Open RSC winter 2020 and spring 2021 goals (updated)

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Marwolf
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OpenRSC winter 2020 and spring 2021 goals (updated)

Post by Marwolf »

  • Need to have the launcher replaced with the alternative launcher and improve the updater for it to match RSC+'s method.
  • Need to document how to add custom items and animations with the sprite editor (Lucki had a video on YouTube at one point) and then need to document how to implement them in the game itself.
  • [s]Sprite editor doesn't run unless you use IntelliJ. Need to package it with a JRE so anyone can run it. Just like a Windows client with a built in JRE (similar to RSC+'s method)[/s]
  • [s]PHPBB forum with registration and login tied to player accounts using the game server's password hashing method needs to be written. Need a webhook to push new topic creation and topic replies to Discord moderator channel.[/s]
  • In-game local chat and global messages need a webhook to push to a Discord moderator channel
  • [s]Discord <-> IRC bridge needs to be set up with Wiki documentation[/s]
  • [s]Laravel website I wrote needs to be brought back and the 2003 styling re-implemented. Subdomain DNS A records need configuration for retro site running NodeJS that Christofosho built.[/s]
  • [s]Website docker framework needs cleaner implementation with SSL using Lets Encrypt instead of paid PositiveSSL certs.[/s]
  • [s]A simple project demonstration welcome page needs to be built similar to 2009scape.org and RSC.plus[/s]
  • Pet NPCs, world roaming player bots (from RSC+ replays), and aggressive PK bots with ASTAR pathfinding need to be developed further
  • [s]Authentic action delays need correcting[/s]
  • [s]Implementation of runescript for plugins[/s]
  • Add new Valkyrie quest, CTF items, and additional dragon items
  • [s]Implement RSC Uranium as a botting-friendly world[/s]
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