Privacy Policy
What is Open RuneScape Classic? The project was officially begun in June 2018, though has roots spanning as far back as 2009 with "Open RSCD v25." The Open RuneScape Classic project has been a non-profit, community driven, open source initiative to build as close of a replica RSC game experience as possible, to allow custom features to be enabled with simple configuration file edits, and to keep the memory alive of what is now considered to be an abandon-ware game, RuneScape Classic (2001-2018). For over a decade, many private servers have come and gone and nearly all have had profit from donations, subscriptions, micro-transactions, and bribery as their sole interest. Education, open source, and information sharing were spurned in the interest of "leech proofing" code, money grabs, toxic individuals, DDoS attacks, and deception. The Open RuneScape Classic core team consists of real life professional developers, security consultants, dev ops managers, and more. What are the differences between the public worlds?
RSC Preservation (Formerly OpenRSC) 1x XP rate ~98% authentic replica of RSC based on RSC+ replay data Actively being improved for gameplay accuracy Staff moderated world with no botting allowed Operated using the Open RuneScape Classic framework
RSC Cabbage 1x or 5x XP rate 30% faster in-game speed Auction House Clans and parties Custom items, skills, monsters, and quests Batched skilling activities Regular Ironman, Hardcore Ironman, and Ultimate Ironman modes available Fatigue disabled (optional to turn off XP gain using sleep) Staff moderated world with no botting allowed Operated using the Open RuneScape Classic framework
RSC Uranium Botting allowed 1x XP rate Operated using the Open RuneScape Classic framework
RSC Coleslaw Botting allowed 2x XP rate 30% faster in-game speed Auction House Clans and parties Custom items, skills, monsters, and quests Batched skilling activities Regular Ironman, Hardcore Ironman, and Ultimate Ironman modes available Fatigue disabled (optional to turn off XP gain using sleep) Operated using the Open RuneScape Classic framework
Open PK (Under development) Stork-style point system and dedicated to F2P player killing Staff moderated world with no botting allowed Operated using the Open RuneScape Classic framework
2001scape (Under development) Recreated version of RuneScape Classic from 2001 Unfinished features (pray evil, good magic, POH) implemented Staff moderated world with no botting allowed Operated using the Open RuneScape Classic framework
May I donate or subscribe for perks? No donations nor subscriptions are accepted. We don't want any money. We also don't believe that dumping player money into ads will make any difference for long term player growth and retention. The best way to help the team is to help with submitting bug reports, submitting GitLab merge requests, and spreading the word about us to your friends so they will want to be a part of this too! How often is Open RuneScape Classic updated? The development team is constantly working on updates. Code releases generally occur weekly on Sundays and the public worlds are restarted with updates shortly after the posting of patch notes. Is a single player edition available? Yes! Download a copy of the GitLab "core" project repository and start playing. A "Start-Windows.cmd" script is included to launch a portable version that does not require any additional installation nor configuration. Where may I learn how to run my own Open RuneScape Classic server? Windows getting started guide Linux getting started guide Running your own production server Who are the Open RuneScape Classic project admins? Kenix, Logg, Luis, and Marwolf What is Open RuneScape Classic's stance on botting? We have a zero tolerance policy on our publicly hosted servers with the exception of RSC Uranium and RSC Coleslaw, which are botting allowed worlds.