 8:06 PM
Open RuneScape Classic 5.21.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.21.0
Feb 27th Patch Notes Bugfixes * The android client has been...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/28/2022 9:02 PM
Android client has been updated on the website to use IPv4 only.
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6:29 AM
@everyone After years of development, we're pleased to announce the upcoming full release of 2001scape! 2001scape will be released on 11 March 2022, this Friday. It is a new server which recreates RuneScape as it existed on 8 May 2001. For more information, see https://rsc.vet/wiki/index.php?title=2001scape, as well as the 2001 style advertisement banner above. :-)
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It's tomorrow morning ;-)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/11/2022 8:56 AM
2001scape has been released as well as Open RuneScape Classic version 5.22.0! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.22.0
March 11th Patch Notes Bug Fixes Fixed issue where you could walk away from NPCS after making a selection in a multi...
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I and the rest of the team at Open RSC are proud to announce that the 2001Scape server has now launched and is available to play! 2001Scape is a recreation of RuneScape as it existed on 8 May 2001. This has been an ongoing effort since 2020, and it recently completed thanks to a huge push from Luis. Painstaking attention to detail and years of combing through old fansites as a group have led up to this release. There are many changes that happened between 8 May 2001 and Classic's last content update on 31 October 2003. We hope you'll have fun exploring the map (while engaged in world-wide PvP!), the old skills (GoodMagic/EvilMagic/Influence), and the old quests (Completable only with period-appropriate methods...!). For details on the 2001Scape server and how it is different from more modern versions of Classic, see https://rsc.vet/wiki/index.php?title=2001scape
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9:01 AM
The easiest way to get up and playing is to visit us on the web: http://game.openrsc.com/play/2001scape/members
A RuneScape Classic replica - open source and free!
nice 7
9:01 AM
but you can also download an updated Launcher client from https://rsc.vet/downloads/OpenRSC.jar which will get you access to a desktop client, as well as an enhanced 3rd party client.
9:02 AM
@everyone
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luis๐Ÿ›ฌ 3/15/2022 12:48 PM
@everyone New set of #rules-archive are out. Make sure to read them over and follow them when playing on non-botting worlds.
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Several changes for 2001scape are available to read in #patch-notes
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/23/2022 8:50 AM
We are testing out PIDless catching on 2001scape, Coleslaw, and Uranium! It will be set enabled for all worlds except for RSC Preservation. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/27/2022 5:13 PM
We have added a bot testing world. It is identical to RSC Uranium but has an empty database, connection limits raised to 3000, and is running on port 43236. We plan to use it for heavy network connection load testing only.
5:17 PM
Plenty of resources available on the second dedicated server that hosts RSC Uranium, RSC Coleslaw, and Test worlds. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/29/2022 8:08 AM
Uranium has been set to the ORSC-5.22.0 code release from last week while we work on troubleshooting the stuck player issues with the current code revision on the bot test world.
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Easter Egg eligibility for Uranium & Coleslaw has been finalized. Due to the relatively high requirements, we will also be hosting a few manual egg drops in the Seers party room, so that everyone who would like to will have a chance to get some eggs & enjoy the holiday celebration. Any character that meets any one of the following requirements will receive 2 Easter eggs:
  • Any skill level 99 except for thieving, firemaking, attack, defense, strength, or hits
  • 1000 skill total level
  • 60 quest points If the claim vouchers went out today (they go out on Easter Sunday, 17 April) then there would be 623 characters eligible, which is the same amount of accounts that were eligible when we announced the requirements for Pumpkins back in October 2021. Claim vouchers for Easter eggs will be valid at Thessalia's Clothes Shop until May 1st 2022 00:00 UTC
(edited)
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12:30 PM
For RSCP, bunny ears will be dropped once again, hourly. For RSC Cabbage, I'm making a new quest to be released on Easter, though I don't expect it to be disabled after Easter. The previous years Easter quests will be available. 2001Scape will not have an easter event. There wasn't one in 2001!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/12/2022 6:44 AM
Thanks to @Deleted User's APOS patcher, the main APOS repository has been updated to include the patched rsclassic.jar and compiled. Download a fresh copy and APOS will no longer crash in high population areas like Paladin tower! https://discordapp.com/channels/459699205674369025/804799652712808498/962116094238294056
aposbot 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/13/2022 6:06 AM
APOS has been patched to now use the original "rsclassic-1091943135.jar" from the RSC+ repository via https://gitlab.com/chomp9/apos-patcher/-/tree/234
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Logg
Easter Egg eligibility for Uranium & Coleslaw has been finalized. Due to the relatively high requirements, we will also be hosting a few manual egg drops in the Seers party room, so that everyone who would like to will have a chance to get some eggs & enjoy the holiday celebration. Any character that meets any one of the following requirements will receive 2 Easter eggs:
  • Any skill level 99 except for thieving, firemaking, attack, defense, strength, or hits
  • 1000 skill total level
  • 60 quest points If the claim vouchers went out today (they go out on Easter Sunday, 17 April) then there would be 623 characters eligible, which is the same amount of accounts that were eligible when we announced the requirements for Pumpkins back in October 2021. Claim vouchers for Easter eggs will be valid at Thessalia's Clothes Shop until May 1st 2022 00:00 UTC
(edited)
Hi @everyone, and Happy Easter! OpenRSC is celebrating the holiday on four of our servers!: easteregg On RSC Preservation, we will be dropping Bunny ears world-wide, as we have done in previous years. Every hour at 00 minutes, the whole world will be covered in Bunny ears. easteregg On RSC Cabbage, we have a new quest this year! The quest is called "Peeling an Onion" and can be started by talking either to Sedridor or to Kresh (pictured above) in Lumbridge Swamp. This quest gives some really great cosmetic rewards, and will be a permanent feature of the world going forward. We are also bringing back the Ester's Bunnies event from last year, and will be dropping easter eggs, bunny ears, and chicken caps, as we have in years past, at the 00 mark of each hour. easteregg On RSC Uranium, Easter Egg vouchers will be given out very shortly now to eligible accounts (eligibility details are in the post quoted). We will also be hosting Easter Egg drop parties at the Seers Party Room (upstairs) at NOON EST, 4 PM EST, and 9 PM EST, in case the requirements are too high and you'd still like an egg. easteregg On RSC Coleslaw, the Cabbage quest is also available to you this year. We are enabling the Ester's Bunnies event, I believe for the first time on this server. Easter Egg vouchers will be given away with the same eligibility requirements as on Uranium. easteregg 2001scape will not have an Easter event this year, as there was not an easter event in 2001. Authentic! For the new quest, you will need to update your RSC Cabbage client, which can be done from the launcher. Android users will also need to update their client. See #patch-notes for a full list of changes, and for spoilers on item/skill requirements of the new quest.
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Happy Easter everybody! Love you all!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 4/18/2022 1:13 PM
On the website, the live map now reloads every 15 seconds and should keep your scroll position.
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hey, we're implementing a new Automoderator feature discord is rolling out in beta. https://support.discord.com/hc/en-us/articles/4421269296535 (edited)
12:21 AM
These are the settings I selected. Let us know how it goes.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/14/2022 12:00 PM
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There will be RSCP events on the 2nd Saturday of every month. The above event has concluded. Thanks for coming everyone, it was a good one. :-) (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/22/2022 7:56 AM
All servers going down for a short bit. Need to do emergency server maintenance.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/22/2022 8:34 AM
I am having trouble getting the botting world dedicated server to connect to the primary database hosted on the primary dedicated server. I have to go take care of a friend for a few hours and will resume troubleshooting later. I may end up migrating the database over to have a second instance on this dedicated server. Until I am back, Uranium and Coleslaw will be offline. Sorry for the downtime.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/23/2022 8:17 AM
All game worlds are going offline for a short bit while I work on setting up database replication. Should make both dedicated servers mirror each other's game world databases and improve response time for everything.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/23/2022 9:39 AM
Almost finished. Database mirroring is complete, now just server OS upgrades. (edited)
shizuPlsRemember 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/23/2022 10:02 AM
OS upgrades complete. Consolidating VM disks and capturing snapshots. Will boot everything once this finishes.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/23/2022 10:23 AM
Primary dedicated server finished and is now online. (Website and regular RSC worlds). Secondary dedicated server is still working on the VM snapshot. (It hosts the botting worlds)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/23/2022 10:37 AM
All game worlds are now online!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/24/2022 7:26 PM
Uranium/Coleslaw website player registration is not functional at this time due to the database for each is hosted on a server local to the game worlds and not the same as what the website uses currently.
NadeshikoScaredNGNL 2
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/25/2022 2:32 PM
Experiencing an ISP outage currently. Servers will be up when resolved. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/25/2022 2:58 PM
ISP issue resolved. Worlds should be back accessible.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/29/2022 1:18 PM
Time to perform ESXi backend server upgrades. Taking all worlds offline for a few minutes while it completes.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/29/2022 1:31 PM
Done, servers are now coming back online.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/29/2022 10:08 PM
The wiki now works again. https://rsc.vet/wiki
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/8/2022 7:40 AM
ISP is having an outage so canโ€™t reach the servers currently.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 6/8/2022 7:56 AM
Internet should now be back online
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/5/2022 7:02 AM
Open RuneScape Classic is now four years old and has 7,400 code commits!
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Today marks 4 years since RuneScape Classic was taken offline.
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I recommend reading one of these articles I wrote in the past year if you haven't and are interested in RuneScape Classic. https://classic.runescape.wiki/w/Inaccessible_areas https://classic.runescape.wiki/w/Player_owned_houses https://classic.runescape.wiki/w/Yoptin
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/7/2022 8:56 PM
The online players web page has been updated for RSC Preservation, RSC Cabbage, and 2001Scape. https://rsc.vet/onlinelist/preservation
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/11/2022 11:45 AM
Website displayed player avatars now update once a minute based on the last saved information in the database. Auto-save takes longer in-game but if you log out, it triggers a save immediately.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/14/2022 5:14 PM
Thanks to Logg and Luis, player registration is now possible using the webclient. Website player registration has been retired due to password issues in the past.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/21/2022 4:43 PM
The world online counts are now set to show all players online, including staff, as long as they have private messages set to on or do not have the player cache setting "setting_hide_online" in the database. The live player world maps no longer display any players within the wilderness boundaries.
Nice 6
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/24/2022 9:22 AM
A #support-requests channel has been created for players to request name changes, password resets, and other assistance from staff.
ty_ 3
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/24/2022 1:12 PM
A Discord webhook extension has been set up with the PHPBB forum board on the website so that new topic posts will have notifications pushed to the #openrsc-discussion channel so that they do not go without being noticed for long periods of time and we can thus open up new board categories beyond just news. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/13/2022 2:29 PM
Added a new "The Pub" board on the forum. https://rsc.vet/board/viewforum.php?f=22
ovoYayy 6
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luis๐Ÿ›ฌ 9/15/2022 10:58 AM
We are trying out Discord´s new forum channels and have liked the experience on it so far. The marketplace for 2001Scape, RSC Preservation and RSC Cabbage have been changed to use the new channel! Ensure to read over the marketplace rules and remember to tag the corresponding server when making a buy/sell post over the marketplace. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/16/2022 7:48 AM
Open RuneScape Classic 5.23.1 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.23.1
September 16th Patch Notes Bug Fixes Corrected the Draynor manor closet skeleton from the Earnest the Chicken quest as well as level...
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/21/2022 10:49 AM
The website has been updated to display both currently online players on each game as well as a how many have logged in over the last 48 hours. Clicking on the player count will load a page that lists all players logged in over the last 48 hours sorted by last login, displays their creation time, as well as their total play time. Blocking PMs no longer affects display or online count.
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10:55 AM
The 2D landscape editor has been updated to prevent selecting the cache directory after the landscape file has been loaded to prevent it from crashing. It also now sets the last used cache directory path in a settings config file so future launches remember where things were and saves time. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/21/2022 10:28 PM
The online in the last 48h dropdown hover now has a border box for clarity and online players can be identified by green or red names. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/28/2022 11:11 PM
The live world maps have been updated to improve readability. https://rsc.vet/worldmap/uranium
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/30/2022 10:08 AM
Storm Ian knocked out power. Running in the battery backup currently. Should be restored soon, itโ€™s just wet, rainy, and breezy here. Current ETA is 1pm EDT (2h) (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/30/2022 10:20 AM
Well, looks like the battery backup already ran out of juice as itโ€™s been an hour already. Everything will be offline for a bit until the power company fixes things.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 9/30/2022 10:57 AM
Power is back online
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 10/4/2022 3:34 PM
Open RuneScape Classic 5.24.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.24.0
October 4th Patch Notes Bug Fixes Made a change to the server where it checked if the login was occurring locally in...
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2:57 PM
*๏ธโƒฃ RSC Preservation: Scythes will be dropped on Halloween day and November 2nd, every hour on the hour starting at midnight New York time. This is the third year in a row we are dropping Scythes, following the third drop of Bunny Ears this past April. We have a tracking variable in the database to determine in what year a player picked up their first Scythe, and we plan to expose this information publicly on the website at some point, so that users can compare the age of their scythes. We redrop scythes every year so that all users can have the opportunity to obtain the item, without a black-market of selling Scythe enabled accounts. pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin
๐Ÿฅณ 2
2:57 PM
*๏ธโƒฃ RSC Uranium: On 31 October 2002, various coloured masks were dropped all over the world in RuneScape's fourth Holiday event. By this point, a lot of people had caught onto the fact that discontinued items would increase in value over time. This was the last time that Andrew Gower would celebrate Halloween in RuneScape with to-be-discontinued items. Scythes were released as non-tradables the next year. We are celebrating Halloween on RSC Uranium by releasing these masks again, 20 years later, in the same tradition as past holiday drops on RSC Uranium. You will be able to claim one of each colour mask by speaking to Thessalia in Varrock if your account meets the following requirements 1) A 99 in any skill OR 2) 500 skill total OR 3) 50 quest points Your account also must have logged in some time in October 2022! The cut-off for these requirements is Halloween Day, midnight, New York time. If you don't meet the requirements, you can still obtain masks by attending one of the drop parties at the Jolly Boar Inn north-east of Varrock, which will happen multiple times throughout on Halloween day, servicing all major timezones, with more details on actual Halloween day. Just type in global chat if you'd like to be teleported to the event! pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin
2:58 PM
*๏ธโƒฃ RSC Cabbage: We will be re-running last year's Halloween event, featuring Eak the Mouse and Death, made by Mod Ryan. Please give it a go if you haven't already! It's a great mini-quest, started by speaking to the Witch in Rimmington. Additionally, we will be introducing White Pumpkin Pie. It should taste roughly the same as regular pumpkin pie, but you can make it out of harvestable White Pumpkins. :-) We are also, as we do every year, dropping Trick-or-treat crackers and Scythes. Trick-or-treat crackers will be dropped every hour on the hour, and scythes will be dropped 30 minutes later. Event starts at roughly midnight Halloween Day, New York City time. pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin
2:58 PM
*๏ธโƒฃ RSC Coleslaw: Similar to the RSC Uranium server, we will be releasing masks this year. The requirements and retrieval from Thessalia are the same as for Uranium. Additionally, we will be releasing Trick-or-treat Crackers for the first time this year, the same as they are on the RSC Cabbage server. Trick-or-treat crackers will be dropped every hour on the hour for one day, Halloween 2022, starting Midnight in New York. pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin pumpkin
2:58 PM
@everyone
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2:58 PM
:-)
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@everyone All holiday events on all servers are live! Type ::drop to see information about the drop for your server, except for on Uranium. Preservation has scythes every hour, which spawn on the ground anywhere on the surface. Cabbage has halloween goodie bags every hour, and scythes every hour but 30 minutes in. Type ::drop in game if confused about this! Also, We are re-running last year's Halloween event, featuring Eak the Mouse and Death, made by Mod Ryan. Please give it a go if you haven't already! It's a great mini-quest, started by speaking to the Witch in Rimmington. Uranium will have manual drop parties at the Party Room in Seers Village (Upstairs) 10/31/2022 1:00 PM and at 10/31/2022 7:00 PM !! Type in global chat at around those times to be teleported to the event. Coleslaw has the same drop as Cabbage (except no scythes), and the same holiday miniquest as cabbage, but you can also claim halloween masks from Thessalia if you meet the requirements posted. On Uranium and Coleslaw, remember to visit Thessalia before 11/13/2022 6:00 PM or else your halloween mask vouchers (for eligible accounts, per requirements posted last week) will expire. (edited)
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Servers and website are offline until Marwolf's internet comes back online. While it's down, I'd like to remind you of the #cache-retrieval project we are collaborating in. If you still have your old computers from prior to 2010, and you played RuneScape on them, please search them for lost versions of RuneScape! If you find anything that hasn't been recovered before, you can claim any obtainable item of your choice in any of our game servers. More information about the project and how to contribute is available at https://rs-archive.github.io/
12:02 PM
@here
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Servers are back online btw
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/11/2022 4:41 PM
We are actively looking for anyone interested in writing a login server expansion to the Open RuneScape Classic game world server to support multiple worlds, inter-world chat, etc. Kenix has written a design document for authentic interaction: https://gitlab.com/open-runescape-classic/core/-/issues/2943
Terms Domain User - A person's account on the Domain. Stores the password, name of the User, and group permissions. Has one Player per...
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santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat RSC Uranium/Coleslaw Santa Hat Voucher requirements: You will be able to claim one of Santa's hats by speaking to Thessalia in Varrock if your account meets the following requirements 1) A 99 in any skill OR 2) 500 skill total OR 3) 50 quest points Your account also must have logged in some time since 11/24/2022 6:00 PM! The cut-off for these requirements is Christmas Day, midnight, New York time. If you don't meet the requirements, you can still obtain Santa's hat by attending one of the drop parties at Seer's party room, which will happen at least once on Christmas day as well as a few days later. More details on actual Christmas day. Just type in global chat if you'd like to be teleported to the event! santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat
2:37 PM
present RSC Preservation: As done every year at Christmas time, Presents will be dropped every hour for 48 hours starting 12/24/2022 9:00 AM. Presents contain fun things and can be given to your friends. Any presents/spicy stews/gnomebattas remaining after January will be deleted from the game to prevent hoarding of unreleased items. https://classic.runescape.wiki/w/Present santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat
2:37 PM
present RSC Cabbage: You'll be able to pick presents from under the trees, and they are REALLY good presents...! You can also meet Santa and get a yo-yo. This event is expected to last until early January. santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat
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2:39 PM
santaface
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/23/2022 10:04 AM
Power outage right now has all systems offline
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/23/2022 1:49 PM
Power has been repaired. Servers should be coming online shortly
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/23/2022 9:01 PM
The PC game launcher has been updated with a few bug fixes and handling improvements.
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santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat Christmas events are now live: RSCP: Presents are dropping each hour RSC Cabbage: pick presents from tree and talk to santa RSC Coleslaw: pick presents from tree and talk to santa RSC Uranium: santa hat vouchers have gone out and thessalia believes it is christmas so you can claim the hats. a second round of vouchers will go out at the end of christmas day in case you didn't make the cutoff at the beginning of christmas eve. 2001scape: wine jugs are dropping. please be merry. santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat santahat
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9:59 AM
@everyone Merry Christmas :-)
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10:00 AM
o yea, also, santa hat drop party on rsc uranium 12/25/2022 1:00 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 12/29/2022 1:57 PM
Planned outage: We will be bringing all game worlds offline on Monday morning, January 2nd. They should be coming back online sometime shortly after 2pm EST that afternoon.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/2/2023 1:17 PM
Running behind schedule. Will have servers up probably by 4pm EST
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/2/2023 3:32 PM
Everything is coming online now.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/7/2023 2:03 PM
Performing a full system reboot due to lag.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/7/2023 2:11 PM
Servers are coming back online now.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/8/2023 4:45 PM
Jan determined that lag spikes were being caused to the online list of players webpage. We've changed the link to load the world map instead so that may make a large difference.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/9/2023 6:27 AM
Just wanted to showcase some awesome generated images by @Oli through tracking everyone's positions on the live world map over the last few days
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/10/2023 3:59 PM
Want to experience RSC in first person view? Use the "OpenRSC Client" by picking that in the PC game launcher settings. Once logged in, hit F4 and experience the joy. Use arrow keys as well as holding the middle mouse button / scroll wheel down to enable free look. Hit F4 to toggle back to third person. Feature designed by Kenix! (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/11/2023 1:11 PM
Open RuneScape Classic 5.25.1 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.25.1
January 11th Patch Notes Bug Fixes Fixed ground item and NPC spawn location inaccuracies Fixed a bug where appearance choices on...
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Hi everyone. We are floored with the amount of new players that have joined recently, and continue to play. Prior to about a week ago, we averaged between 6 and 15 players online. We are now seeing between 45 and 85 players online. Even the RSC Cabbage server has increased from an average of 0 to 3 players online, to currently 15. For context, the official RuneScape Classic servers in April of 2018 averaged about 50 players online, of which I'd estimate approximately 80% were botting. Itโ€™s been great to see this activity, and Iโ€™d like to specifically thank DadDude for the YouTube feature that prompted this growth. It hasnโ€™t been all smooth sailing. The first couple of days, we struggled with scaling issues. Although we have in the past sustained over 1000 concurrent player accounts on RSC Uranium, a few website extensions on RSC Preservation had to be disabled, as well as some database optimizations made, in order to solve the lag spikes that presented themselves as player count multiplied ~5 times. We now seem to have a good handle on the lag, and it has since been running smoothly, which Iโ€™m pleased to see. We also have needed community moderation expansion. Mostly I would say Iโ€™ve been impressed with how well behaved all you new players have been, but of course there are always a few that arenโ€™t as well behaved. Iโ€™d like to welcome and thank several people who have stepped up to join the moderation team: ๐Ÿ’พ New โ€œSuper Moderatorโ€ RetroGamer02 โš”๏ธ New Moderator Aurora yumeko New Moderator Yumeko rscpluslogo New Player Moderator Conker cosmicBIG New Player Moderator Defacto2 iloveRSCW New Player Moderator Jan Already, I'm thankful for the contributions these people have had in dealing with the challenge of reducing toxicity and maintaining the comfortable tight-knit community we had previous to this explosive growth. Thanks again for playing everyone. RuneScape Classic never dies. face
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/14/2023 1:08 PM
We are going to limit the frequency of player name changes but administrators have an in-game command to perform player name changes if they are logged in.
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Hi everyone. We have updated our rules in the #rules channel. Please read them and be familiar, thanks.
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The issue with quest rewards has been resolved. If you were impacted by this issue and were not given an item you were supposed to have, please let us know in #support-requests . Otherwise, you are free to quest.
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Hello Cabbage players! A few years ago, we had a channel where players could make suggestions and share their ideas for what they'd like to see and do in Cabbage! I thought it would be fun to bring that channel back. So here it is: #cabbage-suggestions-archive If you have any ideas for content or a feature that you'd like to share, feel free to post (of course Coleslaw players can make suggestions, too)! Try to keep your posts high-effort please, we don't want it devolving into a meme or random-chat channel. Also, if you see a suggestion that you like, give it a ๐Ÿ‘ or an upvote! Thank you, and happy Classic Scaping!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/21/2023 3:48 PM
Congratulations on hitting 160 players online in RSC Preservation!
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RetroGamer02 1/21/2023 4:53 PM
We are aware of the server crash. Please wait for the admins to find and fix the issue.
4:56 PM
Server seems to be back online.
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RetroGamer02 1/21/2023 5:04 PM
We have received reports of lost items staff are discussing possible options.
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We were able to compensate the players affected by the crash. When possible, I'll make an effort to make things right when due to a server crash/bug, and in this case, it did end up being possible.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/22/2023 8:47 AM
A little behind the scenes look: in-game reports are forwarded to a moderator Discord channel and reviewed pretty quickly.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/24/2023 6:10 PM
There have been several issues with the wiki working correctly recently and a major overhaul is required. To halt the mass spam registrations, lock down permissions properly, fix PHP rendering issues, and upgrade to something more stable, some time will be required before it will be operational again. Will post more on the status once time permits.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/26/2023 10:25 AM
Dear players, An undisclosed number of players have decided to exploit bugs, not responsibly disclose them to staff to be fixed, and instead go hog wild on every game world. Because of these people, we have to turn all of the game worlds off, clean up the player databases, which may involve rolling back some if the damage is severe enough, and figure out how to fix this on our own. Items of high value were duped quietly by a few and then when certain individuals were muted/banned, they doubled down and went nuts on all of the game worlds. A significant number of rare items, dragon items, and wealth have been created and many innocent players have been getting them through drop parties, auction house, general store, and trades (depending on which world). This is a major clean up in the database that volunteer staff have to take time out of their personal day to now attend to. The game worlds will be offline for a period of time that we are not sure of yet while we manually deal with this huge mess. Thank you for being patient and understanding. Discord and website will remain online but the game worlds will be offline during this process. If you would like to play single player RSC, you can download the game code and run your own version at home on your PC. https://gitlab.com/open-runescape-classic/core (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/26/2023 10:35 AM
On a side note: we have the ability to trace the life of an item individually, can see the duping occur in the logs, and will be building automated detections to alert and nuke this behavior going forward. Also, if you really want pest control, maybe it will happen ๐Ÿ˜‰ From Kenix: (ETA will be) "When we figure out all of the dupe bug(s), fix them, and prove it to ourselves. Then time to investigate the logs and decide on a rollback or manual fix, then apply the remedy. We all have day jobs, so this will not be quick. We are sorry. " (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/26/2023 5:35 PM
While we are in RSC withdrawal, I have turned on the Open PK game world again. You can access it through the PC game launcher and potentially the Android client. No webclient support at the moment. Open PK is in alpha testing status and will have the database wiped when it moves to beta so do whatever you want in Open PK, it won't persist once alpha testing ends. ๐Ÿ™‚
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/26/2023 6:13 PM
Congratulations to @ken on being nominated to be an Open RuneScape Classic project administrator!
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 1/27/2023 9:33 AM
2001scape is back online. The other game worlds will return once we have code fixes for the exploits.
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You can play here: https://game.openrsc.com/play/2001scape/members It is a convincing replica of RuneScape as it existed 8 May 2001.
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I believe that RSC Preservation, RSC Uranium, RSC Cabbage, and RSC Coleslaw will be offline through the weekend, but I would be surprised if we were still offline Thursday. Estimated that we should be back Monday or Tuesday imo.
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12:45 AM
We have a good handle on how to fix the Dupe bug, and also seem to have grasped the amount of clean-up there is to do on the databases.
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12:46 AM
I am also wanting to implement dupe detection code, so that a situation like this can't happen again.
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All servers are back online @everyone Read about what happened, who did it, how we solved it here: https://rsc.vet/board/viewtopic.php?t=85
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/4/2023 9:37 PM
Performing emergency server maintenance. If the game worlds stop responding, it is due to the VMware ESXi disk consolidation process underway on both dedicated servers.
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NPC DIALOGUE STALLING Logg has found that the authentic 20 second timer from RSC wherein the player would stop talking to NPCs automatically was not implemented, and presently dialogue only stops after 500 ticks (5 minutes and 20 seconds). We would like to apologise for this feature not being properly implemented, and it will be resolved. Once it is fixed, the team's stance on NPC stalling will remain the same. NPCs are considered resources in their own right, and it is part of the RuneScape gameplay to need to compete for resources against other players. We hope that this authentic change should alleviate issues regarding this, but the team maintains that we will not intervene if a single player manages to restart dialogue in order to "keep" the resource, unless they use malicious means to do so (including but not limited to botting and abusing an inauthentic bug). Thank you all for continuing to enjoy Open RuneScape Classic. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/11/2023 9:20 AM
Open RuneScape Classic 5.26.0 has been released! https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.26.0
February 11th Patch Notes Bug Fixes Players muted from global chat should no longer be able to circumvent the mute by PMing...
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Hello! The new timeout mechanic will be introduced in the next server update. However, it is not quite as simple as "20 seconds timeout". Here's some things you need to know about how it works:
  • By default, you can stay in a dialogue menu for 5 minutes and 20 seconds. However, this changes if someone else attempts to talk to the NPC while you are in said menu...
  • If someone talks to the NPC before 20 seconds have passed since you entered the dialogue menu, once that 20 second threshold has ended, the NPC will stop talking to you and be accessible with another click.
  • If someone talks to the NPC AFTER 20 seconds have already passed, your dialogue will automatically close and the new person will instantly talk to the NPC.
  • If you enter a new dialogue menu, the second person will be required to interact with the NPC again to trigger the timeout.
In short: If someone is attempting to block the NPC, talk to the NPC! It will either free itself when time is up, or you will get to talk to the NPC directly! Note that this implementation is experimental due to needing new handling (especially with closing another player's dialogue...!) so do work with us if there are any bugs with it!
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The day is here!... Again! As I promised 2 years ago when we removed Bank Notes from RSC Preservation (at the time known simply as "Open RSC"), any remaining noted items still in players' inventories after 2 years have now been removed. Congratulations to:
  • Loggykins, my alt account which I purposely kept noted items on for testing purposes.
  • @dwilly99, who had a single noted bronze pickaxe on their account "Dwilly" which has now been converted into a regular bronze pickaxe. Thanks everyone for continuing to play. I am proud of the progress that the RSC Preservation server has made towards more accurately replicating RuneScape Classic in the past two years, and I look forward to where we will be in another few years.
(edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/18/2023 3:22 PM
Servers are getting a reboot due to a crash with vmware. (edited)
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Servers are back online except for web client.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/19/2023 9:29 AM
If you look close enough, youโ€™ll see tiny RuneScape classic players inside the servers. Anyways, there is some big back end rearchitect work that needs to be done that I will tackle tomorrow when I have the day off from work. I donโ€™t expect webclient, wiki, nor android to work until that is finished. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/19/2023 10:25 AM
The primary Intel NUC server running VMware ESXi that was hosting the databases, website, and all game worlds except Uranium and Coleslaw which are on their own dedicated Intel NUC server ended up crashing yesterday when the datastore ran out of storage. It shutdown the virtual machine hosting everything to alert that it was out of space and would not let me add storage nor power on the VM to recover files. It would have taken far longer to copy 2TB of VM disk files off than to simply rebuild from scratch on another Intel NUC server a bare metal setup without any VMware ESXi virtualization complexity so after six hours and with Logg's offsite backup file restoration assistance, we managed to get 90% of everything back online last night. The webclient and the wiki still need to be restored but both require some rearchitecting to work properly. A stopgap measure had been implemented to get them working for a while but it was not a good long term solution, similar to the VM running out of space. I had deleted an extra VM to free up space but eventually that ran out yesterday. There will be time tomorrow and this week to dig into a better design for hosting and disaster recovery / backups. I want to deploy a replacement bare metal Intel NUC server for Uranium/Coleslaw matching the one I just did for the primary server hosting one. I'll automate database, PCAP, log, and file backups with a third intel NUC dedicated only to NAS backups and centralized security monitoring and then look into ways to simplify the Docker containers we use for services, simply the various shell scripts used during deployment and set up, and do a documentation overhaul from scratch as it has been about five years since the project began and many things have evolved over time from a production hosting perspective. Thank you Logg for keeping archival backups of the database, files, logs, PCAPs, and everything else, you really saved the day!
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We are aware that the web client is currently not working and that the Android client is not loading for some players. We believe we know the cause of the issues and hope to fix it as soon as we can. Thank you for your understanding.
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Rules have been updated with the addition of 4.2 and 4.2.1. No account trading or sharing is allowed.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 2/23/2023 7:47 PM
The webclient has been fixed finally! @jkm Came up with the solution so big thank you! For the short term, the forum has a problem and is returning server 500 errors. We are troubleshooting why. (edited)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/14/2023 8:31 AM
admin Logg logg log is going on a month long vacation to save the rain forest. As a result, we are putting a change management freeze on implementing any new code updates to the live game worlds for the next month until 4/20 weed. We have had several major recent patches that have been placed live that need a code release created with a tag it GitLab so I will be publishing that shortly on here in the next few days but the #patch-notes have already been posted thanks to @Ryan last week. Hopefully the forum and wiki will be up and running soon. Lots of progress on those fronts in the background! (edited)
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Good news everyone! We are now offering the ability for you to export your account data from our live servers! There are several uses for this that I can think of: 1๏ธโƒฃ. You can generate a snapshot of your account to be able to look at in the future, to see your progress. 2๏ธโƒฃ. You can take your account data and play single-player. 3๏ธโƒฃ. You can import your existing account data into a server run by you or your friends. 4๏ธโƒฃ. You can rest easy knowing that your account data will never be lost, even if our server hypothetically stopped being hosted. (We have hosted Open RSC servers for 4.5 years now, and intend to continue to run Open RSC servers forever, but circumstances beyond our control could prevent this.) 5๏ธโƒฃ. If you were banned, you are unbanned in your account export! The ban is noted in metadata.txt, however. Our source code to run the server as always is available for download here: https://gitlab.com/open-runescape-classic/core/-/archive/develop/core-develop.zip The account export page is located at https://rsc.vet/playerexport Further instructions are available at https://rsc.vet/playerexportinstructions Big thank you to @Logg for extensive help testing this feature and for writing instructions.
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@everyone Megu download
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5:22 PM
Ah, I got a good question, "Does exporting remove my account from open rsc?" The answer is "No, your account data remains on the server after exporting."
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/20/2023 9:06 PM
We are going to do a full system reboot. There is a problem with the MySQL database table and we want to make sure it doesn't affect the game database because right now the hourly backups are not processing. Realized the last successful one was yesterday morning. (Need to figure out how to make a discord bot alarm for that!)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 3/20/2023 10:27 PM
We discovered a critical failure with the server backups and the MariaDB database server running as a container in Docker that occurred yesterday morning. A directory was removed from disk in order to migrate the production game folder to a new path. The docker container for MariaDB had not been stopped before the path was moved but still retained the mapped folder path for the stored databases in memory. As a result, the database and game server continued to run normally but hourly database backups failed to generate. No game data since yesterday morning was available to recover since about 8am Eastern US time. This unfortunately means the last 32 hours were lost. It sucks and we are sorry. Ken suggested e-mailing an alert for when created backup zip files stop being created per hour of a certain size. That can be our early warning system in the future that something is seriously wrong. All game worlds are back online now and backups are working now going forward. (edited)
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Hi everyone. Happy April fools day. We won't be changing the logo to something dumb or the server icon to include a ping I am still in Japan and having a great time. I made these versions of the wikis's time line game and never told anyone about it. This is the one year anniversary of the base games' original launch, so you can play the rsc timeline game today if you want. There is an rs2 version as well. https://logg.biz/rsc-timeline/ https://logg.biz/rs2-timeline/ (edited)
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Hi @everyone and Happy Good Friday to you. Easter is this Sunday, April 9th, and we will be celebrating with an Easter Event on four of our servers: easteregg On RSC Preservation, we will be dropping Bunny ears world-wide, as we have done in previous years. Every hour, at 00 minutes, the surface will be scattered with Bunny ears. If you can believe it, this is now the 4th year in a row we have dropped Bunny ears, first dropped on April 12th 2020. The year in which you first obtain the ears is recorded. easteregg On RSC Cabbage, we will be bringing back the Ester's Bunnies event from past years, as well as dropping Easter Eggs, Bunny Ears, and Chicken Caps, as we have done in years past, at the 00 mark of each hour. easteregg On RSC Uranium, we will be dropping Bunny ears for the first time. Like RSC Preservation, ears will be dropped next year as well, but the year in which you first obtain them will be recorded. easteregg On RSC Coleslaw, we will be bringing back the Ester's Bunnies event from last year, as well as dropping Easter Eggs, Bunny Ears, and Chicken Caps, at the 00 mark of each hour. easteregg 2001scape will not have an Easter event this year, as there was not an easter event in 2001. Authentic! Due to the fact that I am still on vacation in Japan, and I'm not certain that any other administrator will be available to initiate the drops, all these festivities will begin at 4/8/2023 9:00 AM, which is Saturday @ 11 PM in Japan (or possibly 1 hour later), but 10 or 11 AM Saturday on the East coast of the United States.
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7:27 AM
Drops will continue through Sunday in America, so about a 48 hour drop this year.
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Hi everyone. Really late night in Hiroshima. Will turn it on when I get to the hotel but it's 23:16 here and we haven't eaten dinner. If it's not this hour it will be the next one...
9:17 AM
Duration of the event will still be 48 hrs.
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Alright everyone, the events are all queued up. 48 hours begins in 20 minutes. Everything happens on each server at minute 0, the top of each hour.
11:41 AM
good night and happy easter
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Hi everyone, We're excited to announce another long-awaited feature! After much development effort, we have finally added NPC hiscores! You can see the new NPC hiscores feature here: https://rsc.vet/npchiscores/ This feature is enabled for all of our worlds, and has a list of NPCs we could modify as necessary. We hope you all enjoy this cool feature!
A RuneScape Classic replica - open source and free!
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Hi everyone, we removed the Captcha.bot that used to manage giving the Fellowship of Cabbages role, and now we are using Discord Onboarding. With this change, you will need to opt-in to the server-specific roles @RSC Preservation @RSC Cabbage @2001scape @RSC Kale @Open PK @RSC Uranium @RSC Coleslaw and @Self-hosted in order to see the relevant channels. We will also be able to use these roles to ping more specifically about events on each server. In the left pane, all the way at the top, above "SERVER STATS", there is a new "Channel & Roles" button (edited)
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@Fellowship of the Cabbages @everyone :-)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/2/2023 10:14 PM
Warning! The servers are running on emergency battery power. The power is out and estimated time to fix is 1:30am. It is 11:12pm currently. The UPS battery backup has ~40 minutes before the batteries die. All servers will go offline at that point until the power returns.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/2/2023 10:49 PM
All systems are offline until power is restored.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/3/2023 8:24 AM
All worlds are coming back online. The core dedicated server did not auto power on afterwards. (edited)
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New RSC+ release for Cinco de Mayo. v20230505.050505
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changelog in #patch-notes
12:24 AM
:-)
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/17/2023 9:04 PM
We found out why Uranium and Coleslaw were unstable and crashing. Turns out that we had server-side PCAP recording enabled in the server configs and the level of bot activity was causing ~20GB of RAM usage per world until they would crash. It also created ~30GB of PCAP recordings in the log folder. Its great to detect botting and other glitch issues but we just will have to keep it disabled on bot worlds to avoid the instability. Should be set going forward.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/18/2023 10:20 PM
The internet is having an outage. All services are offline until it comes back.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/18/2023 10:35 PM
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/19/2023 6:18 AM
Internet service looks to have been restored.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 5/20/2023 2:15 AM
The webclient is unable to connect for the time being due to an expired domain SSL certificate that needs renewal. The domain was recently transferred and needs to have nameservers set up for Cloudflare again before it can be renewed. (edited)
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webclient fixed
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All servers have been rebooted with new code. Details on the update are in #patch-notes. This is the "Combat Formula Update". Thanks Yumeko!
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Stable release ORSC-5.28.0 has been released. The last stable release was on February 11th, so the changelog is quite long. It's all in #patch-notes but you can also read the changelog on the public web @ https://gitlab.com/open-runescape-classic/core/-/releases/ORSC-5.28.0
Changelog 2023/03/08 Bugfixes Pickpocketing timing reduced by 1 tick. Fixed the inability to report players that...
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Good news everyone, after much development effort, we are excited to announce that account registration through the website is now available! In order to register an account, you can now go to: https://rsc.vet/register or click the register an account link on the home page. We hope you are all as excited about this feature as we are!
A RuneScape Classic replica - open source and free!
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luis๐Ÿ›ฌ 5/27/2023 11:41 PM
Latest apk available to download
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Hi everyone, The https://rsc.vet/ website will be going down today for a while for some scheduled maintenance. We estimate it will take 2-4 hours, but it may take longer. We will let you know when it is back up. Thanks
A RuneScape Classic replica - open source and free!
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Good news everyone, We are pleased to announce that the scheduled maintenance has been successfully completed. We have upgraded our system to provide you with a better and more secure user experience. You may now access our website at https://rsc.vet as normal. We thank you for your patience and understanding during the downtime. In this upgrade, we have ensured the latest technologies are in place to deliver an improved user experience. You can expect our platform to be more robust and continue to operate smoothly. If you encounter any issues or have any questions, please let us know. We appreciate your continued support and understanding as we work to continually improve our services. Thanks
A RuneScape Classic replica - open source and free!
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Changes in #patch-notes have been deployed on all 5 live servers.
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The RS Archive project is now offering a $200 cash incentive to the 5 oldest lost client/caches found during the next 2 months. This is on top of the "receive any item of your choice" incentive that we @ Open RSC run for any lost files from before 2010. https://discord.gg/UTCE5EfzSg
Invite to join a server
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We welcome @Koopa as a player moderator today. :-)
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As of today, Open RSC has been online for 5 years. Thanks to @𝐌𝐚𝐫𝐰𝐨𝐥𝐟 for all these years of hosting.
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๐Œ๐š๐ซ๐ฐ๐จ๐ฅ๐Ÿ 8/7/2023 10:33 PM
The storms knocked out the game servers. They have been powered back on.
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Some downtime expected starting at around 8/13/2023 11:00 PM
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servers online now.
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the openrsc wiki is back online now.
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the forums are now back online, so we can post updates on the website again, and the old posts and old user accounts are all back as well. Pretty sure everything on the website works now.
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Servers are back online. The server hosting the virtual machine decided that the game servers were taking too much memory and decided to just kill the process, at about the same time I went to bed. I am telling it kindly to never do that again now. Thanks for your patience.
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Servers will be offline for hardware upgrades about 1 hour, starting 3 hours from now.
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Server maintenance is complete, servers are now online. :-)
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We welcome @Aurora to the administrators team. She will continue to act as a moderator, but this allows her access to some administrator-only tools. Thanks to her for all her continued efforts in ensuring this community remains wholesome.
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I let the disk fill up with backups so it shut the servers down. Will be back up in a few minutes. edit: back up now. (edited)
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Hi everyone! @RSC Cabbage The long awaited content release for Cabbage is finally ready for release. This sunday, October 1st, you will be able to enter the Legend's Guild and begin The Odyssey by speaking with Sir Radimus Erkle. The Odyssey will take you on an adventure throughout the world of RuneScape, to places some of you have never seen before, places you know better than your own living room, and places you wish you'd never see again. Radimus and his companions will send you out on missions to kill various tiers of monsters of increasing difficulty. You will be given rewards and supplies as you progress, and the final reward will make the whole journey quite worth it. And who knows, maybe you'll make a friend along the way. The final reward is going to be tradeable and, I imagine, quite valuable. I know that some of you will be racing to get it first. I ask that those of you who can see what the reward is do not spoil it to everybody else until at least the first one has been obtained legitimately. Have fun! P.S. It will be replayable :)
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The Odyssey will be released 10/1/2023 10:00 AM
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4:08 PM
about 18 hours from now.
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